SPACE INVADERS X
Official Title  Space Invaders X
Common Title  Space Invaders X
Serial Number(s)  SLPM-86419
Region  NTSC-J
Genre / Style  Action  / Shooter

Developer  Z-Axis.
Publisher  Taito.
Date Released  17 February 2000
Disc Number &
Printed Serial Number
DISC 1

SLPM-86419
Serial Number In Disc SLPM-86419
Media Disc ID N / A
Number Of Tracks 2
( 1 Data Track &
1 Audio Track )
Approx. Image Size
( Image Format Used )
MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4988611990254  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

First Contact occurred November 22nd, 1978. It was then that the original Space Invaders hit the Arcades in full force, wrenching millions of quarters from gamers' pockets. Wave after wave of alien invaders descended from the heavens in precise rows, pouring missiles upon an all but helpless Earth. If it weren't for the experimental Tanks (originally called Laser Bases), which had been created by our xenophobic government years before, humanity would have fallen prey to these ominous galactic beings. Guided by the hands of skilled gamers across the nation, these tanks were instrumental in shooting the aliens out of the skies. Countless tank pilots lost their lives, but in the end, we won the battle and Earth returned to a state of (relative) normalcy.

Flash forward 21 years and the aliens have returned. Just like those in the original Space Invaders, these aliens begin at the top of the playfield, march in rows from side to side and descend to the bottom of the screen. Beginning with Pluto, this new alien invasion is headed for Earth. Luckily, using the wreckage from the destroyed aliens from the original invasion, the government has been at work the last couple of decades on a new kind of tank. The new Tank was born complete with hover capability, multi-adaptive hard-points and an electromagnetic shielding system powered by a nuclear core.

Your job in this updated-for-the-'90s version of Space Invaders is to maneuver the newly designed Tank horizontally along the bottom of the playfield and blast enemies out of the sky. Each time you destroy a wave of invaders, a new wave appears. Between stages (planets) you must face a giant boss. There are 13 enemy species and more than 100 levels, including hidden worlds and the original Space Invaders game. Scoring 50,000 will net you an extra tank. You can also earn extra tanks in the bonus stage.

Unlike the original Space Invaders, which consisted of standard slide-and-shoot action (using a single type of missile), this game is loaded with power-ups. You can retrieve shields, double shots, timestops and energy boosts from the mother ship. Destroyed aliens provide vertical blasts, horizontal bursts, diagonal bursts, swarm missiles, fat lasers, boomerang bombs, acidic clouds and other powerful weaponry. The original game had bunkers for defense in every wave while this version offers blockades that appear in some levels. You can shoot the blockades upwards, into the aliens' path.

Space Invaders offers a two-player simultaneous mode in which players cooperate against the aliens, but there is no two-player alternating mode like in the original.

  Manufacturer's description:

Battle squadron after squadron of alien forces as they pulse down through the menacing sky. No time to stop! You can't look away! The pressure's on: You've got a galaxy to save. Stop the alien invasion!

Frenetic Action
Hunt for power-ups, hidden worlds, and a replica of the arcade original in over 100 explosive 3-D levels.

Menacing Bosses
Test your rapid-fire skills against 13 enemy species and huge alien bosses on 10 distinct space worlds.

Multiplayer Alienfests
Play with a friend and go for the high score in two-player cooperative blast-a-thons.

  Features:
  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • SCI-FI, Aliens & Futuristic themes.
Number Of Players  1 or 2 Players
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  Yes
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.2.0.5
Video Plugin  Pete's OpenGL2 GPU Core 2.0.0 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 5 (GLSlang Files (gpuPeteOGL2-slv/slf))
Audio Plugin  ePSXe SPU Core v.2.0.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  Yes.
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move ship:  D-Pad
  Shoot -  X Button
  Fire Power-up -  Triangle Button
  Pause game -  Start Button

 

MISC CODES:
  Five Shots -   While paused press Down, Left, Circle, Down, Right, Right, Right 
  Nine lives -   Pause the game and press Right, Right, Right, Down, Circle, Left, Down 
 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 512 x 512 pix.
Res. - 100 dpi
File Size - 118 KB
CLICK THE IMAGE
Dim. - 654 x 512 pix.
Res. - 100 dpi
File Size - 109 KB
MISSING
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 - Disc Cover
DISC
MISSING
PLEASE CONTRIBUTE

 NTSC-U:
  • Space Invaders [SLUS-00928]   
     
 PAL:
  • Space Invaders [SLES-02144]   
     

Thanks to BADSECTOR for providing the game covers.
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