ENERGY AIRFORCE - AIM STRIKE!
OFFICIAL TITLE  Energy Airforce - Aim Strike!
COMMON TITLE  Energy Airforce - Aim Strike!
SERIAL NUMBER(S)  SLES-52267
REGION  PAL
GENRE / STYLE  Action / Shooter.

DEVELOPER  Taito.
PUBLISHER  505 Game Street.
DATE RELEASED  24 September 2004
DISC NUMBER &
PRINTED SERIAL NUMBER
DISC 1

SLES-52267
SERIAL NUMBER IN DISC SLES-52267
MEDIA DVD-5
NUMBER OF TRACKS 1
( 1 Data Track )
BARCODE NUMBER(S)
( UPC / EAN )

Since we don't have the back cover this information could be wrong please CONTRIBUTE it.
  •  8023171003054  - 
     

  •  


Italian
Menus and gameplay are in Italian; voices in English.

Energy Airforce: aimStrike! is the sequel to an earlier game, Energy Airforce which features flight training requirements to be completed before the player is able to partake in missions.

The game Over G Fighters is the Spiritual sequel to EA: Aim Strike! It has many apparent similarities to this game, including cockpit, map and radar layout options and use of the Player's Callsign - Gargoyle. Most of the cockpit chatter featured in EA: Aim Strike! is reused in Over-G Fighters.

Energy Airforce: aimStrike! is a PlayStation 2 game that focuses strictly on being an authentic flight simulator. All aircraft and weapons used in the game are either existing or prototypes used by the U.S. military. Realistic loads of weapons and fuel (although chaff and flares are unlimited) and can be viewed from outside or from a realistic cockpit view. When flying the aircraft in cockpit view, the pilot's leg will depress appropriately.

Taito recruited the help of Lockheed Martin for accurate portrayals and flight characteristics of the military contractor's planes such as the A-10 Thunderbolt, F-15 Eagle (McDonnell Douglas/Boeing), F-16 Falcon, F-16 Falcon UD, F/A-18 Hornet (McDonnell Douglas/Boeing), F/A-22 Raptor, X-35 Joint Strike Fighter and the F-35 JSF. Similar to the first Energy Airforce, visual data is constantly available to the pilot from flight control readings, cockpit viewpoints, and G Displays for on-the-fly instrument data.

Aerial photographer Katsuhiko Tokunaga provided Taito with aircraft images in flight and of the ground while airborne to enhance the realism of the game. Boeing also contributed flight footage of the F-15 and F/A-18. Sound effects were sampled from actual aircraft to bring home the roar of zooming aircraft and bump up the aural intensity a notch.

STORY:
The game follows a generic storyline and could be considered to be a parody of the Gulf War of 1991. A small sandy desert country (whose capital is "Ad Barath") has a military coup d'état (hinting to the Ba'ath Party) and gives birth to a militarized dictatorship. The country then uses its air superiority to invade a peaceful neighbor to the south (which denotes Kuwait). At this point, the player's organization steps in to combat the dictatorship and restore freedom to the besieged country. This involvement results in the city of "Ad Barath" falling in the final mission.

Unlike the previous game (Energy Airforce), in which the player was stated to be a mercenary and only ever has a single wingman (but could have his single wingman fly a range of jets), EA: aimStrike! gives the player command of several wingmen: up to three wingmen in strike mode, two wingmen when flying a carrier-based story mode mission, or three wingmen when flying a non-carrier-based storyline mission.

PLANES:
Flyable aircraft include:
Boeing (McDonnell Douglas) F-15C Eagle
Lockheed Martin F-16C Night Falcon Block 40/42
Lockheed Martin F-16AM Fighting Falcon Block 15MLU
Boeing F/A-18E Super Hornet
Lockheed Martin/Boeing F-22A Raptor
Lockheed Martin X-32C
Lockheed Martin F-35B Lightning II
Fairchild Republic A-10A Thunderbolt II

GAME MODES:
New pilots may opt for a few training sessions before diving into the meat and potatoes of the game (Mission Mode) where strike missions are engaged against a hostile foreign country. An F-16 Falcon is available at the outset but additional aircraft may be unlocked as missions are completed successfully. Players may find themselves on air patrol, intercept missions and as participants in an air support capacity with a couple of wingmen. Training missions consist of taking off, landing, and more complicated tasks such as landing on an aircraft carrier.

A Strike Mode is also available where players may engage in free flight and dog-fighting without time restrictions or mission parameters to obey.

Fans of aircraft may enjoy the Hanger Mode where aircraft photography and pilot data may be perused and Replay Mode where a complete flight may be saved to memory card and studied.

  MANUFACTURER'S DESCRIPTION:

FASTER! BIGGER! BETTER!
The evolution of the greatest combat flight simulator.

STRIKE
An enterely new mode to allow player to create his own personalized missions.

MISSION
New type of missions such as "Air Patrols", "Aerial Interceptions", "Overcoming Enemy Defense"

BIG LEVELS
Each mission will take place over an area of 500 Square Kilometres.

NEW AIRCRAFT
Super Hornet F/A 18
Thunderbolt II A-10
Eagle F-15

ENHANCED REALITY
Improved graphics & physics of the aircraft for a better, smoother, totally "live action".

  FEATURES:
  • First or Third person perspectives.
  • 3D graphics
  • Cartoon graphics
  • Combat Planes theme.
NUMBER OF PLAYERS  1 Player
NUMBER OF MEMORY CARD BLOCKS  265 KB Minimum
COMPATIBLE CONTROLLERS TESTED
( OFFICIAL GAMEPADS ONLY )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
COMPATIBLE LIGHT GUNS
( OFFICIAL LIGHT GUNS ONLY )
 None
OTHER COMPATIBLE CONTROLLERS
( OFFICIAL CONTROLLERS ONLY )
 None
SPECIAL CONTROLLERS INCLUDED OR
SUPPORTED ( OFFICIAL ONLY )
 None
VIBRATION FUNCTION COMPATIBLE  Yes
VIDEO MODES  50 Hz = Yes / 60 Hz = Yes / Progressive Scan = No / 16:9 Option = Yes
AUDIO MODES  Stereo = Yes / Mono = Yes / Dolby Surround = No / Dolby Digital = No / Dolby Pro logic II = No
MULTI-TAP FUNCTION COMPATIBLE  No
LANGUAGE SELECTOR  No
NETWORK ADAPTOR (ETHERNET) COMPATIBLE  No
EMULATOR  PCSX 2 v.0.1.2.1
SPEED HACKS USED  EE Cyclerate = 2; VU Cycle Stealing = 0; Enable INTC Spin detection = Yes; Enable Wait Loop Detection = Yes; Enable fast CDVD = No; mVU Flag Hack = No; MTVU (Multi-Threaded Micro VU1) = Yes
SPECIAL GAME FIXES USED  None
VIDEO PLUGIN  GSDX r5864 ( Allow 8-bit textures = Yes; Alpha Hack = No; Offset Hack = No; Agressive CRC = No; Skipdraw Hack = No )
AUDIO PLUGIN  SPU2-X r5830 ( Interpolation = 4; Disable Effects Processing = No; Use the de-alias filter = No; Enable Debug options = No; Module = 1; Synchronizing Mode = TimeStretch Mix; Audio Expansion Mode = Stereo )
CD-ROM PLUGIN  CDVDolio Cdrom plugin v.0.1.0
GAME PAD PLUGIN  LilyPad svn (r3993) 0.10.0
VIBRATION COMPATIBLE  Yes.

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 GENERAL CONTROLS:
 Move plane -  Left Analog Stick
  Move camera -  Right Analog Stick
  Special function -  D-Pad Left
  Switch target -  D-Pad right
  Landing gear -  D-Pad down
  Use missile / Bomb -  X Button
  Chaff / Flares -  Circle Button
  Nose Cannon -  Square Button
  Weapon select / Nav -  Triangle Button
  Throttle Up -  R1 Button
  Throttle Down -  L1 Button
  Rudder left or right -  L2 or R2 Button
  Brakes -  L2 + R2 Button
  FVS Lock -  L3 Button
  Swith view -  R3 Button
  Wingman menu -  Select Button
  Pause game -  Start Button

 



 
 

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Dim. - 1350 x 1675 pix.
Res. - 300 dpi
File Size - 667 KB
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 NTSC-J:
  • Energy Airforce Aim Strike! [SLPM-65374]  - 
     
 ASIA:
  • Energy Airforce Aim Strike! [SCAJ-20041]  - 
     
 KOREAN:
  • Energy Airforce Aim Strike! [SLKA-25181]  - 
     
 PAL:
  • Energy Airforce Aim Strike! [SLES-52265]  - 
     
  • Energy Airforce Aim Strike! [SLES-52266]  - 
     

Thanks to KAISER77 for providing the game Spanish advert hires cover.
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