Cardcaptor Sakura, also known as Cardcaptors and abbreviated as CCS, is a Japanese manga series written and illustrated by CLAMP. Cardcaptor Sakura is published in Japan by Kodansha and was serialized in Nakayoshi. The series consists of twelve volumes. The manga is well-known for its emphasis on the shojo genre of the series; nearly every page has detailed flowers, bubbles, or sparkles around the main characters. It won the noted Seiun Award for best manga in 2001.
Ten-year-old fourth grader Sakura Kinomoto opens a mysterious book in her father's study and accidentally releases the magical Clow Cards. Created by the half-English half-Chinese sorcerer Clow Reed, the Clow Cards were sealed within the Clow Book upon his death and represent a combination of magic from Clow's mixed heritage. Each card has its own personality and characteristics and can assume alternate forms when activated.
Cerberus, the guardian Beast of the Seal, awakens and emerges from the book's cover. Upon learning the cards are gone, he tells Sakura that she must have special powers, and that is now her responsibility to retrieve the missing cards. As she finds the cards, she must battle its magical personification and defeat it in order to seal it away. Cerberus acts as her guide and mentor throughout the quest, while her classmate and best friend Tomoyo Daidouji films her exploits and provides her with costumes, insisting that she must "wear special clothes for special occasions." Her older brother Toya Kinomoto watches over his sister while pretending that he is unaware of what is going on.
As the series progresses, a rival in the form of Syaoran Li appears. A descendant of the late Clow Reed, creator of the Clow Cards' and their guardians, Syaoran travels to Japan from Hong Kong to recapture the cards, but finds his goal complicated as he comes to respect Sakura and begins aiding her instead. Once Sakura has captured all of the cards, she must undergo the Final Judgement. Yukito Tsukishiro, Sakura's crush and the best friend of her brother, is revealed to be the false form of the card's second guardian Yue, who tests Sakura to determine if she is worthy of becoming the card's true master. Sakura is aided in the test by Kaho Mizuki, who is later revealed to have been sent by Clow to ensure Sakura is able to pass the test because he chose Sakura to be the new card's master when he knew he was going to die.
With Sakura as the new master of the Clow Cards, life initially is peaceful until the arrival of a new transfer student from England, Eriol Hiiragizawa, which coincides with new disturbances occurring in Tomoeda. Yue and Cerberus find themselves unable to aid Sakura during a magical attack, and Sakura is unable to use the Clow Cards. Sakura transforms her wand and creates a new activation spell for it, enabling her to then transform one of the Clow Cards into a Sakura Card. As the series progresses, she continues finding herself in situations which cause her to have to transfer the cards, unaware they are being caused by Eriol and two guardian-like creatures, Spinel Sun and Ruby Moon.
Cardcaptor Sakura: Clow Card Magic is a mix between a vertical shooter and a puzzle game (there are many puzzle factors). There is also a funny fortune telling minigame, the game also features a gallery with tons of illustrations and curiosities about the Card Captor Sakura series. The player can choose to play as Sakura or Shaoran.
The story of this game is based of the first part of the series (the Clow cards) and the first movie of Card Captor Sakura.
Manufacturer's description:
Full of extras, in addition to the game!! Pocket station can be used to collect SD charaters and do clow card fortune telling. "Whole fortune", "Love fortune", "Friendship fortune", "Studies fortune", etc....I wonder what your fortune is? Package art is a unique limited edition.
Features:
Third person perspective
- 2D graphics
- Cartoon graphics
- Fantasy & Anime themes.
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