GANBARE GOEMON - UCHUU KAIZOKU AKOGINGU
Official Title  Ganbare Goemon - Uchuu Kaizoku Akogingu
Common Title  Ganbare Goemon - Uchuu Kaizoku Akogingu
Serial Number(s)  SLPS-00217
Region  NTSC-J
Genre / Style  Action  / Platformer / RPG

Developer  Konami.
Publisher  Konami.
Date Released  22 March 1996
Disc Number &
Printed Serial Number
DISC

SLPS-00217
Serial Number In Disc SLPS-00217
Media Disc ID N / A
Number Of Tracks 1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
575 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4988602008135  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

The first Playstation Goemon Game, Uchukaizoku Akogingu (Space Pirate Akogingu), brings Goemon in the 32-bit age with another completely 2D adventure. While the graphics benefit from the expanded color palette, the backgrounds and level designs lack the flair that made Goemon 4 on the Super Famicom so gorgeous.

The only polygons you'll find are in the Impact segments. However, all four characters appear on the screen in the overhead segments - not only is this confusing when fighting enemies, but it also causes the action to slowdown to a crawl in certain areas. There is no voice acting in the sequences. The music is mostly techno remixes of old Goemon themes, although too many areas are filled with ambient noises.

The structure is almost exactly the same as Goemon 3 for the Super Famicom - overworld segments peppered with side-scrolling levels, with a few Impact scenes and minigames spread here and there. However, the world is quite a bit smaller and more linear, comprised mostly of somewhat boring mazes, The side scrolling levels are also much, much shorter. While this leads to a simpler game, it's also much easier to follow if you don't know Japanese. The only major addition to the gameplay is addition of experience points - when you gain levels, your weapon gets upgraded.

The story begins in outer space, with an alien named Baban being attacked by the ruthless space clown Akogingu. He crashes into Edo, where Goemon and pals eventually help him get his ship repaired and back to fight against the usual invaders. While Yae and Sasuke make appearances, they stand outside of the spotlight for the two new characters: Goroku, a green haired strong man, and that alien dude Baban, who has funky eyeglasses and a cane. Neither of these newcomers are particularly interesting, which is most likely the reason they don't show up in any other Goemon game.

  Manufacturer's description:

PS Now rampage in the "Goemon" you know! Babin also appeared in original character and sayings! In game development, such as stage and space stage of solid shooter, not in "Goemon" series so far, impressive power-ups as well laugh as well! Suddenly, in order to unravel the mystery of the mountain covered with Urara conflagration, Goemon is our new adventure begins!

  Features:
  • Third person perspective.
  • 2D & 3D graphics
  • Cartoon graphics
  • SCI-FI, Medieval Japan, Ninjas, Robots & Humour themes.
Number Of Players  1 Player
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v1.9.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=1,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.9.0
CD-ROM Plugin  ePSXe Cdrom plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move character:  D-Pad
  Hit with maze:  Square Button
  Special attack:  Hold Square Button
  Jump / Talk:  X Button
  Skip dialogue:  Triangle Button
  Next weapon:  L1, L2, R1 or R2 Button
  Change character:  Select Button
  Pause game:  Start Button

 

ACTION REPLAY CODES:
  Invincible -  
E0072760 0000
30072760 0008
E0072760 0001
30072760 0009
E0072760 0002
30072760 000A
E0072760 0003
30072760 000B
E0072760 0020
30072760 0028
 
  Infinite Hp / Maximum Hp Level -  
800AA45E 7FFF
800AA460 7FFF
 
  Infinite lives -  
300AA450 0064
 
  Infinite Ryou -  
800AA484 270F
 

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 1414 x 1415 pix.
Res. - 600 dpi
File Size - 526 KB
CLICK THE IMAGE
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 118 KB
CLICK THE IMAGE
Dim. - 1409 x 1409 pix.
Res. - 600 dpi
File Size - 341 KB
 - Disc Cover
DISC
CLICK THE IMAGE
Dim. - 1512 x 1512 pix.
Res. - 600 dpi
File Size - 477 KB

 NTSC-J:
  • Ganbare Goemon - Uchuu Kaizoku Akogingu [Playstation the Best] [SLPM-86030]   
     
  • Ganbare Goemon - Uchuu Kaizoku Akogingu [PSOne Books] [SLPM-87327]   
     

Thanks to JUSTIN BAILEY for providing the game front, inside & CD hires covers.
We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.