GRADIUS III AND IV
OFFICIAL TITLE  Gradius III and IV
COMMON TITLE  Gradius III and IV
SERIAL NUMBER(S)  SLES-50038
REGION  PAL
GENRE / STYLE  Shooter

DEVELOPER  Konami.
PUBLISHER  Konami.
DATE RELEASED  24 November 2000
DISC NUMBER &
PRINTED SERIAL NUMBER
DISC 1

SLES-50038
SERIAL NUMBER IN DISC SLES-50038
MEDIA CD
NUMBER OF TRACKS 1
( 1 Data Track )
BARCODE NUMBER(S)
( UPC / EAN )

From the back cover.
  •  4012927020432  - 
     

  •  


English
Menus and gameplay are in English.

Players take control of the InterDimensional Vic Viper ship in a solitary attempt to repel an overwhelming invasion force from the planet Bacterian. The rest of the United Gradius World Forces were destroyed prior to Gradius III because they were "badly outnumbered." So now you're alone, in an attempt to destroy all who dare stand in your way.

Gradius III offers a standard One-Player mode, an alternating Two-Player mode, and an Options screen to customize key features. Gradius IV adds a Boss Attack mode, where players go through a timed series of battles with the bosses found throughout the game. Your ship is fully powered-up during the mode, regardless of how many times you may die.

The Vic Viper can be powered up through speed-ups, "double" shots that add shots and/or potential directions to fire in, various types of missiles, lasers, and "option" fighters. Option fighters are indestructible orange globes that follow the Vic Viper and add firepower. Multiple levels of difficulty are also included, as well as the option to select which stage to begin on.

"Gradius 3: succession to mythology"
The Dark Milky Way, which is an infinity of deep, dark eternal darkness, is the place where the mysterious destructive god "Bakuterian" started an activity to be born again in an unknown territory. The dark force of Bakuterian is the last attack left to be accomplished is an ambition by itself.

For the dark force, it wrapped all universes with an energy beyond our imagination and caused destruction and massacre. An image of aggression swallowed the planet of Gradius and its surroundings in succession and stretched an evil hand straight for this star. The Gradius Federal government is assembling a whole Gradius army for this threat, by putting up a large defense net, to face an all-out attack. This we consider is an enthusiastic defense that might also tear apart a strong dark force as not seen before.

Then, again a super-time and space fighter departure. They are daring all universal fates, to fly over there, now it is not time to quit.

"Gradius IV: Revival"
The distant past was in the memory of the people. The name of a destructive planet "Bakuterian" is forgotten further. However the nightmare comes again. Before a surrender, the defense army must get in front of the enemy to have war potential. Vacantly only one machine, there was an appearance of a white body that flew past the star at that time.

  MANUFACTURER'S DESCRIPTION:

SHOOT the CORE!

The ultimate arcade shooter is back with two perfect conversions and extras rolled into one adrenaline pumping game! Are you ready for insane weapon selections, fiercest boss enemies, and two of the most challenging shooters ever made? Here's your chance... ACE!

# Vast array of upgradable weapons and enemies

# All new CG movies for both Gradius III and Gradius IV

# Extra added options not found in the arcade versions

# High difficulty levels provide hours of challenge

  FEATURES:
  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • SCIFI & Futuristic themes.
NUMBER OF PLAYERS  1-2 Players
NUMBER OF MEMORY CARD BLOCKS  78 KB Minimum
COMPATIBLE CONTROLLERS TESTED
( OFFICIAL GAMEPADS ONLY )
 Standard Controller ( Analog Controller compatible )
COMPATIBLE LIGHT GUNS
( OFFICIAL LIGHT GUNS ONLY )
 None
OTHER COMPATIBLE CONTROLLERS
( OFFICIAL CONTROLLERS ONLY )
 None
SPECIAL CONTROLLERS INCLUDED OR
SUPPORTED ( OFFICIAL ONLY )
 None
VIBRATION FUNCTION COMPATIBLE  No
VIDEO MODES  50 Hz = Yes / 60 Hz = No / Progressive Scan = No / 16:9 Option = No
AUDIO MODES  Stereo = Yes / Mono = Yes / Dolby Sorround = No / Dolby Digital = No / Dolby Pro logic II = No
MULTI-TAP FUNCTION COMPATIBLE  No
LANGUAGE SELECTOR  No
NETWORK ADAPTOR (ETHERNET) COMPATIBLE  No
EMULATOR  PCSX 2 v.0.1.0.0 (Software)
SPEED HACKS USED  EE Cyclerate = 3; VU Cycle Stealing = 0; Enable INTC Spin detection = Yes; Enable Wait Loop Detection = Yes; Enable fast CDVD = Yes; mVU Flag Hack = No; MTVU (Multi-Threaded Micro VU1) = Yes
SPECIAL GAME FIXES USED  None
VIDEO PLUGIN  GSDX r5559 ( Allow 8-bit textures = Yes; Alpha Hack = No; Offset Hack = No; Skipdraw Hack = No )
AUDIO PLUGIN  SPU2-X r5545 ( Interpolation = 4; Disable Effects Processing = No; Use the de-alias filter = No; Enable Dubug options = No; Module = 1; Synchronizing Mode = TimeStretch Mix; Audio Expansion Mode = Stereo )
CD-ROM PLUGIN  CDVDolio Cdrom plugin v.0.1.0
GAME PAD PLUGIN  LilyPad svn (r3993) 0.10.0
VIBRATION COMPATIBLE  The game doesn't have it.

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move spaceship -  D-Pad or Left Analog Stick
  Shoot -  X Button
  Select action / Fire missile -  Circle Button
  Power-Up -  Square Button
  Rapid fire -  Triangle Button
  Pause game -  Select Button

 

MISC CODES:

Full Power-Up with Double Shot -   Pause the game and press Up, Up, Down, Down, Left, Right, Left, Right, Square, Triangle 


RAW CODES:

Gradius III Invincible -  
90BD7FD9 1CDE2FEB
80697FE1 1CDE2FEB
 
Gradius IV Invincible -  
201A7CD4 24020020
 

 - JEWEL CASE COVERS
FRONT
CLICK THE IMAGE
Dim. - 1490 x 1000 pix.
Res. - 200 dpi
File Size - 486 KB
 - JEWEL CASE COVERS
FRONT
CLICK THE IMAGE
Dim. - 3223 x 2172 pix.
Res. - 300 dpi
File Size - 2'15 MB
 - JEWEL CASE COVERS
FRONT
CLICK THE IMAGE
Dim. - 1193 x 800 pix.
Res. - 150 dpi
File Size - 191 KB
 - JEWEL CASE COVERS
FRONT
CLICK THE IMAGE
Dim. - 1515 x 1000 pix.
Res. - 72 dpi
File Size - 373 KB
 - DISC COVER
DISC
CLICK THE IMAGE
Dim. - 640 x 631 pix.
Res. - 72 dpi
File Size - 101 KB

 NTSC-J:
  • Gradius III and IV - Fukkatsu no Shinwa [SLPM-62007]  - 
     
  • Gradius III and IV - Fukkatsu no Shinwa [Konami the Best] [SLPM-62063]  - 
     
  • Gradius III and IV - Fukkatsu no Shinwa [Konami Dendou Collection] [SLPM-62530]  - 
     
 NTSC-U:
  • Gradius III and IV [SLUS-20040]  - 
     

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