DONPACHI [CYCLONE BEST]
Official Title  Donpachi [Cyclone Best]
Common Title  Donpachi [Cyclone Best]
Serial Number(s)  SLPM-86855
Region  NTSC-J
Genre / Style  Action / Shooter

Developer  CAVE Co., Ltd.
Publisher  SPS.
Date Released  30 August 2001
Disc Number &
Printed Serial Number
DISC 1

SLPM-86855
Serial Number In Disc SLPM-86855
Media Disc ID N / A
Number Of Tracks 15
( 1 Data Track &
14 Audio Tracks )
Approx. Image Size
( Image Format Used )
MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4539457000142   
     

  •  


Japanese
Menus and gameplay are in Japanese.

Donpachi is a conversion from an arcade machine. The game has 4 different screen resolution: 2 verticals and 2 horizontals.

DonPachi is a vertically-scrolling manic shooter video game developed by Cave and published by Atlus in 1995. It was the first game developed by Cave, and the second on Cave's first generation arcade hardware (the first being Power Instinct 2). Literally translated, the title means "leader bee", but it is also a Japanese onomatopoeic expression associated with the sound of firing guns. It is one of the first manic shooters. This game received a sequel in the form of DoDonPachi.

PLOT:
The game's premises differ somewhat by most of its brethren: the player assumes the role of a pilot whose mission is to actually survive an eight years long training mission, where he/she is supposed to prove his/her worth as a fighter and gain entry to the future elite squadron known as the DonPachi Squadron - which is featured prominently throughout the entire series. The twist lies in the fact that the enemies are, in truth, the player's very own comrades, posing as enemies and sacrificing their lives for the sake of allowing only the most skilled pilots to pass the test, and survive.

The player flies their selected fighter over 5 areas of various terrain, encountering a number of land, sea and air enemies. The player's ship has two modes of fire: by tapping the fire button, shots are fired; holding it down produces a concentrated vertical beam, but also reduces the ship's speed.

The player can choose one of three aircraft at the start of the game, or upon continuing:
Type A: A red (or yellow/orange, for player two) fighter, which fires a narrow stream of shots
Type B: A green (or purple, for player two) helicopter, which fires its main guns forward, but has side guns rotates up to 90 degrees from forward when fighter moves horizontally
Type C: A blue (or black, for player two) fighter, which fires a wide, three-way spread of shots.

  Manufacturer's description:

Faithfully porting a substrate for business.
Kill an enemy by making full use of three types of aircraft type, the type of laser 3 · ·.
Power-up stage 5 is more powerful laser shot.
Is no doubt that a player is hot!

  Features:
  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • SCIFI & Futuristic themes.
Number Of Players  1-2 Players
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.1.7.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.7.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move Ship - D-pad
  Fire bomb - X Button
  Full auto - Circle Button
  Shoot - Square Button
  Slow - L1 Button
  Insert coin - Select Button
  Pause game - Start Button 

 

ACTION REPLAY CODES:
  Infinite Lives Player 1 -  
80087884 0005
 
  Infinite Lives Player 2 -  
80087910 0005
 
  Infinite Bombs Player 1 (Deactivate after complete mission) -  
800B7F1E 0003
 
  Infinite Bombs Player 2 (Deactivate after complete mission) -  
800B7F5E 0003
 

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 512 x 512 pix.
Res. - 72 dpi
File Size - 182 KB
CLICK THE IMAGE
Dim. - 654 x 512 pix.
Res. - 72 dpi
File Size - 180 KB
MISSING
PLEASE CONTRIBUTE
 - Disc Cover
DISC
MISSING
PLEASE CONTRIBUTE

 NTSC-J:
  • DonPachi [SLPS-00548]  - 
     

Thanks to BADSECTOR for providing the game covers.
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