FINAL FANTASY IX
Official Title  Final Fantasy IX
Common Title  Final Fantasy IX / FF9 / FFIX
Serial Number(s)  SLES-02968, SLES-12968, SLES-22968 & SLES-32968
Region  PAL
Genre / Style  RPG 

Developer  Squaresoft
Publisher  Squaresoft
Date Released  16 February 2001
Disc Number &
Printed Serial Number
DISC 1

SLES-02968
DISC 2

SLES-12968
DISC 3

SLES-22968
DISC 4

SLES-32968
Serial Number In Disc SLES-02968 SLES-12968 SLES-22968 SLES-32968
Media Disc ID N / A N / A N / A N / A
Number Of Tracks 1
( 1 Data Track )
1
( 1 Data Track )
1
( 1 Data Track )
1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
MB
( .bin / .cue )
MB
( .bin / .cue )
MB
( .bin / .cue )
MB
( .bin / .cue )
Approx.Size On Disc MB MB MB MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
MB
( 1 RAR File with
2% Recovery )
MB
( 1 RAR File with
2% Recovery )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4036636200596  - 
     

  •  


Italian
Menus and gameplay are in Italian.

Corruption -- the root of all evil. Alexandria's Queen Brahne was once presented as a noble and caring ruler, who would throw lavish festivals to show appreciation for her supporters. Recently, she became involved in secretive deals with mysterious people. Matters took a turn for the worse when a renegade troupe kidnapped her daughter and changed the fate of a once peaceful world.

As young Zidane Tribal and his party interrupted a renowned play and kidnapped Princess Garnet Til Alexandros, things began to fall apart. The queen fired cannons and decimated her kingdom in an attempt to prevent the terrorist organization, but her attacks failed and the troupe escaped with their lives intact.

Princess Garnet wished someone would take her away from her oppressing mother and life; the only world she knew was that of Alexandria and its large metropolitan areas. Zidane Tribal and his troupe had come at the perfect time. An innocent black mage known as Vivi Orunitia and a Pluto Knight named Adelbert Steiner, who was sworn to protect the princess at all costs, were also part of the crusade.

Although Adelbert Steiner had objections, the characters formed a pact to overthrow Queen Brahne and prevent her harmful attack in the surrounding areas of Alexandria. After the princess was abducted, Brahne hired assailants to create destructive black mage warriors. With a few of her knights and the mages, the queen unleashed a series of unmitigated attacks on neighboring towns -- she would do anything to recapture Princess Garnet.

But what are the queen's true intentions?

Thus is the premise behind Final Fantasy IX, the third PlayStation incarnation of developer Square's acclaimed RPG series. All of the people involved (eight main characters) have different reasons for helping Zidane and bringing down the queen. Through gradual character development, important questions are answered pertaining to Vivi Orunitia's existence and Adelbert Steiner's loyalty to a queen who couldn't seem to care less. Meanwhile, a dragon knight known as Freya Crescent is seeking revenge for her decimated town. Throughout the game, characters come and go, flip-flopping back and forth to take care of previous engagements.

Whenever characters leave the party, you will be updated on their progress with Active Time Events. Represented by an icon at the bottom of the screen, an Active Time Event flashes when something of importance is going on. Pressing the Select button takes you to an event menu where you can decide which character(s) to focus on. After making your choice, the main portion of the game pauses and shines light on these character developments and events. Although you're not required to view these brief story snippets, the Active Time Events further side-stories and show a side of that character you may have never seen.

While Final Fantasy IX contains various features of the previous PlayStation versions (such as pre-rendered backgrounds, polygonal character designs, and random battle sequences), it incorporates some new ideas into the mix. Instead of having three people on your team, you can go into battle with four. While in battle, you can select from a character's personal skills, unleash summon and magical attacks, or use items and weapons. Due to popular demand, the summon attacks have been shortened.

There are also two real-time meters: the ATB and Trance Gauges. Whereas the ATB Gauge represents when a character can attack, the Trance Gauge slowly fills up as that character receives damage. Once this meter is filled, characters can unleash brutal special attacks.

Harking back to the 16-bit incarnations, Final Fantasy IX offers an Ability system built around items, armor and weapons. By equipping various weapons, helmets, wrists, pieces of armor and accessories, you can harness powers that must be learned -- while some contain powerful magical spells, others contain helpful abilities such as protecting females and automatically using potions.

Once a character has learned an ability, he or she can use it at any time, provided it is equipped (a finite amount of abilities can be equipped at one time). On the other hand, non-casting characters can equip items with magical spells but cannot learn or use them. You can also combo certain abilities. For instance, if you combine auto-potion with chemist, that character will not only use a potion automatically, but it will significantly increase its healing power.

Additionally, Final Fantasy IX features an all-new card game called Tetra Master and reintroduces the Moogles, a race of creatures first seen in the third American installment of the series. When in a dungeon or a town, one of these white critters will let you save your game and/or give you a special message to deliver to another Moogle. On the world map, you can also locate Chocobo forests. As in past editions, you can either ride the bird-like creatures around the world or engage in a mini-game called Hot and Cold (digging up buried treasure).

Final Fantasy IX spans four discs and includes multiple computer-generated movie sequences that accentuate certain parts of the story. The game supports both vibration and analog controls, and one block of memory card space is needed to save progress. Will Zidane Tribal and his unlikely group of heroes overthrow the queen and prevent her unknown assailants from further destruction? Time is running out!

  Manufacturer's description:

Brahne, the evil Queen of Alexandria, is using highly advanced magical weapons to terrorise neighbouring kingdoms. Players follow a group of bandits, knights and magicians as they try to foil her plans. The heroes quickly learn that her wicked doings are part of a much larger plot, and as they progress, they learn about the sinister motives of a powerful sorcerer named Kuja.

More than 30 million copies of the Final Fantasy franchise have been sold, making it one of the bestselling video-game series ever. This edition offers new characters and 3-D environments, plus a rich story line--one of the hallmarks of the series--as well as a new point-based spell-casting system and an item-based ability-learning system.

  Features:
  • Third person perspective
  • 2D graphics
  • Cartoon graphics
  • Medieval Fantasy theme.
Number Of Players  1 Player
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  Yes
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v1.9.0 (Needs a sbi file to work)
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=1,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.9.0
CD-ROM Plugin  ePSXe Cdrom plugin
Game Pad Plugin  N / A
Vibration Compatible  Yes.
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BATTLE SCREEN CONTROLS:
  Move cursor -  D-Pad or Left Analog Stick up
  Cancel -  Circle Button
  Confirm -  X Button
  Cycle to different character -  Triangle Button
  Clear all windows -  Square Button
  View previous page/select single or multiple targets/escape from battle -  L1 Button
  Display / cancel target window -  L2 Button
  View next page / select single or multiple targets -  R1 Button
  Display help / cancel help -  Select Button
  Pause -  Start Button

 MENU SCREEN CONTROLS:
  Cursor movement / select party members -  D-Pad or Left Analog Stick up
  Cancel -  Circle Button
  Confirm / Display ability list -  X Button
  Switch between ability and equipment menus -  Square Button
  Change characters / View next page/select single or multiple party members -  L1 Button
  Change characters / view previous page/select single or multiple party members -  R1 Button
  Display help, cancel help -  Select Button
  Pause -  Start Button

 FIELD SCREEN CONTROLS:
  Move character -  D-Pad or Left Analog Stick up
  Hold down to walk / cancel when paused -  Circle Button
  Examine / talk / confirm -  X Button
  Open main menu -  Triangle Button
  Examine / talk / confirm / challenge a card player -  Square Button
  Display HERE icon / view ATE -  Select Button
  Pause -  Start Button

 WORLD MAP SCREEN CONTROLS:
  Character movement / change direction and altitude of ship -  D-Pad or Left Analog Stick up
  Move vehicle forward / backward -  Right Analog Stick
  Exit vehicle -  Circle Button
  Enter buildings / rode vehicles / move vehicle forward -  X Button
  Open main menu / move inside the vehicle -  Triangle Button
  Call moogle / move vehicle backward -  Square Button
  Rotate map clockwise -  L1 Button
  Lock / Unlock camera rotation -  L2 Button
  Switch perspective -  R2 Button
  Toggle navigation map -  Select Button
  Pause -  Start Button

 

MISC CODES:
 Play Blackjack:   At the end screen press R2, L1, R2, R2, Up, X, RIght, Circle, Down, Triangle, L2, R1, R2, L1, Square, Square. Press Start. 
 A secret with Ruby -   At the beginning of the game, after fighting Baku for the first time, Baku will start explaining about the first mission that you will be having. Your first mission is to go to Alexandria and kidnap Princess Garnet. Baku will ask you whether you are kidnapping Queen Brahne or Princess Garnet to ensure that you know your mission well. If you keep answering Baku's question incorrectly for 64 times by choosing Queen Brahne, Ruby will then storm into the room. 
  Double Your Fantasy Fun -   Do you know that you can have up to two players controlling your players during your combat. All you need is to go to the main menu, go to config and then click battle control. Choose the CUSTOM option and an extra menu pops up, listing the names of all the characters and beside each name, you can select whether you want controller 1 or 2 to control each individual character. During combat, you will then notice a controller icon with either the word '1' or '2' on the top right hand corner of the screen. That indicates which player 1 or 2 is controlling now. Note that this ONLY applies to BATTLES and NOTHING else. 
  Final Fantasy IX's Second Ending -   Complete the Stellazzio quest and keep Cinna's Hammer in your item inventory. DO NOT use the Hammer in the Legendary Synthesis Shop. You will see an additional hidden sequence in the ending. Your eyes got to be sharp to see the difference(s). The second ending is just a few minutes longer than the original one. Have one save file with the Hammer in your inventory and another save file without the Hammer in your inventory to spot the differences. 

 
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 - Disc Cover
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 NTSC-U:
  • Final Fantasy IX [SLUS-01251, SLUS-01295, SLUS-01296 & SLUS-01297]  - 
     
 NTSC-J:
  • Final Fantasy IX [SLPS-02000~3]  - 
     
  • Final Fantasy IX [Ultimate Hits] [SLPM-87388~91]  - 
     
 ASIA:
  • Final Fantasy IX [SCPS-45500~3]  - 
     
 PAL:
  • Final Fantasy IX [SLES-02965, SLES-12965, SLES-22965 & SLES-32965]  - 
     
  • Final Fantasy IX [SLES-02969, SLES-12969, SLES-22969 & SLES-32969]  - 
     
  • Final Fantasy IX [SLES-02966, SLES-12966, SLES-22966 & SLES-32966]  - 
     
  • Final Fantasy IX [SLES-02967, SLES-12967, SLES-22967 & SLES-32967]  - 
     

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