NICHIBUTSU ARCADE CLASSICS
Official Title  Nichibutsu Arcade Classics
Common Title  Nichibutsu Arcade Classics
Serial Number(s)  SLPS-00184
Region  NTSC-J
Genre / Style  Arcade

Developer  Nichibutsu (Nihon Bussan).
Publisher  Nichibutsu (Nihon Bussan).
Date Released  29 December 1995
Disc Number &
Printed Serial Number
DISC 1

SLPS-00184
Serial Number In Disc SLPS-00184
Media Disc ID N / A
Number Of Tracks 4
( 1 Data Track &
3 Audio Tracks )
Approx. Image Size
( Image Format Used )
139 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4960641090036   
     

  •  


Japanese
Menus and gameplay are in Japanese.

Nichibutsu Arcade Classics is a compilation released for Playstation & SNES consoles that features 3 classic arcade machines: Moon Cresta, Crazy Climber & Frisky Tom.

1 - MOON CRESTA:
Moon Cresta is an arcade game released in 1980 by Nichibutsu. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010.

Moon Cresta is a two-dimensional, single screen shoot-em-up in the same mould as Taito's Space Invaders and Namco's Galaxian. The player begins the game with a small spaceship armed with a single laser cannon. After successfully completing the first four waves of alien attacks, the player must attempt to dock his ship with the next 'stage' of the ship. This second stage has two lasers in addition to the original one. (Each docked stage is one of the player's "lives". This concept of docking two "lives" together to increase firepower would later reappear in Galaga.)

After successfully clearing two more waves of aliens, the player must again dock with the third and final piece of the ship which also has two more lasers (giving the player 5 lasers in total). The trade-off for this is that the entire ship is a much larger target. Failure to correctly align the stages during either docking sequence causes the destruction of the stage being docked with.

After completing the first eight waves the player's ship reverts to the first stage and the process is repeated.

Arcade Hits - Moon Cresta brings back the arcade classic to the Playstation console and features the original 8bit Moon Cresta and SF-X.

2 - CRAZY CLIMBER:
Crazy Climber is a coin-operated arcade game produced by Nichibutsu in 1980. It was also released in North America by Taito America Corporation by UA Ltd. in 1982 for the Emerson Arcadia 2001 and other video game consoles. It is one of Nichibutsu's most highly-acclaimed video games in its library. A precursor to the platform game genre, Crazy Climber was the first game revolving around climbing, specifically climbing buildings, before Nintendo's 1981 release Donkey Kong.

In Crazy Climber the player assumes the role of a daredevil who is attempting to climb to the top of four skyscrapers. There are a number of obstacles and dangers to avoid including:

- Windows that open and close (the most common danger).
- Bald-headed residents (a.k.a. Mad Doctors), who throw objects such as flower pots, buckets of water and fruit in an effort to knock the climber off the building (with larger objects appearing by more aggressive Mad Doctors in later levels).
- A giant condor, who drops eggs and excrement aimed at the climber (two at a time in the early stages, four in later levels).
- A giant ape (styled like King Kong), whose punch can prove deadly (he becomes more aggressive in later levels).
- Falling steel girders and iron dumbbells (more numerous in the later levels).
- Live wires, which protrude off electric signs.
- Falling 'Crazy Climber' signs.

Some of these dangers appear at every level of the game; others make appearances only in later stages. Should the climber succumb to any one of these dangers, a new climber takes his place at the exact point where he fell; the last major danger is eliminated.

One ally the climber has is a pink "Lucky Balloon"; if he is able to grab it, the climber is transported up 8 stories to a window. The window onto which it drops the climber may be about to close. If the window that the climber is dropped onto is fully closed, the balloon pauses there until the window opens up again. The player does not actually earn bonus points for catching the balloon, but he is awarded the normal 'step value' for each of the eight floors that he passes while holding the balloon.

If the climber is able to ascend to the top of a skyscraper and grabs the runner of a waiting helicopter, he earns a bonus and is transported to another skyscraper, which presents more dangers than the past. The helicopter would only wait about 30 seconds, then fly off.

If the player completes all four skyscrapers, he is taken back to the first skyscraper and the game restarts from the beginning, but the player keeps his score.

Arcade Hits - Crazy Climber brings back the arcade classic to the Playstation console and features the original 8bit Crazy Climber and Crazy Climber '85.

3 - FRISKY TOM:
Frisky Tom was a 1981 arcade game by Nichibutsu. The object of the game is to provide enough water for a shower by crawling along a network of plumbing pipes and keeping them connected. Various types of mice are the game's antagonists, trying to thwart Tom by destroying portions of pipes. A version for the Atari 5200 was programmed in 1983, but was never released. It was, however, released for the Nintendo Game Boy in 1995, and the PlayStation in 2002. Bandai Electronics created a VFD hand held game of Frisky Tom in 1982.

Once a mouse gnaws through a pipe, you'll see the flow of water stop and a pipe piece will fall to the ground. To repair the pipe Tom must pick up the fallen piece (you can hold two pieces a time), and put it back into the hole. To get to where the holes are, Tom must carefully climb up and navigate the maze of pipes. Although Tom can cross short gaps in the pipes, he'll need to go around the larger ones. While climbing around on the pipes, Tom will run across several different kinds of mice.

When the flow of water is interrupted, the timer in the reservoir will begin to count downward from 5000 at the rate of 100 points per second. The only way to stop this countdown is to restore the water flow by fixing the pipes. If the timer reaches zero, Tom will lose a life and play the current level over again. If Tom is able to get enough water into the reservoir (keeping the timer above 1500), he'll be rewarded with a bonus intermission showing a woman taking a shower.

Arcade Hits - Frisky Tom brings back the arcade classic to the Playstation console and features the 2 games: Frisky Tom & Tom's Strikes Back

  Manufacturer's description:

Game that represents the dawn of the 1980s TV game, revived in the PlayStation over the years more than 10 years. The game has a large set of six software including "Moon Cresta" "Crazy Climber" "Furisuki Tom" can be called the masterpiece of Nichibutsu! Not only super geek doom and rare game that ended with Roketesuto only, and only rare game overseas exports, it is the item you want by all means justified.

  Features:
  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • SCIFI, Futuristic, Climbing, Humour & Fantasy themes.
Number Of Players  1-2 Players
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.1.8.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.8.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 MOON CRESTA CONTROLS:
  Move ship - D-Pad
  Fire weapon - X Button
  Pause game - Start Button

 CRAZY CLIMBER CONTROLS:
  Move character -  D-Pad
  Climb -  D-Pad Up & Down
  Use left hand -  Square Button
  Use right hand -  Circle Button
  Use legs -  X & Triangle Button
  Slide left -  Square Button + D-Pad left
  Slide right -  Circle Button D-Pad right
  Pause game -  Start Button

 FRISKY TOM CONTROLS:
  Move character -  D-Pad
  Pause game -  Start Button

 


   
 

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 109 KB
CLICK THE IMAGE
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 88 KB
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 - Disc Cover
DISC
MISSING
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 NTSC-J:
  • Arcade Hits - Crazy Climber [Major Wave Series] [SLPM-87082]  - 
     
  • Arcade Hits - Moon Cresta [Major Wave Series] [SLPM-87082]  - 
     
  • Arcade Hits - Frisky Tom [Major Wave Series] [SLPM-87118]  - 
     

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