IMAGEGUN & TFX - FLIGHT MANIAC SET
Official Title  ImageGun & TFX - Flight Maniac Set
Common Title  ImageGun & TFX - Flight Maniac Set
Serial Number(s)  SLPS-00510
Region  NTSC-J
Genre / Style  Action / Flight Simulator

Developer  Digital Images Design / Tomcat System.
Publisher  Imageneer / Ocean.
Date Released  29 November 1996
Disc Number &
Printed Serial Number
DISC 1

SLPS-00510
Serial Number In Disc SLPS-00510
Media Disc ID N / A
Number Of Tracks 15
( 1 Data Track &
14 Audio Tracks )
Approx. Image Size
( Image Format Used )
575 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
371 MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4965857050027  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

TFX - Tactical Fighter Experiment (aka TFX) was one of the precursor combat flight simulators that helped to define the standards of modern combat flight simulators, together with Tornado, F14 Fleet Defender and the Falcon series. TFX was programmed by the British company Digital Image Design and published by Ocean Software in 1993.

At the time, TFX graphics and realism with all options on (most players missed the realism settings in the SETUP menu) were far superior to any other home computer simulator of the time and most made even years ago, so much that it bought the attention of British and Australian military, and eventually DID became involved in military projects such as the TIALD laser designator trainer.

Even though its graphics and realism were acclaimed, the player was alone in most missions, maybe because most of the players had only 386 computers at the time, and having 3 or more planes at full realism/quality being simulated in an 386 or Amiga would make the game run very slow, at around 2 frames per second. For demonstration purposes in ECTS September 1993, a 486 DX4 100 MHz was used.

Ideally it is desired to run this combat flight simulation on a 80486 based PC @ 66 MHz or higher with an SVGA PCI graphics card to obtain good video graphic frame rates. The simulation runs rather nicely in DOS mode on an Intel Pentium microprocessor based PC.

GAMEPLAY:
The pilot could fly 3 planes: The Eurofighter, the F-22 and the F-117. The payload for each plane could be fine-tuned by the player according to mission type.

The possible modes of play included an instant-action arcade mode, custom missions or the campaign (Tour of Duty).

The campaign mode sees you taking the role of a pilot flying for the fictional, United Nations Air Force flying missions in one of five theatres (Colombia, Somalia, Libya, the Balkans and also the South Georgia Islands). The tour of duty was designed to offer a "soap opera" approach, where actions from the players would affect the world and following missions, as well as reaction in the front page of journals according to what the player did.

The interactive parts of the game were reduced to still images or omitted altogether for the Amiga version, which although never officially released by Ocean, was later included as a give away game on a CU Amiga Magazine cover disc. There was also an experimental port produced for the PSX shortly after its release. The Soap Opera Engine was manually programmed in TFX, but would be altered to become automated in future games.

  Manufacturer's description:

TFX (Tactical Fighter eXperiment) is a realistic flight simulation where you can fly with F-117A, Eurofighter 2000 or F-22 Superstar in various scenarios as a UN fighter pilot.

  Features:
  • Third or First person perspective.
  • 3D graphics
  • Cartoon graphics
  • Combat Planes theme.
Number Of Players  1 Player
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Analog Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 Analog Joystick compatible (SCPH-1110) / HORI Fighting Stick (SLPH-0002)
Special Controllers Included Or
Supported ( Official Only )
 ImageGun TFX Controller
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.2.0.5
Video Plugin  Pete's OpenGL2 GPU Core 2.0.0 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 5 (GLSlang Files (gpuPeteOGL2-slv/slf))
Audio Plugin  ePSXe SPU Core v.2.0.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it.
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Ascend:  D-Pad down
  Descend -  D-Pad up
  Move plane -  D-Pad left or right
  Fire weapon / Start engine -  Circle Button
  Throttle -  L1 Button
  Brake -  R1 Button
  Pause game -  Start Button

 

ACTION REPLAY CODES:
  Infinite Fuel -  
80085EB4 3373
 
  Infinite Bullets -  
80086244 270F
 

 - Jewel Case Covers
FRONT BACK INSIDE BOX FRONT
CLICK THE IMAGE
Dim. - 502 x 512 pix.
Res. - 72 dpi
File Size - 56 KB
CLICK THE IMAGE
Dim. - 680 x 512 pix.
Res. - 72 dpi
File Size - 90 KB
MISSING
PLEASE CONTRIBUTE
CLICK THE IMAGE
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 84 KB
 - Disc Cover
DISC
MISSING
PLEASE CONTRIBUTE

 NTSC-J:
  • TFX - Tactical Fighter Experiment [SLPS-00511]   
     

Thanks to BADSECTOR for providing the game front & back covers.
We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.