Carnage Heart is a video game for the PlayStation, developed by Artdink. Its gameplay is a mecha-based, turn-based strategy game, where the player takes the role of a commander in a war fought by robots. The robots, called Overkill Engines (OKEs), cannot be directly controlled in battle; they must be programmed beforehand to behave in a certain way under certain conditions using a flow diagram system.
Zeus II - Carnage Heart Second is the last game in the series for the Playstation One console (not to be confused with "Zeus Carnage Heart Second") with a new storyline, and vastly improved graphics over the original Carnage Heart.
The game takes place five years after the previous Carnage Heart game (Zeus Carnage Heart Second). Human beings spread out the earth in their hunt for the development of terraforming technology so they had spread residential areas on Mars & Jupiter.
Graham received a suicide note from his mother that died in the rebellion case of Jupiter, and of Betchina-Kaunitz. In the note she said that he is not his true son, since he is a clone of his late father Walter. The years flow and four years later, a 16-year-old Graham is still shocked and he is still suffering.
Graham graduated with honors in the army Academy at the age of only 16, John met a school officer Tom and they are sent to the front-line base on Mars, and that's where the game begins.
Manufacturer's description:
Third bullet game of Battle Archives SLG "Carnage Heart" thinking.
By strengthening of the system while maintaining the tactical part of the "ZEUS" previous work, the addition of new aircraft, such as route selection and capture of enemy OKE march, may significantly improve the game!
After five years from the previous work on Mars, a new open fire of the battle of maneuver unmanned weapons overkill engine is cut!
Features:
- Third person perspective.
- 3D graphics
- Cartoon graphics
- SCI-FI & Futuristic themes.
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