ROCKMAN - POWER BATTLE FIGHTERS
OFFICIAL TITLE  RockMan - Power Battle Fighters
COMMON TITLE  RockMan - Power Battle Fighters
SERIAL NUMBER(S)  SLPM-62491
REGION  NTSC-J
GENRE / STYLE  Action / Fighting.

DEVELOPER  Capcom.
PUBLISHER  Capcom.
DATE RELEASED  5 August 2004
DISC NUMBER &
PRINTED SERIAL NUMBER
DISC 1

SLPM-62491
SERIAL NUMBER IN DISC SLPM-62491
MEDIA DVD-5
NUMBER OF TRACKS 1
( 1 Data Track )
BARCODE NUMBER(S)
( UPC / EAN )

From the back cover.
  •  4976219650410  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

Mega Man: The Power Battle, known in Japan as Rockman: The Power Battle, is an arcade video game and a spin-off title for the Mega Man series. It was released in Japan in 1995 and was followed by a sequel, Mega Man 2: The Power Fighters, the following year. Both games were ported to home consoles in North America in 2004 as part of the Mega Man Anniversary Collection for PlayStation 2, Nintendo GameCube and Xbox and in Japan during the same year as part of two game compilation titled Rockman: Power Battle Fighters, also for the PlayStation 2. An adaptation of both games for the Neo Geo Pocket Color, titled Rockman: Battle & Fighters, was also made.

The story of the game is simplistic; the evil Doctor Wily has rebuilt some of his Robot Masters, with which he is trying to take over the world, forcing the heroes to stop him.

The game allows the player choose between three playable characters: Mega Man, Proto Man, and Bass. Two players can play the game simultaneously as different characters and team up to defeat the bosses.

The game plays similarly to the main Mega Man games - the player uses one button to jump, and one to fire the character's arm-mounted energy weapon. Holding the fire button charges the weapon in order to release a stronger blast. Holding down while pressing the jump button makes the character perform a dash, the appearance of which varies between characters.

Rockman 2 - The Power Fighters:
Like The Power Battle, each character has an epilogue once the player beats the game. However, in The Power Fighters, the epilogues are more detailed and have more to do with past and future Mega Man games, providing vague explanations regarding characters and canon, most notably the Evil Energy incident from Mega Man 8 and how Dr. Wily created Zero from the Mega Man X series.

The gameplay is roughly the same as in Mega Man: The Power Battle, as it keeps the controls, stages, and weapon-copying. There are, however, several new additions. The playable characters are Mega Man, Proto Man, Bass, and Duo, with Duo being a new addition to the cast. The four characters feature different attributes and abilities. When playing with two players, only one of the players can get the Robot Master's weapon.

  MANUFACTURER'S DESCRIPTION:

Coupling the two masterpieces of "Mega Man" series! "Rockman - The Power Battle ~" and "Mega Man 2 ~ The Power Fighters -" is recorded! In the series fun system that specializes in the boss battle is one of the, players can enjoy a sigh spare time without fighting, it can be a great way to enjoy the action of the unique "Mega Man".

  FEATURES:
  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • SCIFI, Futuristic & Anime themes.
NUMBER OF PLAYERS  1-2 Players
NUMBER OF MEMORY CARD BLOCKS  8 KB Minimum
COMPATIBLE CONTROLLERS TESTED
( OFFICIAL GAMEPADS ONLY )
 Standard Controller ( Analog Controller compatible )
COMPATIBLE LIGHT GUNS
( OFFICIAL LIGHT GUNS ONLY )
 None
OTHER COMPATIBLE CONTROLLERS
( OFFICIAL CONTROLLERS ONLY )
 None
SPECIAL CONTROLLERS INCLUDED OR
SUPPORTED ( OFFICIAL ONLY )
 None.
VIBRATION FUNCTION COMPATIBLE  No
VIDEO MODES  50 Hz = No / 60 Hz = Yes / Progressive Scan = No / 16:9 Option = No
AUDIO MODES  Stereo = Yes / Mono = No / Dolby Surround = Yes / Dolby Digital = No; Dolby Pro logic II = No
MULTI-TAP FUNCTION COMPATIBLE  No
LANGUAGE SELECTOR  No
NETWORK ADAPTOR (ETHERNET) COMPATIBLE  No
EMULATOR  PCSX 2 v.0.1.4.0 ( Software )
SPEED HACKS USED  EE Cyclerate = 0; VU Cycle Stealing = 0; Enable INTC Spin detection = Yes; Enable Wait Loop Detection = Yes; Enable fast CDVD = No; mVU Flag Hack = Yes; MTVU (Multi-Threaded Micro VU1) = Yes
SPECIAL GAME FIXES USED  None
VIDEO PLUGIN  GSDX v.1.0.0 ( Allow 8-bit textures = Yes; Alpha Hack = No; Offset Hack = No; Skipdraw Hack = 0 )
AUDIO PLUGIN  SPU2-X v.2.0.0 ( Interpolation = 4; Disable Effects Processing = No; Use the de-alias filter = No; Enable Dubug options = No; Module = 1; Synchronizing Mode = TimeStretch Mix; Audio Expansion Mode = Stereo )
CD-ROM PLUGIN  CDVDolio Cdrom plugin v.0.1.0
GAME PAD PLUGIN  LilyPad svn (r3993) 0.10.0
VIBRATION COMPATIBLE  The game doesn't have it.

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
 Move character, select menu items -  D-Pad or Left Analog Stick
 Confirm, jump -  X Button
 Slide -  D-Pad or Left Analog Stick Down + X Button / Circle Button
 Fire, charge weapon -  Square Button
 Cancel, autofire -  Triangle Button
 Change weapons -  L1 or R1 Button
 Change rush parts -  L2 or R2 Button
 Exit game menu, navi mode -  Select Button
 Sub-screen -  Start Button

 

RAW CODES:

Infinite Time -  
00C58119 00000045
 
Invincible -  
00C58352 00000078
 

 - JEWEL CASE COVERS
FRONT BACK
CLICK THE IMAGE
Dim. - 500 x 708 pix.
Res. - 300 dpi
File Size - 127 KB
CLICK THE IMAGE
Dim. - 700 x 998 pix.
Res. - 300 dpi
File Size - 290 KB
 - ADVERT COVERS
USA ADVERT
CLICK THE IMAGE
Dim. - 2326 x 3143 pix.
Res. - 300 dpi
File Size - 3'07 MB
 - DISC COVER
DISC
MISSING
PLEASE CONTRIBUTE

 NTSC-U:
  • Megaman Anniversary Collection [SLUS-20833]   
     

Thanks to KIWIARCADER for providing the game USA advert hires cover.
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