RITTAI NINJA KATSUGEKI TENCHU - SHINOBI HYAKUSEN
Official Title  Rittai Ninja Katsugeki Tenchu - Shinobi Hyakusen
Common Title  Rittai Ninja Katsugeki Tenchu - Shinobi Hyakusen
Serial Number(s)  SLPS-02400
Region  NTSC-J
Genre / Style  Action / Adventure

Developer  Acquire Corp.
Publisher  Sony.
Date Released  11 November 1999
Disc Number &
Printed Serial Number
DISC 1

SLPS-02400
Serial Number In Disc SLPS-02400
Media Disc ID N / A
Number Of Tracks 1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
660 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
430 MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4988009005195   
     

  •  


Japanese
Menus and gameplay are in Japanese.

Tenchu: Stealth Assassins is a stealth game developed by Acquire and published by Sony Music Entertainment inc. in Japan and Activision in North America and Europe for the PlayStation in 1998.

Tenchu is known for its stealth gameplay and the eerie settings of feudal Japan. It was one of the first ninja games to incorporate stealth, a very crucial aspect of ninjutsu. However, aside from featuring traditional martial arts in battles, the game incorporates elements of fantasy and Japanese mythology. The game also used motion capture where actor/martial artist Sho Kosugi and his son Kane, were hired as actors for the game's combat moves.

PLOT:
Rikimaru, armed with a single ninjato, is stronger than Ayame but relatively slower. Ayame carries a pair of tantos (although she does carry wakizashis in the second game) and is faster and has more combos than Rikimaru, but is the weaker of the two. All of the levels take place at night to compensate for the technical limitations of the PlayStation; the game's high rate of redraw is reduced by setting events at night and reducing the distance the player can see. Both characters are armed with a grappling hook which allows them to zip up to the tops of buildings and move freely across rooftops, which gave the game a sense of verticality that was rare among most action/adventure games of the time.

TENCHU SHINOBI GAISEN:
Tenchu was re-released in Japan on February 24, 1999 with many updates, including different mission layouts, all the stages seen in the American and European versions (levels 4 and 5 were missing in the original) and four selectable languages: Japanese, English, Italian and French.

The main feature of this version was its mission editor. The possibilities in creating missions were endless and it generated a special edition disc with the 100 best missions created by Japanese players called Tenchu: Shinobi Hyakusen.

TENCHU SHINOBI HYAKUSEN:
Tenchu: Shinobi Hyakusen is an expansion pack for Tenchu. It was released on November 11, 1999 for the PlayStation. It is a standalone expansion, meaning it does not require the disc for the main game.

The game is based on the levels created by the users of Shinobi Gaisen. Acquire held a competition for these levels, and the best one hundred missions were collected, and ultimately formed Tenchu: Shinobi Hyakusen. There are also secret missions to unlock. The whole game consists of 122 missions. The theme of each mission focuses on a chosen objective. Some missions emphasise elimination, while others focus on assassination, finding a peculiar flower or protecting Princess Kiku along the way.

The game fundamentals and controls remained unchanged. However, missions in Shinobi Hyakusen are not bound together by any storyline. Playing through the missions earns the player FMV and other promotional videos, beta test captures, artwork and other behind-the-scenes material otherwise not accessible.

  Manufacturer's description:

Point in spite of the price of 2,500 yen, it is possible to 100 stage play, has to content with the play Gotae and very attractive for users. It is thought to motivate it is possible to utilize it as an introduction to the user who does not know the work called "Tenchu??", and to create a stage in their user, excitement again of "Tenchu ??Shinobi Arc de" also can be expected.

  Features:
  • Third & First person perspectives.
  • 3D graphics
  • Cartoon graphics
  • Medieval Japan & Ninjas themes.
Number Of Players  1 Player
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  Yes
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.1.8.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.8.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  Yes.
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 MOVING CONTROLS:
  Advance / Run forwards:  D-Pad Up
  Turn right:  D-Pad Right
  Turn left:  D-Pad Left
  Retreat / Walk backwards:  D-Pad Down
  Quick left turn:  D-Pad Left + Down
  Quick right turn:  D-Pad Right + Down
  Step in / quick step forward:  D-Pad Up (twice)
  Step out / quick step backwards:  D-Pad Down (twice)
  Left step:  D-Pad Left (twice)
  Right step:  D-Pad Right (Twice)

 JUMPING CONTROLS:
  Jump straight up:  X Button
  Forward jump:  X Button + D-Pad Up
  Jump backwards:  D-Pad Down + X Button (twice)
  Jump left or right:  X Button + D-Pad left or right
  Quick reverse, jumps up and turns 180 degrees:  Circle Button + X Button or R1 Button + X Button
  Strong forward jump:  D-Pad Up (twice) + X Button
  Moonsault:  D-Pad Down + Up + X Button
  Ricochet jump, kick off wall:  X Button (close to a wall)

 STEALTH MODE (CROUCHING) CONTROLS:
  Crouch:  Circle Button or R1 Button
  Advance while crouching:  Circle Button or R1 Button + D-Pad Up
  Retreat while crouching:  Circle Button or R1 Button + D-Pad Down
  Move left or right while crouching:  Circle Button or R1 Button + D-Pad left or right
  Turn right or left while crouching:  Circle Button or R1 Button + D-Pad Right or left + Down

 STEALTH MODE (WALLS) CONTROLS:
  Press back against a wall:  Circle Button or R1 Button (close to a wall)
  Move forward or backward while pressing against a wall:  Circle Button or R1 Button (close to a wall) + D-Pad Up or Down
  Move left or right while pressing against a wall:  Circle Button or R1 Button (close to a wall) + D-Pad left or right

 STEALTH MODE (ROLLING) CONTROLS:
  Roll forward or backwards:  Circle Button or R1 Button + D-Pad Up or down (twice)
  Roll to the right or left:  Circle Button or R1 Button + D-Pad Right or left (twice)

 BLOCKING CONTROLS:
  Blocks enemy attacks from the front:  Down Button (while enemy strikes)
  Knock arrow out of the air:  Square Button (when arrow is in range)

 ATTACK CONTROLS:
  Forward slash:  Square Button
  Slash while jumping:  Square Button (while jumping)
  Slash while crouching:  Circle Button + Square Button
  Double right slashes:  D-Pad Right or Left + Square (twice)
  Slash while running forward:  D-Pad Up (twice) + Square Button
  Roll 180 degrees and slash:  D-Pad Down or Up + Square Button
  Left or right switchback slash:  D-Pad Left or Right + Square Button, D-Pad Left + Square Button

 ITEMS CONTROLS:
  Walk up close to any item and pick it up:  D-Pad
  Aim shuriken:  Triangle Button (hold) + D-Pad
  Throw shuriken:  Triangle Button (release)
  Aim grappling rope:  Triangle Button (hold) + D-Pad
  Throw grappling rope:  Triangle Button (release)
  Select item:  L2 Button or R2 Button
  See map:  Select Button

 OTHER CONTROLS:
  Look around:  L1 Button + D-Pad
  Quick reset to title screen:  Select Button + Start Button
  Pause game:  Start Button

 

MISC CODES:
  Level Select -   At the Load/Save menu hold R1 and press Up, Down, Square, Up, Down, Square, Up, Down, Square, Down, Up, X 
  Unlock all in-game Videos - At the Main Menu first highlight the second choice and then enter the following code -   L1, Left, Right, Square, Triangle, Circle 
  Activate the Secret Missions -   In order to achive this simply highlight any mission that has a shuriken(Throwing star) beside it. Now press and hold "SELECT" while choosing the mission 

ACTION REPLAY CODES:
  Infinite Ninja Tools Rikimaru -  
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  All missions can be selected & Achieved -  
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 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 512 x 512 pix.
Res. - 100 dpi
File Size - 263 KB
CLICK THE IMAGE
Dim. - 654 x 512 pix.
Res. - 100 dpi
File Size - 247 KB
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 - Disc Cover
DISC
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Thanks to BADSECTOR for providing the game covers.
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