NIGHT RAID
Official Title  Night Raid
Common Title  Night Raid
Serial Number(s)  SLPM-87048
Region  NTSC-J
Genre / Style  Action  / Shooter

Developer  Takumi Corporation.
Publisher  Takumi Corporation.
Date Released  25 July 2002
Disc Number &
Printed Serial Number
DISC 1

SLPM-87048
Serial Number In Disc SLPM-87048
Media Disc ID N / A
Number Of Tracks 1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
352 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4571128000020  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

Night Raid is the fourth shmup by Takumi. Apparently a rushed-up job (in the sense that Taito forced the development in a few moments, to have more wiggling shmups,so to speak) it runs on G-Net hardware and features an interesting but a bit unpolished gameplay, questionable graphics and a great soundtrack.

Night Raid employs a unique twist on the "sub-weapon that makes you invincible" system. The Hug Launcher must be shot at an enemy and only if it hits something do you become invincible: i.e., you can't use it as a last-ditch escape from pastel maelstrom death, you have to plan it’s use deliberately. And the Hug Launcher does not have a specified time over which it is effective.

By repeatedly tapping the X-Button once you've released the attack, you can begin to build a combo, so long as there are enemies on the screen (you can get even higher combos by directing the Hug Launcher with the control pad as you tap X), at this point, your ship is invulnerable, so keep your eye on where the Hug Launcher is going.

One thing that does irk me though is that both of the intros (the arcade intro and a new rendered home intro) are both FMV when its obvious that the original arcade intro was real-time

The PSX version removed the 2001 arcade version's 2-player option.

  Manufacturer's description:

Life experience program "vector" steering, computer motherboard "Batinbo" to destroy the 3D shooter. Own system to destroy enemies and bullets wing separated from the ship "Hagurancha" is adopted, the game realizes outstanding exhilaration stations will continue to cause explosion. Sukoaatakkumodo also comes with three scores to pursue the attack.

  Features:
  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • SCI-FI & Futuristic themes.
Number Of Players  1 Player
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  Yes
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.2.0
Video Plugin  Pete's OpenGL2 GPU Core 2.0.0 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 5 (GLSlang Files (gpuPeteOGL2-slv/slf))
Audio Plugin  ePSXe SPU Core v.2.0.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  Yes.
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move ship:  D-Pad or Left Analog Stick
  Hug lancher:  X Button
  Bomb:  Circle Button
  Fire weapon:  Square Button
  Pause game:  Start Button

 

ACTION REPLAY CODES:
  Infinite Ships -  
8011426C 0009
 
  Infinite Bombs -  
80114264 0003
 
  Unlock All Stages In Score Attack Mode -  
80095074 0006
 

 - Jewel Case Covers
FRONT BACK INSIDE SPINE CARD
CLICK THE IMAGE
Dim. - 1422 x 1422 pix.
Res. - 300 dpi
File Size - 1'00 MB
CLICK THE IMAGE
Dim. - 1620 x 1396 pix.
Res. - 300 dpi
File Size - 1'06 MB
CLICK THE IMAGE
Dim. - 1416 x 1420 pix.
Res. - 300 dpi
File Size - 1'11 MB
CLICK THE IMAGE
Dim. - 826 x 1424 pix.
Res. - 300 dpi
File Size - 371 KB
 - Disc Cover
DISC
CLICK THE IMAGE
Dim. - 1462 x 1473 pix.
Res. - 300 dpi
File Size - 825 KB

 

Thanks to RAIDO-JOTARO for providing the game hires covers.
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