GAMERA 2000
Official Title  Gamera 2000
Common Title  Gamera 2000
Serial Number(s)  SLPS-00833
Region  NTSC-J
Genre / Style  Action  / Shooter

Developer  Surveyor Corporation.
Publisher  Virgin Interactive.
Date Released  25 April 1997
Disc Number &
Printed Serial Number
DISC

SLPS-00833
Serial Number In Disc SLPS-00833
Media Disc ID N / A
Number Of Tracks 1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
533 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4940062700219  - 
     

  •  


English

Japanese
Menus and gameplay are in Multi-2 (English voices & Japanese texts).

The game's story takes place after the two most recent Gamera films (Gamera: Guardian of the Universe and Gamera vs. Legiones), both of which are modern updates to the cheesy 60s monster flicks that most folks have probably seen on MST3K. Basically, aliens are terrorizing Earth, and as protector of the planet, Gamera will have none of that. As a member of a fictional international task force, you're assigned to help him out as best you can, taking up the reins of an advanced airship. This information is all imparted to you through the use of unintentionally amusing FMV segments, acted out in either Japanese or English (with decidedly Japanese delivery). It's complete with Wing Commander-eque clickables, which either play out mini-scenes of various characters awkwardly introducing themselves or of Gamera flying around.

As happens in other same-styled games (Sega's Panzer Dragoon comes to mind), holding the fire button will build a lock-on target (in this case, either for your blaster or fireballs from G's mouth). However, holding the O button will charge up the attack bar of a giant flying turtle, which can be used as a defense or released to drive Gamera into a spinning frenzy, thereby attacking everything in sight until the bar fully drains. The controls of the two-player (or family) mode are a little different, in as far as the first player steers and uses his own two attacks, and the second player controls the two attacks of the turtle.

Once in the thick of battle, there's a lot of defense to both one- and two-player modes: You must avoid or shoot enemy fire, but not to the point where offensive fun is sacrificed. And while some behind-the-back shooters come off impossibly hard for all but the most advanced player, Gamera 2000 walks the fine line between challenging and just plain hard. If you get beaten, you'll have to go back and learn a strategy to overcome what got you. That might take a few tries, but you'll get it eventually. It's not hard enough to be frustrating, but it's not easy enough to feel cheap.

Another nice feature of the game is its variety of gameplay. Unlike aircraft shooters (Sega's Sky Target comes to mind), the player's role and enemies change regularly from level to level. While the first two stages set you as an airship and flying turtle team, the third and fourth place you and your pal as two armed agents on a neo-Akira-like motorbike. And the enemies run the gamut from spaceships to Star Wars At-ST type walkers, monstrous quadrupeds to flying manta-ray-eel-type creatures. The fifth level is a real treat, as you assist Gamera in battling a giant two-headed Gyaos (a huge bat-like monster with a sonic scream) right smack dab in the middle of San Francisco Bay. The rest of the game continues on with this kind of diversity, along with some really fantastic polygonal graphics and backgrounds.

  Manufacturer's description:

That "Gamera" has become all the innovations shooting game that you configured in the dramatic production. Game original story is deployed in variety of stages in which the city of the world on the stage. 2P tag play is also possible. Defeated the attack coming enemy, regain the "Gyaos gene" had been robbed by someone!

  Features:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • SCI-Fi & Futuristic themes.
Number Of Players  1-2 Players
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.2.0
Video Plugin  Pete's OpenGL2 GPU Core 2.0.0 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 5 (GLSlang Files (gpuPeteOGL2-slv/slf))
Audio Plugin  ePSXe SPU Core v.2.0.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move gunsight:  D-Pad
  Gamera attack:  Circle Button
  Shoot & Plasma:  X Button
  View change left or right:  L1 or R1 Button
  Pause game:  Start Button
 

ACTION REPLAY CODES:
  Unlimited Energy/Shield -  
8019BA38 0064
 
  All Levels Invincibility -  
8003ACFA 0000
8003ACF8 0000
 
 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 81 KB
CLICK THE IMAGE
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 103 KB
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 - Disc Cover
DISC
MISSING
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 NTSC-J:
  • Gamera 2000 [Cyclones Best] [SLPM-86890]   
     

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