A cute storyline that mirrors Bill Murray's escapade in the movie Groundhog day. The player lives a day in the life that keeps repeating itself. To break the monotony, your goal is to find the subtle differences in each ensuing day to release yourself from the neverending routine.
In this game you relive the same day over, and over, and over again, that is to say that time loops. Each time the day loops again it plays out slightly different from the previous time. For an example of time looping see the movie Groundhog Day.
Your motive in Prismaticallization is to get one of the five teenage girls to be your girlfriend and, while your at it, to see if you can get the day to stop repeating itself. Getting a girlfriend isn't very difficult as all of the girls seem to be attracted to you. So, since no one can really explain or confirm the existence of loops in time; the real problem is once you have a girlfriend do you attempt to keep her or try for a different girl? Only you can decide that one.
As with most Japanese games, Prismaticallization is entirely in Japanese. The gameplay is comprised of a good bit of text dialog with the occasional multiple choice decision to make. After the first day, or rather your first time through the day, a strange transparent crystal will be on the screen. Occasionally when you select a correct decision a bubble will appear in the crystal.
Manufacturer's description:
By confining the event to release or "time" happened, circlet novel adventure game format Yuku changes when you play next time. With the ability to skip the pre-event experience. It picked up some strange objects, the hero of repeating the same every day, do you can get out to circulate "Today", reached the "tomorrow" safely?
Features:
- First person perspectives
- 2D Graphics
- Cartoon Graphics
- SCI-Fi, Fantasy & Dating themes.
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