SEGA AGES 2500 SERIES VOL.08 - VIRTUA RACING FLAT OUT
OFFICIAL TITLE  Sega Ages 2500 Series Vol.08 - Virtua Racing Flat Out
COMMON TITLE  Sega Ages 2500 Series Vol.08 - Virtua Racing Flat Out
SERIAL NUMBER(S)  SLPM-62443
REGION  NTSC-J
GENRE / STYLE  Driving / Racing.

DEVELOPER  Sega.
PUBLISHER  Sega.
DATE RELEASED  28 August 2003
DISC NUMBER &
PRINTED SERIAL NUMBER
DISC 1

SLPM-62443
SERIAL NUMBER IN DISC SLPM-62443
MEDIA DVD-5
NUMBER OF TRACKS 1
( 1 Data Track )
BARCODE NUMBER(S)
( UPC / EAN )

From the back cover.
  •  4571159590118  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

Virtua Racing or V.R. for short, is a Formula One racing arcade game, developed by Sega AM2 and released in October 1992. Virtua Racing was initially a proof-of-concept application for exercising a new 3D-graphics platform under development, the "Model 1". The results were so encouraging, that Virtua Racing was fully developed into a standalone arcade title.

A remake was released for the PlayStation 2 under the Sega Ages 2500 label known as Virtua Racing: FlatOut. It was released in Japan in 2004 and in North America and Europe in 2005 as part of the Sega Classics Collection. It includes three new courses and four new cars.

Way back in the day, when bitmaps and sprites ruled the video game landscape, Sega dared to try a different tack. Although Atari's I, Robot, circa 1984, was the first arcade coin-op to utilize polygons and their Hard Drivin' (1991) followed up with a technically competent polygon racer, the technology did not catch fire until Sega's efforts in the early 90s. Polygons were the future and the company injected fresh blood into the racing genre with a game titled Virtua Racing (1992). Fast, sleek, and shiny, VR wowed arcade dwellers with its smooth visuals, refined gameplay and force-feedback racing wheel. Yu Suzuki had struck again.

The premise in Virtua Racing is simple - slide behind the wheel of a formula racing vehicle, peer around at the competition and burn rubber at the color of green. The beauty of a polygon-based world lies the precision and sharpness of everything in a perfectly modeled environment. Crash into a rival vehicle or obstacle and watch as razor-like shards burst from the impact point. Screech into a turn and spot the perfectly rendered sparks ejecting from the rear of the stubby fat wheels. Even the skidmarks on the road are modeled to correspond to the tread width of each wheel. When it's time to visit the pit crew, the workers move like clockwork automatons, changing wheels and tuning the vehicle with meticulous flourishes and fine tuned fidelity.

  MANUFACTURER'S DESCRIPTION:

The racing game scene of arcade, brought a new concept of "Virtua Racing" is back in the PS2. Authorship Suzuki Yutaka supervised. This report provides the new two elements of "reality of light and shadow" and "flat shading ultimate", I realize evolved the "Virtua Racing". I have installed a new course and a 2P battle mode.

  FEATURES:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • Racing theme.
NUMBER OF PLAYERS  1-2 Players
NUMBER OF MEMORY CARD BLOCKS  90 KB Minimum
COMPATIBLE CONTROLLERS TESTED
( OFFICIAL GAMEPADS ONLY )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
COMPATIBLE LIGHT GUNS
( OFFICIAL LIGHT GUNS ONLY )
 None
OTHER COMPATIBLE CONTROLLERS
( OFFICIAL CONTROLLERS ONLY )
 None
SPECIAL CONTROLLERS INCLUDED OR
SUPPORTED ( OFFICIAL ONLY )
 None
VIBRATION FUNCTION COMPATIBLE  Yes
VIDEO MODES  50 Hz = No / 60 Hz = Yes / Progressive Scan = No / 16:9 Option = No
AUDIO MODES  Stereo = Yes / Mono = No / Dolby Surround = No / Dolby Digital = No; Dolby Pro logic II = No
MULTI-TAP FUNCTION COMPATIBLE  No
LANGUAGE SELECTOR  No
NETWORK ADAPTOR (ETHERNET) COMPATIBLE  No
EMULATOR  PCSX 2 v.0.1.4.0
SPEED HACKS USED  EE Cyclerate = 0; VU Cycle Stealing = 0; Enable INTC Spin detection = Yes; Enable Wait Loop Detection = Yes; Enable fast CDVD = No; mVU Flag Hack = Yes; MTVU (Multi-Threaded Micro VU1) = Yes
SPECIAL GAME FIXES USED  None
VIDEO PLUGIN  GSDX v.1.0.0 ( Allow 8-bit textures = Yes; Alpha Hack = No; Offset Hack = No; Skipdraw Hack = 0 )
AUDIO PLUGIN  SPU2-X v.2.0.0 ( Interpolation = 4; Disable Effects Processing = No; Use the de-alias filter = No; Enable Dubug options = No; Module = 1; Synchronizing Mode = TimeStretch Mix; Audio Expansion Mode = Stereo )
CD-ROM PLUGIN  CDVDolio Cdrom plugin v.0.1.0
GAME PAD PLUGIN  LilyPad svn (r3993) 0.10.0
VIBRATION COMPATIBLE  Yes.

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:

MENU
D-Pad or Left Analog Stick select menu item
X Button ok
Triangle Button back
GAMEPLAY
X Button accelerate
Square Button brake
Circle Button change view angle 1
Triangle Button change view angle 2
L1 Button change gear down
R1 Button change gear up
L2 Button change view angle 3
R2 Button change view angle 4
D-Pad or Left Analog Stick steer car
Start Button pause menu



 

RAW CODES:

Infinite Time
201B2F94 E4625F88

Press R3 during a race to put yourself in last lap and automatically in first place
D0200908 00000400
6021FEC0 00000003
00000001 0000009A
E0020400 00200908
6021FEC0 00000003
00000001 0000009A



 - JEWEL CASE COVERS
FRONT BACK
CLICK THE IMAGE
Dim. - 500 x 704 pix.
Res. - 300 dpi
File Size - 147 KB
CLICK THE IMAGE
Dim. - 700 x 969 pix.
Res. - 300 dpi
File Size - 364 KB
 - ADVERT COVERS
JAPANESE ADVERT
CLICK THE IMAGE
Dim. - 1500 x 927 pix.
Res. - 300 dpi
File Size - 511 KB
 - DISC COVER
DISC
MISSING
PLEASE CONTRIBUTE

 

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