DODONPACHI
Official Title  Dodonpachi
Common Title  Dodonpachi
Serial Number(s)  SLPS-01364
Region  NTSC-J
Genre / Style  Action / Shooter

Developer  CAVE Co., Ltd.
Publisher  SPS.
Date Released  10 September 1998
Disc Number &
Printed Serial Number
DISC 1

SLPS-01364
Serial Number In Disc SLPS-01364
Media Disc ID N / A
Number Of Tracks 12
( 1 Data Track &
11 Audio Tracks )
Approx. Image Size
( Image Format Used )
393 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
261 MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4956358120555   
     

  •  


Japanese
Menus and gameplay are in Japanese.

DoDonPachi is Cave's sequel to their 1995 arcade release DonPachi. Like its predecessor, DoDonPachi is a vertical-scrolling and military- and robot-themed manic shooter featuring a giant mecha bee for a final boss. The player's ship and the gameplay are virtually the same as in DonPachi, with one of three weapons selected at start then levelled-up by collecting dropped power-ups.

DoDonPachi is a vertically scrolling manic shooter arcade game developed by Cave and published by Atlus in 1997. It was the second game developed by Cave, and the sixth on Cave's first generation arcade hardware. As with its predecessor DonPachi, the title is both a Japanese term for expressing the sound of gunfire, and a term that relates to bees (here it means "angry leader bee"). The sequel to this game is DoDonPachi II, which was made by a different developer. The original developer later released its own sequel, DoDonPachi Dai Ou Jou.

Compared to DonPachi, DoDonPachi is generally known for introducing new gameplay elements while improving or changing existing ones. The overall background of the game, unlike following sequels, remains more or less centered around a supposed invasion by a mysterious race of mechanized aliens, which the player is called to face throughout its run. However, more sinister and shocking secrets lie beneath the surface, accessible only to those brave and skilled enough to clear the entire game.

Fighters:

The player takes on the role of a squadron fighter facing a race of mechanized aliens that recently appeared and started causing havoc. There are three different ships to choose between, and each ship can be played in Laser or Shot mode.
- Type A: A red (or yellow/orange, for player two) fighter, which fires a narrow stream of shots
- Type B: A green (or purple, for player two) helicopter, which fires its main guns forward, but has side guns that rotate in the direction of movement
- Type C: A blue (or black, for player two) fighter, which fires a wide, three-way spread of shots

The game has 7 areas, but area 7 is only accessible by entering 2nd loop.

  Manufacturer's description:

The ultimate originator, super shooter bulls! ! Collision of the aircraft is very small, and this one you can play a wide range of users from light users to the core! ! With the support from an overwhelming leader bee experience was a big hit in the previous work, the second part of the emerging expectations! ! Fully succeeded in porting to faithfully reproduce the quality of the arcade game, it is ready to serve impeccable! ! Now, No expectations and attention. It is a shooter bulls of 1! !

  Features:
  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • SCIFI & Futuristic themes.
Number Of Players  1 or 2 Players
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.1.7.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.7.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move Ship - D-pad
  Fire bomb - X Button
  Full auto - Circle Button
  Shoot - Square Button
  Slow - L1 Button
  Insert coin - Select Button
  Pause game - Start Button 

 

ACTION REPLAY CODES:
  99 aircrafts Player 1 -  
8007F2DE 0063
 
  99 aircrafts Player 2 -  
8007F350 0063
 
  Invincible Player 1 -  
301B7F07 00F0
 
  Invincible Player 2 -  
301B7F47 00F0
 

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 509 x 512 pix.
Res. - 72 dpi
File Size - 31 KB
CLICK THE IMAGE
Dim. - 653 x 512 pix.
Res. - 72 dpi
File Size - 81 KB
MISSING
PLEASE CONTRIBUTE
 - Disc Cover
DISC
MISSING
PLEASE CONTRIBUTE

 

Thanks to BADSECTOR for providing the game covers.
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