Breakout is an arcade game developed by Atari, Inc and introduced on May 13, 1976. It was conceptualized by Nolan Bushnell and Steve Bristow, and influenced by the 1972 arcade game Pong, also by Atari. The game was ported to video game consoles and upgraded to video games such as Super Breakout. In addition, Breakout was the basis and inspiration for books, video games, film, and the Apple II personal computer.
In the game, a layer of bricks lines the top third of the screen. A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a turn when the ball touches the bottom of the screen. To prevent this from happening, the player has a movable paddle to bounce the ball upward, keeping it in play.
Block Kuzushi - Deden no Gyakushuu is a breakout game with these game modes:
- Story Mode: An evil galactic army has attached the kingdom and kipnapped the princess, the player have to save her clearing all the different stages of the game, after some floors a boss enemy appears that have to be defeated.
- 2 Players vs mode: Play againt another human player or a computer opponent in a split screen mode.
- Free Modes: Choose 1 of the 5 characters and advance through the stages.
Manufacturer's description:
Classic puzzle "Breakout" appeared in PS. Simple rule to go break it hit a ball into a set of blocks on the screen control a paddle at the bottom of the screen is intact, items of more than 20 kinds will liven up the game. In addition to the story mode character of five an outstanding performance, it is equipped with a large number of mode to save the princess.
Features:
- Third person perspective
- 2D graphics
- Cartoon graphics
- SCIFI, Fantasy & Humour themes.
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