A-Train is a series of train simulation video games, originally developed and published by Japanese game developer Artdink in Japan. The first game in the series was published in 1985.[1] The first release in the United States was Take the A-Train II, published in 1988 by the Seika Corporation under the title Railroad Empire. However, the most well known U.S. release is Take the A-Train III, published in 1992 by Maxis as simply A-Train.
A5 - A Ressha de Ikou 5 (aka A-Train 5) was released in December 1996 for Windows 95. Is the first A-Train game to use 3D graphics based on the PowerVR game engine, and also the first to be numbered under the Arabic numeral system instead of the Roman numeral system as were the previous 4 games. It was re-released in December 1997 under the DirectX and Direct3D APIs for the Windows release, and at the same time saw its debut on the PS1. The PS1 version was re-released in April 2007 for the PSP and PS3.
Manufacturer's description:
"Take The A Train 5 A5 A" is a train simulation game-urban development and management of the railway company was a player, making full use of the five transportation, make up your own city in the map. The "optional tours" that evolved from mode the window of "4 Evolution Global Take The A Train A", will be able to cruise the city riding on all vehicles that are located on the map, run through by train the valley of the building , and view the skyline from the air by helicopter at night, look forward has been increasingly enhanced. Please reproduce the most of "mental landscape" you envision.
Features:
- First person perspective.
- 2D & 3D graphics
- Cartoon graphics
- City Simulation & Trains themes.
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