SIMPLE 2000 SERIES VOL.022 - THE TSUUKIN DENSHA UTENSHI - DENSHA DE GO! 3 TSUUKINHEN
OFFICIAL TITLE  Simple 2000 Series Vol.022 - The Tsuukin Densha Utenshi - Densha de Go! 3 Tsuukinhen
COMMON TITLE  Simple 2000 Series Vol.022 - The Tsuukin Densha Utenshi - Densha de Go! 3 Tsuukinhen
SERIAL NUMBER(S)  SLPM-62295
REGION  NTSC-J
GENRE / STYLE  Simulation.

DEVELOPER  Taito.
PUBLISHER  D3 Publisher.
DATE RELEASED  27 March 2003
DISC NUMBER &
PRINTED SERIAL NUMBER
DISC 1

SLPM-62295
SERIAL NUMBER IN DISC SLPM-62295
MEDIA CD
NUMBER OF TRACKS 1
( 1 Data Track )
BARCODE NUMBER(S)
( UPC / EAN )

From the back cover.
  •  4527823991897  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

Densha de Go! is a Japanese train simulation game series originally produced by Taito and more recently by Square Enix (who purchased Taito) and Railfan Holdings Co., Ltd. The game originates from a 1996 arcade version. There are also PC versions released by the Japanese publisher Unbalance. All of the games in the series are available in Japanese only. The latest chapter in the series was released on June 15, 2011 for Apple iOS devices.

GAMEPLAY:
Each Densha de Go title contains actual train (or tram) routes based on real services in Japan. For the most part, the user's task is to drive the train and adhere to a very exacting timetable, including stopping at stations to within as little as 30 cm of a prescribed stopping point, ideally within half a second of the scheduled arrival time.

As a train conductor in a populous Japanese city, you are responsible for bringing a legion of salarymen, school tykes and kogals to and from their daily rounds. Pull into a station and watch the ridership step lively onto and off your train. Keep an eye on your schedule and hit the platforms just right for perfect scores and happy riders. Your train journeys take you from the morning to afternoon to night and weather conditions affect your ability to control your train. Rainy weather means the tracks will decrease braking efficiency and you'll have to adjust your speed and brakes accordingly. Players travel through Kyushu, Kanto and Kinki on the Kagoshima, Sasaguri and Sanyo main lines.

Three districts, six lines, and 16 different engines are available as you attempt to make it to the station on time through careful manipulation of the special DDG controller (now with separate whistle pedal peripheral).

The big technological advancement in DDG3, along with the expected graphical improvements that PS2 makes possible, is the addition of more realtime progression elements in the game. Day and night will pass realistically (you can start in the morning, afternoon, evening, and night), and the weather will change depending on the time of day, the season, and the region you're passing through. That will affect gameplay, since rain will make the track slippery and affect your acceleration and braking performance.

The Shinkansen Controller for the PS2 comes with a LED screen display of speed and controls and a foot pedal to blow the horn, whereas the Shinkansen Controller for the Wii lacked these features, replacing the LED screen with a representative sticker. The Wii version of this controller commands much higher prices than the PS2 version by virtue of relative rarity.

Features:
- Coverage Sasaguri Line, Kagoshima Main Line, Sanyo Main Line (JR Kobe Line), San'in Main Line, Chuo Main Line, and Chuo-Sobu Line.
- Was the first version to use a new, much improved 3D graphics engine with different GUI, better models & textures and more realistic depiction of truck features incl. signaling & game world overall. This engine however was not used in subsequent titles. This gives this title a rather distinct look compared to other titles.
- While previous versions of the game allowed for the same route to be run, for example, during day or night, this was the first version in which the user could see the time of day dynamically changing as the ride progressed.
- The overall feel of this title is unique for the series. Timetable restrictions, for example, are fairly relaxed and the user had significantly more choices as to difficulty settings compared to before - there are in fact 3 distinct gameplay modes.

The game also have a material hall of fame with photos of trains,models of trains, videos and music.

The second CD is a demo of the game Densha de Go! Shinkansen: Sanyou Shinkansen-hen.

  MANUFACTURER'S DESCRIPTION:

GO The full cooperation of JR, you can simulate the operation of a train "on the train! "Series. Kagoshima Main Line recorded a total of six, Sasagurisen, center line, Sobu, Sanyo, of San'inhonsen. Morning, afternoon, that evening, you can choose the real time of the night, I enjoy playing according to the change of weather is possible. We will operate on time the morning and evening rush hour.

  FEATURES:
  • First person perspective.
  • 3D graphics
  • Cartoon graphics
  • Trains theme.
NUMBER OF PLAYERS  1 Player
NUMBER OF MEMORY CARD BLOCKS  109 KB Minimum
COMPATIBLE CONTROLLERS TESTED
( OFFICIAL GAMEPADS ONLY )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
COMPATIBLE LIGHT GUNS
( OFFICIAL LIGHT GUNS ONLY )
 None
OTHER COMPATIBLE CONTROLLERS
( OFFICIAL CONTROLLERS ONLY )
 None
SPECIAL CONTROLLERS INCLUDED OR
SUPPORTED ( OFFICIAL ONLY )
 Densha de Go! Controller Type 2 [TCPP-20009]
VIBRATION FUNCTION COMPATIBLE  Yes
VIDEO MODES  50 Hz = No / 60 Hz = Yes / Progressive Scan = No / 16:9 Option = No
AUDIO MODES  Stereo = Yes / Mono = No / Dolby Surround = No / Dolby Digital = No / Dolby Pro logic II = No
MULTI-TAP FUNCTION COMPATIBLE  No
LANGUAGE SELECTOR  No
NETWORK ADAPTOR (ETHERNET) COMPATIBLE  No
EMULATOR  PCSX 2 v.0.9.6 (in the rest of the versions the game crashes when the player complete or exit to the route and have to load the memory card screen)
SPEED HACKS USED  EE Cyclerate = 2; Enable INTC Synch Hack = Yes; Enable IOP x2 Cycle Rate = Yes
SPECIAL GAME FIXES USED  None
VIDEO PLUGIN  GSDX r5334 ( Allow 8-bit textures = Yes; Alpha Hack = No; Offset Hack = No; Agressive CRC = No; Skipdraw Hack = No )
AUDIO PLUGIN  SPU2-X r5402 ( Interpolation = 4; Disable Effects Processing = No; Use the de-alias filter = No; Enable Dubug options = No; Module = 1; Synchronizing Mode = TimeStretch Mix; Audio Expansion Mode = Stereo )
CD-ROM PLUGIN  CDVDolio Cdrom plugin v.0.1.0
GAME PAD PLUGIN  LilyPad svn (r3993) 0.10.0
VIBRATION COMPATIBLE  Yes.

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 DISC 1 MENU CONTROLS:
 Move between actions -  D-Pad or Left Analog Stick
  Select action -  Circle Button
  Change between time of day -  Square or X Button


 DISC 1 DRIVING CONTROLS:
 Start machine / Accelerate -  D-Pad Down
  Decelerate / Brake -  D-Pad up or Square Button
  Start engine -  X Button
  Full brake -  Triangle Button
  Pause game -  Start Button

 

RAW CODES:

Infinite Time (1:47) in Free Mode -  
2060D500 00003227
 

 - JEWEL CASE COVERS
FRONT BACK
CLICK THE IMAGE
Dim. - 500 x 706 pix.
Res. - 300 dpi
File Size - 87 KB
CLICK THE IMAGE
Dim. - 700 x 991 pix.
Res. - 300 dpi
File Size - 217 KB
 - DISC COVER
DISC
MISSING
PLEASE CONTRIBUTE

 NTSC-J:
  • Densha de Go! 3 [SLPM-62049]  - 
     

Raw code created by GLADIATOR.
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