Moon Cresta is an arcade game released in 1980 by Nichibutsu. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010.
Moon Cresta is a two-dimensional, single screen shoot-em-up in the same mould as Taito's Space Invaders and Namco's Galaxian. The player begins the game with a small spaceship armed with a single laser cannon. After successfully completing the first four waves of alien attacks, the player must attempt to dock his ship with the next 'stage' of the ship. This second stage has two lasers in addition to the original one. (Each docked stage is one of the player's "lives". This concept of docking two "lives" together to increase firepower would later reappear in Galaga.)
After successfully clearing two more waves of aliens, the player must again dock with the third and final piece of the ship which also has two more lasers (giving the player 5 lasers in total). The trade-off for this is that the entire ship is a much larger target. Failure to correctly align the stages during either docking sequence causes the destruction of the stage being docked with.
After completing the first eight waves the player's ship reverts to the first stage and the process is repeated.
Arcade Hits - Moon Cresta brings back the arcade classic to the Playstation console and features the original 8bit Moon Cresta and SF-X.
Manufacturer's description:
Coupling software faithfully transplanted two titles of old classics arcade shooter manufacturer "Nichibutsu" venerable. In addition to the "Moon Cresta" became a huge hit in the 80s and catchy sound effects, such as by high-packed gameplay to graphics novel idea, it also included "SF-X" of the rare games.
Features:
- Third person perspective.
- 2D graphics
- Cartoon graphics
- SCIFI & Futuristic themes.
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