WE LOVE KATAMARI
OFFICIAL TITLE  We Love Katamari
COMMON TITLE  We Love Katamari
SERIAL NUMBER(S)  SLES-53828
REGION  PAL
GENRE / STYLE  Action / Puzzle.

DEVELOPER  Namco.
PUBLISHER  Namco.
DATE RELEASED  2 February 2006
DISC NUMBER &
PRINTED SERIAL NUMBER
DISC 1

SLES-53828
SERIAL NUMBER IN DISC SLES-53828
MEDIA DVD-5
NUMBER OF TRACKS 1
( 1 Data Track )
BARCODE NUMBER(S)
( UPC / EAN )

From the back cover.
  •  5030930048440  - 
     

  •  


English

French

German

Italian

Spanish
Menus and gameplay are in Multi-5 (English, French, German, Italian & Spanish); Voices in English.

After the success of Katamari Damacy, the King of all Cosmos and his son, the Prince, have gained quite a bit of fame. To keep all of the fans happy, the Prince is once again sent to Earth to roll stuff up with a katamari (a clump of stuff); this time he's taking requests from the fans as to what should be rolled up!

The gameplay is the same as in Katamari Damacy; using both of the analog sticks you can push the katamari around. When the katamari runs over an object that is small enough, it will stick causing the katamari to grow in size. As the katamari grows, you'll be able to roll up increasingly larger objects. There are a variety of different objectives that need to be completed; some tasks will have you rolling up as much as you can within a time limit, others may have you rolling up a fixed number of objects as fast as can, and sometimes certain objects need to be avoided. Most of the missions take place in a large settings: such as a series of rooms, an open park and even complete cities. Special settings require the prince to roll up clouds to bring back the sun, or to collect lights so a young man can study.

As the katamari rolls around, it can pick up almost anything; umbrellas, desks, erasers, pencils, batteries, plants, beach balls, tea kettles, fences, assorted animals, people, buildings, trees, mountains, cars, and many other objects. Between levels there are short-cut scenes providing some back story on the Prince and the King of all Cosmos. All missions start from the meadow, a central location where animals and people call for help. The prince can choose to accept the mission or look for something else. Upon completion, the prince returns to the king and the katamari is sent into space as a planet, or as stardust when there already is a better or larger planet available.

To the end the game, the prince is transported to the cosmos to roll up all the planets and finally roll up the sun. In the meadow, players can view presents, rankings, collections, and change general options or save/restore a game. The game features all new unusual songs as well as a new two-player mode. The visuals are very bright, with unusual characters and conversations.

Features:
* Roll-up famous landmarks, animals, people, and more in this sequel to Katamari Damacy
* Cooperative mode has two players controlling part of the same clump
* Battle mode returns with three different scope sizes

  MANUFACTURER'S DESCRIPTION:

Roll up anything and everything in your path and enjoy the award-winning gameplay which has captivated the world!

Hundreds of objects to roll up from pizzas to pyramids

Roll in richly animated environments

Enjoy the unique graphical style and madcap soundtrack

Play with or against a friend in Co-op mode and VS mode

Ever since the King replaced the stars with the Prince's katamaris, He has been the people's favourite. Each day, the fans have bigger and bigger hopes for their dreams. "I'd like more things to be rolled up!" "I want that to be rolled up too!" "Roll something up with this!" So, the Prince has gone into a katamari-rolling frenzy to thank fans, and the new katamaris will shine brightly for them as stars in the Cosmos.

  FEATURES:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • Fantasy & Humour themes.
NUMBER OF PLAYERS  1 or 2 Players
NUMBER OF MEMORY CARD BLOCKS  88 KB Minimum
COMPATIBLE CONTROLLERS TESTED
( OFFICIAL GAMEPADS ONLY )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
COMPATIBLE LIGHT GUNS
( OFFICIAL LIGHT GUNS ONLY )
 None
OTHER COMPATIBLE CONTROLLERS
( OFFICIAL CONTROLLERS ONLY )
 None
SPECIAL CONTROLLERS INCLUDED OR
SUPPORTED ( OFFICIAL ONLY )
 None
VIBRATION FUNCTION COMPATIBLE  Yes
VIDEO MODES  50 Hz = Yes / 60 Hz = No / Progressive Scan = No / 16:9 Option = No
AUDIO MODES  Stereo = Yes / Mono = Yes / Dolby Surround = No / Dolby Digital = No / Dolby Pro logic II = No
MULTI-TAP FUNCTION COMPATIBLE  No
LANGUAGE SELECTOR  No
NETWORK ADAPTOR (ETHERNET) COMPATIBLE  No
EMULATOR  PCSX 2 v.0.1.1.0 r5617
SPEED HACKS USED  EE Cyclerate = 1; VU Cycle Stealing = 0; Enable INTC Spin detection = Yes; Enable Wait Loop Detection = Yes; Enable fast CDVD = No; mVU Flag Hack = No; MTVU (Multi-Threaded Micro VU1) = Yes
SPECIAL GAME FIXES USED  None
VIDEO PLUGIN  GSDX r5580 ( Allow 8-bit textures = Yes; Alpha Hack = No; Offset Hack = No; Agressive CRC = No; Skipdraw Hack = No )
AUDIO PLUGIN  SPU2-X r5545 ( Interpolation = 4; Disable Effects Processing = No; Use the de-alias filter = No; Enable Dubug options = No; Module = 1; Synchronizing Mode = TimeStretch Mix; Audio Expansion Mode = Stereo )
CD-ROM PLUGIN  CDVDolio Cdrom plugin v.0.1.0
GAME PAD PLUGIN  LilyPad svn (r3993) 0.10.0
VIBRATION COMPATIBLE  Yes.

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 MOVEMENT CONTROLS:
  Roll forward -  Left Analog Stick Up + Right Analog Stick Up
  Roll backward -  Left Analog Stick Down + Right Analog Stick Down
  Roll left or right -  Left Analog Stick Left or Right + Right Analog Stick Left or Right
  Turn left or right -  Left Analog Stick Left Up or Right Up + Right Analog Stick Left Up or Right Up
  Brake -  Left and Right Analog Stick (oposite direction)
  Shift Left -  Left Analog Stick Down + Right Analog Stick Up
  Shift Right -  Left Analog Stick Up + Right Analog Stick Down
  Quick shift left or right -  Left Analog Stick Down then Up + Right Analog Stick Up then Down
  Dash, change'n roll -  Left and Right Analog Stick Up + Down (quickly)
  Quick turn -  L3 + R3 Button
  Pause game -  Start Button


 MENUS CONTROLS:
  Select items, move around -  Left Analog Stick
  Confirm item -  X Button
  Return to previous screen, cancel -  Triangle Button

 

RAW CODES:

Unlimited Time (Press L3 stop and R3 resume) -  
D0AAE5C2 0000FFFD
20115E94 24440000
D0AAE5C2 0000FFFB
20115E94 2444FFFF
 

 - JEWEL CASE COVERS
FRONT
CLICK THE IMAGE
Dim. - 3219 x 2167 pix.
Res. - 300 dpi
File Size - 2'17 KB
 - JEWEL CASE COVERS
FRONT BACK
CLICK THE IMAGE
Dim. - 1014 x 1440 pix.
Res. - 200 dpi
File Size - 418 KB
CLICK THE IMAGE
Dim. - 1024 x 1442 pix.
Res. - 200 dpi
File Size - 653 KB
 - JEWEL CASE COVERS
FRONT BACK
CLICK THE IMAGE
Dim. - 1518 x 2148 pix.
Res. - 300 dpi
File Size - 929 KB
CLICK THE IMAGE
Dim. - 1503 x 2149 pix.
Res. - 300 dpi
File Size - 1'21 MB
 - DISC COVER
DISC
CLICK THE IMAGE
Dim. - 1280 x 1290 pix.
Res. - 300 dpi
File Size - 307 KB

 NTSC-J:
  • Minna Daisuki Katamari Damacy [SLPS-25467]  - 
     
  • Minna Daisuki Katamari Damacy [Playstation 2 The Best] [SLPS-73241]  - 
     
 KOREAN:
  • Minna Daisuki Katamari Damacy [SCKA-20051]  - 
     
  • Minna Daisuki Katamari Damacy [Big Hit Series] [SCKA-20135]  - 
     
 NTSC-U:
  • We Love Katamari [SLUS-21230]  - 
     

Thanks to DUDUJONES for providing the game french front & back hires covers.
Thanks to ROBOTRIOT for providing the game german front & back hires covers.
Thanks to JETHRO_NAPOLEON for providing the game CD hires cover.
We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.