YAKITORI MUSUME
Official Title  Yakitori Musume
Common Title  Yakitori Musume
Serial Number(s)  SLPS-03435
Region  NTSC-J
Genre / Style  Puzzle  / Action

Developer  Media Entertainment.
Publisher  Media Entertainment.
Date Released  9 May 2002
Disc Number &
Printed Serial Number
DISC 1

SLPS-03435
Serial Number In Disc SLPS-03435
Media Disc ID N / A
Number Of Tracks 1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
281 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4997232100423  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

In Yakitori Musume: Sugoude Hanjouki you play a girl running a yakitori joint with the apparent aid of a pestiferous and presumably cannibal chicken. Customers come in, jaw for a while, and then suddenly it's up to you to please them with enough well-cooked skewers of grilled food before an arbitrary time limit expires.

The grill is laid out at the bottom of the screen, with seven skewers ranged along it. The skewer contents can vary, from the basic chicken meat skewer to different chicken organs, vegetables, and maybe even different meats (they all look fairly different, but I can't read the names). You fan the skewers individually with the X button, check them with the Square button, and serve them (basically launching them upscreen into the patron's mouth) with the Circle button. If the food is properly cooked when you serve it, not underdone or burned, you get points that help fill up the meter above the patron's head. If the food isn't cooked right, that's negative points. Different foods cook at different speeds, so you have to keep their approximate cooking times in mind as you skip your pointer back and forth across the grill. The meter starts to go down gradually if the patron doesn't get served for a while. Fill up the meter before time runs out and you pass the stage.

The time limits can be pretty tough until you get the hang of things. Basically, the skewers won't cook nearly fast enough to beat the time limit on its own, so you have to fan the coals beneath them every chance you get, and learn to recognize what they look like when they've grilled the correct amount of time. Sometimes you get a time-limited powerup after serving a skewer properly, from a more powerful fan to the coveted "Frenzy"--during a Frenzy, the patron loves whatever you serve them, even straight raw chicken. Yeah! I think you have to get a combo of a bunch of good skewers in a short period of time to trigger a Frenzy though.

The time limits are tight enough that if you screw up a few crucial skewers it probably means retrying the stage (patron). This would be all fine and good except that you can't skip the conversations that occur before and after the serving sequences, and they go pretty slow. This adds up to a lot of tedious waiting and mashing the circle button, just to restart a stage (oh and you have to sit through a load back to the menu, then a load into the serving screen again). Ugh. This could have been solved perfectly by allowing you to skip conversations, and by having a "retry" option after failing a stage. Unfortunately such features are nowhere to be found.

As you play through you meet more wacky patrons, serve different foods and earn little knicknacks that you can use to enhance the look of your shop's interior. There's also a two-player mode that I haven't really tried.

Like Media Entertainment's other cooking games, Manpuku!! Nabe Kazoku and Yakiniku Bugyou, Yakitori Musume is a fast-paced game of reflexes and memorization/timing. The difficulty curve seems a little higher than those other titles, however, and the unskippable slow conversations can get pretty frustrating. I like it, but you have to have a little more patience with it than the other games. Oh, and the menus are quite heavy on the Japanese, but you can figure out the necessities pretty quickly by trial and error.

  Manufacturer's description:

Yakitori Musume is an action game in which player has to satisfy customers by dishing out yakitori (Japanese grilled chicken). Serve your customers well and feed them with yummy yakitori to progress in the story. Learn some special skill to cook up a perfect dish today!

  Features:
  • First & third person perspectives.
  • 2D graphics
  • Cartoon graphics
  • Cooking theme.
Number Of Players  1 or 2 Players
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Analog controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v1.7.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=1,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.7.0
CD-ROM Plugin  ePSXe Cdrom plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it.
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 ADVENTURE CONTROLS:
  Move between actions or answers:  D-Pad
  Cancel action:  X Button
  Select action:  Circle Button

 COOKING CONTROLS:
  Move hand:  D-Pad
  Fan the skewers individually :  X Button
  Check the skewers:  Square Button
  Serve the skewers:  Circle Button

 

GAMESHARK CODES:
  Client always perfect -  
800FFCF5 004E
 

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 585 x 512 pix.
Res. - 100 dpi
File Size - 142 KB
CLICK THE IMAGE
Dim. - 634 x 512 pix.
Res. - 100 dpi
File Size - 215 KB
MISSING
PLEASE CONTRIBUTE
 - Disc Cover
DISC
MISSING
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Thanks to PALEFACE for providing the game description.
Gameshark code created by GLADIATOR.
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