FRONT MISSION 1ST
Official Title  Front Mission 1st
Common Title  Front Mission 1st
Serial Number(s)  SLPM-87317
Region  NTSC-J
Genre / Style  Tactical RPG

Developer  Squaresoft.
Publisher  Squaresoft.
Date Released  23 October 2003
Disc Number &
Printed Serial Number
DISC 1

SLPM-87317
Serial Number In Disc SLPM-87317
Media Disc ID N / A
Number Of Tracks 1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
90'2 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
22'7 MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4988601003841   
     

  •  


Japanese
Menus and gameplay are in Japanese.

Originally released in 1995 on the Super Famicom, Square revisits their 16-bit heyday and updates Front Mission for a new legion of fans. Played on isometric grids, various mecha from your Canyon Crow attack squad are arrayed against opposing armies. Move, encounter and fight are the generics of the game but weapon and armor upgrades also factor in the game where your crew gets upgraded to higher levels of performance.

The menus, stats, and weapon upgrades in the game are entirely in English which makes Front Mission very easy to get into for importers. The storyline and conversations are in Japanese but the scrolling account after the first battle tells of the new conflict between the OCU (Southern Asia Oceana Community Union) and the USN (United States of New Continent).

STORY:
Set in 2090, the story of Front Mission takes place on Huffman Island, a fictional Pacific Ocean island roughly the size of Oahu, created by volcanic activity south of Mexico's west coast in 1995. In 2002, the land mass was classified as an island, and was ceded to United Nations control. However, in 2020, the United States of the New Continent (USN), a unification of North American and South American countries, made a bid for control of the island after withdrawing from the United Nations.

The Oceania Cooperative Union (OCU), an alliance of Oriental Asian nations and Australia that was created in 2025, dispute this claim when the two superpowers colonized the island in 2065. The tensions heat up and eventually lead to the 1st Huffman Conflict in 2070, with Huffman Island being divided into two halves at the end of the war. An uneasy peace is maintained until the Huffman Crisis in 2086, when a series of skirmishes across the island causes chaos. Tensions flare up and end in war when the OCU is blamed for inciting the Larcus Incident on June 3, 2090.

The plot of Front Mission revolves around OCU captain Royd Clive. An OCU reconnaissance platoon led by Royd is assigned to investigate a USN munitions plant in the Larcus District, located on eastern Huffman Island. Upon reaching the premises, the platoon is ambushed by USN wanzers led by an officer named Driscoll.

  Manufacturer's description:

1995, will be released as a dramatic simulation RPG in SNES, mechanics and real world setting, "Front Mission" which appeared in the enchanted "PlayStation" and finally the user in the deep scenario, the strategy of high simulation part! The original version was higher mature beautiful graphics, such as a system that has been kneaded deeply, in a variety of ways. Mode with "combat" simple enjoy the game and new characters Add Scenario "USN side" new, more easily!

  Features:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • SCIFI & Futuristic themes.
Number Of Players  1 Player
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  Yes
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.1.9.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.9.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  Yes.
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move cursor - D-Pad
  Cancel action - X Button
  Select action - Circle Button
  Next or previous unit - R1 or L1 Button
  Command menu - Select Button
  Options menu - Start Button

 

GAMESHARK CODES:
  Main unit infinite Body HP -  
80022D99 03E7
80022D9B 03E7
 
  2nd unit (Sakata) infinite Body HP -  
80022E24 03E7
80022E26 03E7
 
  3rd unit (Natalie) infinite Body HP -  
80022EAF 03E7
80022EB1 03E7
 
  Infinite Money -  
8002EA99 967F
8002EA9B 0098
 

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 500 x 500 pix.
Res. - 72 dpi
File Size - 135 KB
CLICK THE IMAGE
Dim. - 500 x 444 pix.
Res. - 72 dpi
File Size - 203 KB
MISSING
PLEASE CONTRIBUTE
 - Disc Cover
DISC
CLICK THE IMAGE
Dim. - 1000 x 938 pix.
Res. - 300 dpi
File Size - 119 KB

 

Gameshark codes created by GLADIATOR.
We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.