Aquanaut's Holiday was followed by a few Japan-exclusive sequels. Aquanaut's Holiday: Memories of Summer 1996 and Aquanaut's Holiday 2 were released on the PlayStation in 1996 and 1999 respectively and were later made available for download on the PlayStation 3 and PlayStation Portable in 2008.
Gameplay in Aquanaut's Holiday takes place in a first-person perspective and consists primarily of the player exploring vast stretches of ocean, occasionally discovering underwater ruins or treasure, or communicating with underwater creatures. The game has no time limits, enemies, or other obstacles. The game's objective, aside from exploring, is to build a large coral reef to attract a wide variety of fish and other marine wildlife. To explore in this game is to find out things, to discover the reactions of the animals by sending sounds.
One of the resources that you possess while exploring is the ability to leave Buoys at wherever you desire. Those are like markers and when you are back at the port you can see the map and the Buoys that you dropped. Once you are at the map and it shows you the buoys that you have dropped, you can Jump to the place where the buoy is.
Manufacturer's description:
The "holiday of Aqua Notes" game seabed stroll, appeared in the game archives!
This game is also a clear purpose, there is no game over.
Underwater excursion in the "navigation function" Automatic exchange of fish and made ??full use of "sound", please free to explore and create "reefs" to place, the sea was filled with wonder the block.
Holiday submarine issue, invites you to the sea of aqua.
Features:
- First person perspective.
- 3D graphics
- Cartoon graphics
- Oceanic Life theme.
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