REAL ROBOTS BATTLE LINE
Official Title  Real Robots Battle Line
Common Title  Real Robots Battle Line
Serial Number(s)  SLPS-02139
Region  NTSC-J
Genre / Style  Tactical RPG  

Developer  Sunrise.
Publisher  Banpresto.
Date Released  12 August 1999
Disc Number &
Printed Serial Number
DISC 1

SLPS-02139
Serial Number In Disc SLPS-02139
Media Disc ID N / A
Number Of Tracks 2
( 1 Data Track &
1 Audio Track )
Approx. Image Size
( Image Format Used )
394 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
174 MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4983164734188  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

Super Robot Wars , or Super Robot Taisen, abbreviated as SRW) is a series of tactical role-playing video games produced by Banpresto, a Japanese division of Namco Bandai. Its main feature is having a plot involving multiple mecha titles, allowing characters from different titles to team up or battle each other. The first game in the franchise was released for the Nintendo Game Boy in 1991 and later games are released on various consoles and handhelds.

In most games, the player selects or is given a Banpresto original character and machine, who is connected to the overarching storyline which ties together the events of the constituent anime for the game. Some featured anime also has their plot intertwined: in Super Robot Wars Alpha, the White Fang from New Mobile Report Gundam Wing allies with Paptimus Scirocco's rebellion from Mobile Suit Zeta Gundam, resulting in the two enemy forces working together.

The first mecha series featured are Mazinger Z, Getter Robo and the earliest incarnations of Mobile Suit Gundam. It was tradition for a Super Robot Wars game to include a Mazinger, a Getter and a Universal Century Gundam series, forming what fans call the "Holy Trinity"; however, newer handheld titles began omitting one or more of these series in favor of increased focus on newer properties. Since the second game, the series has also included a number of original characters and mecha designed specifically for each game. These serve as viewpoint characters for the player, who follows the events of the game through their perspective. Most games also will end with an original threat that may ally itself with other villains from the series' involved, and usually serves as the final villain(s) in the game. These heroes and villains are collectively knows as Banpresto Originals.

Real Robots Final Attack was made by Sunrise in 1999. Game style is a blend between Super Robot Wars and the SFC's Mashoukushin (Lord of Elementals).

The game has the following series in it:
- Aura Senshi Dunbine
- Heavy Metal LGaim
- Sentoumecha Xabungle
- Mobile Suit Gundam
- Mobile Suit Z Gundam
- Mobile Suit Gundam 0083 (Only GP02A and Gato)

  Manufacturer's description:

Simulated robot themed Sunrise popular RPG. Gundam Dunbine, Gaim, from popular works such as Xabungle of course, also appeared in the original character and fight URS stage planet. The polygon drawn in a battle scene, almost like a punch ?Ri?Gemasu fight the robots animation real size.

  Features:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • SCI-FI, Futuristic & Anime themes.
Number Of Players  1 Player
Number Of Memory Card Blocks  1-15 Blocks
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Analog Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.1.7.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.7.0
CD-ROM Plugin  ePSXe Cdrom plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move character:  D-Pad
  Select action:  Circle Button
  Cancel action:  X Button
  Change view:  Square Button
  Rotate view:  L1 or R1 Button
  Next or previous unit:  L2 or R2 Button
  Show map battle lines:  Select Button
 

ACTION REPLAY CODES:
  Joker Command -  
D007D008 0000
 
  Lots of money -  
8005501C 270F
 
  Infinite En -  
D00B4B3E 0043
800B4B3E 0040
D00C6216 0043
800C6216 0040
 
  Infinite Sp -  
D00B3858 0004
800B3858 0000
 
  Always Move -  
D00B5940 0003
800B5940 0000
D00B5942 1040
800B5942 0000
 
 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 512 x 512 pix.
Res. - 72 dpi
File Size - 106 KB
CLICK THE IMAGE
Dim. - 654 x 512 pix.
Res. - 72 dpi
File Size - 156 KB
MISSING
PLEASE CONTRIBUTE
 - Disc Cover
DISC
MISSING
PLEASE CONTRIBUTE

 

Thanks to BADSECTOR for providing the game front & back covers.
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