TAIKYOKU IGO - SHINZUI GOSENNIN - NIGOU
Official Title  Taikyoku Igo - Shinzui Gosennin - Nigou
Common Title  Taikyoku Igo - Shinzui Gosennin - Nigou
Serial Number(s)  SLPM-86467
Region  NTSC-J
Genre / Style  Board / Shogi.

Developer  J-Wing.
Publisher  J-Wing.
Date Released  23 March 2000
Disc Number &
Printed Serial Number
DISC 1

SLPM-86467
Serial Number In Disc SLPM-86467
Media Disc ID N / A
Number Of Tracks 6
( 1 Data Track &
5 Audio Tracks )
Approx. Image Size
( Image Format Used )
109 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4995151000473  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

Go ("weiqi" in Chinese, "baduk" in Korean), is an ancient board game for two players that originated in China more than 2,000 years ago. The game is noted for being rich in strategy despite its relatively simple rules (see Rules of Go).

The game is played by two players who alternately place black and white stones on the vacant intersections (called "points") of a grid of 19×19 lines. Once placed on the board, stones cannot be moved. If they are surrounded by the opponent's stones, they are captured and removed from the board. The object of the game is to surround a larger portion of the board than the opponent. When a game concludes, the controlled points (territory) are counted along with captured stones or your own stones (depending on the rule-set) and a predetermined compensation ("komi") to determine who has more points. Games may also be won by resignation.

Placing stones close together usually helps them support each other and avoid capture, while placing stones far apart creates influence across more of the board. Part of the strategic difficulty of the game stems from finding a balance between these types of conflicting interests. Players strive to serve both defensive and offensive purposes and choose between tactical urgency and strategic plans. At its basis, the game is one of simple logic, while in advanced play the game involves complex heuristics and tactical analysis. Beginning players first learn the simple mechanics of how stones interact, while intermediate students learn concepts such as initiative ("sente"), influence, and the proper timing of moves.

Go originated in ancient China sometime before the 3rd century BC (exactly when is unknown), by which time it was already a popular pastime, as indicated by a reference to the game in the Analects of Confucius. Archaeological evidence shows that the early game was played on a board with a 17×17 grid, but by the time that the game spread to Korea and Japan in about the 5th and 7th centuries respectively, the boards with a 19×19 grid had become standard.

Taikyoku Igo - Shinzui Gosennin - Nigou is a igo game (sequel of the first Taikyoku Igo) that features 2 different game modes (againts another human player or againts the computer), 4 difficulty levels and the game features also a tip option.



  Manufacturer's description:

Power up in all aspects such as graphics, sounds, thinking routines! There are two ways to play the game, including the confrontation with Kosen (computer) and the confrontation between players. Both have a choice of black number (first) and white number (second). You can set 4 levels of match against Sasenjin: first, middle, upper and special level. In addition, it has a "tip function", which allows you to show the formation during the game, a computer that will teach you the next move, and a "board editing function" that allows you to place a stone at any position on the board.

  Features:
  • First person perspective.
  • 2D graphics
  • Cartoon graphics
  • Shogi theme.
Number Of Players  1-2 Players
Number Of Memory Card Blocks  2 Blocks
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Dual Shock Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  Yes
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.2.0.5
Video Plugin  Pete's OpenGL2 GPU Core 2.0.0 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 5 (GLSlang Files (gpuPeteOGL2-slv/slf))
Audio Plugin  ePSXe SPU Core v.2.0.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  Yes (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move cursor:  D-Pad
  Cancel action:  X Button
  Select action:  Circle Button
  Tip:  Circle Button
  Menu:  Select Button
  Pause game:  Start Button

 


     

 
 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 512 x 512 pix.
Res. - 100 dpi
File Size - 86 KB
CLICK THE IMAGE
Dim. - 654 x 512 pix.
Res. - 100 dpi
File Size - 154 KB
MISSING
PLEASE CONTRIBUTE
 - Disc Cover
DISC
MISSING
PLEASE CONTRIBUTE

 

Thanks to BADSECTOR for providing the game front & back covers.
We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.