The Atelier series is a series of role-playing video games developed by the Gust Corporation since 1997, primarily for the PlayStation consoles (original, PS2, and PS3), though portable versions for the Game Boy Color, Game Boy Advance, Nintendo DS, and PlayStation Portable have also been made. Two of the games in the series were ported to the Sega Saturn and Dreamcast. The series has been primarily released in Japan, though recent titles have been localized for other markets. The game series, based on the definition of "atelier" as an artist's workshop, is heavily based around the art of alchemy, requiring the player to find and collect items and combine them in recipes to create better items with which to progress further in the game. A manga adaptation by Yoshihiko Ochi has also been published.
The Atelier series of games focuses around the use of alchemy. Players control the game's character, roaming the game world to collect objects to use in alchemy recipes to create new objects, including cooking ingredients, recovery items, tools, weapons, armor, and accessories. Synthesized objects are commonly required in order to create more powerful or potent objects through alchemy. Many of the games feature a method of transferring properties of one item from the recipe to the synthesized item. Recipes also often allow the substitution of items, which can either lend better properties to the final synthesized item, or can lead to the character thinking of a completely new recipe.
The games are generally centered around a turn-based combat system, in which the items made through alchemy come into play, either to boost the character's abilities, or for offensive, defensive, or support items.
The games' stories are typically light-hearted and humorous, and the player ends up with a large group of characters to explore the world with.
There have been fifteen main games in the Atelier series. There are three Salburg games, four Gramnad games (two of them remakes of other two), three Iris games, two Mana games, and three Arland games.
ATELIER MARIE:
Marlone, who goes by the name of Marie, is one of the worst students in the history of the Salburg Academy of Alchemy. Ingrid, Marie's mentor, gives her a workshop and a time limit: If Marie is able to create an item that impresses Ingrid within 5 years, Marlone will graduate. There are 6 possible endings to the game in the original release. In the Version 1.3 update, and releases afterward, a 7th ending was added.
Atelier Marie has been released on many different systems, but most of those ports have received various small updates. When the game was ported to the Sega Saturn (known as Version 1.3), a 7th ending was added to the game as well as numerous unique events and minigames. Another Version 1.3 feature was support for the Saturn's internal clock. This allowed Marlone to make comments when you stayed up late to play, or if you played on holidays or her birthday. The PLUS version of the game, which was released on Playstation, contains all the features of Version 1.3, except the internal clock feature, since the Playstation lacks that capability. The only addition to the PLUS version was dualshock support.
Manufacturer's description:
Came back to power up a "~ Atelier Marie ~ Zaruburugu of" big RPG hit on the theme of alchemy, the item is called a popular synthetic! Corresponds to the dual shock, such as adding a song of the event ending mini-game events! Marurone story aims to alchemists special challenge to the graduation test, open the curtain again!
Features:
- Third person perspective.
- 2D graphics
- Cartoon graphics
- Medieval Fantasy theme.
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