Breakout is an arcade game developed by Atari, Inc and introduced on May 13, 1976. It was conceptualized by Nolan Bushnell and Steve Bristow, and influenced by the 1972 arcade game Pong, also by Atari. The game was ported to video game consoles and upgraded to video games such as Super Breakout. In addition, Breakout was the basis and inspiration for books, video games, film, and the Apple II personal computer.
In the game, a layer of bricks lines the top third of the screen. A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a turn when the ball touches the bottom of the screen. To prevent this from happening, the player has a movable paddle to bounce the ball upward, keeping it in play.
Block Kuzushi Kowashite Help! is a wacky & fun breakout game in which 1 or 2 players can play (in cooperative mode) to advance through the game levels.
The game plot is something like this: A princess of a kingdom is transform into a child by an alien and his pets (the players) have to advance through the game and that way she will get back to normal.
Manufacturer's description:
The classic block break game everyone knows. Isao Takeshi available power shot hit back strongly in the moment by pressing the ball hitting the paddles. ?Ke?Sou to hit the ball to have been captured by the fairies in the field! Appeared at the end of each stage boss! Treaty by avoiding heavy attack, the ball accurately ?Chi?Se!
Features:
- Third person perspective.
- 2D graphics
- Cartoon graphics
- Fantasy theme.
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