The Armageddon came. A huge Heat Wave ruined the planet, humans have mutated into strange creatures who worship strange gods, trying to exterminate each other in bloody wars, and Ikei demons populate the surface of the planet. In the middle of the wasteland stands the Nerve Tower. Nobody knows what it is: the symbol of evil or the final hope for salvation, because nobody ever dared to enter it. But the hero of the game is determined to explore the tower, and perhaps to cleanse the world of evil once and for all.
Set after a world-altering cataclysm called the Blaze that took place on May 14, 2032, Baroque focuses on a nameless, mute, and amnesiac protagonist. Early on, he finds himself tasked with purifying the Meta-Beings, once-human creatures that have lost themselves to the delusions inside them, and reaching the bottom floor of a tower to gain redemption for his forgotten sin. Through his interactions with the other characters and unlocked cutscenes, the player learns about the back-story and characters.
Baroque was popular enough to spawn a manga named Baroquism Syndrome, which ran in Sega Saturn magazine. The storyline detailed all of the events that led up to the great heat wave destroying the world. Apparently Sting liked this idea and commissioned a game based off this story. And thus Baroque Syndrome was produced, which plays nothing like the original game and is actually more of a visual novel.
A prequel to the post-apocalyptic RPG Baroque, Baroque Syndrome chronicles the events that precede the supernatural apocalypse of the original game, in which all of earth has been devastated by a massive heat wave.
You take the role of Kitsune Kanazawa, a Japanese student that becomes entangled in the investigation of a series of supernatural murders, which will slowly introduce key characters who will play a part in the upcoming apocalypse.
The game is played as an interactive novel, with 2D still pictures of settings and characters being the main graphic elements, and all actions being described via scrolling texts. At several intervals you will have to make a choice that branches the plot in different directions, but that's all the interaction you get to make.
"Baroque syndrome" is a sound novel depicting the first Baroque are based on (Original: Sega Saturn Magazine Series: Original Mariko / Shimizu). Players will be progressed the story become ya "baroque" heal in the new business they want to create a delusion, the people who obsessed to the Baroque. Painted without leaving the presence of our modern society and character projecting a certain impact graphics, visual novel is a new sense of unreality.
- First person perspective.
- 3D graphics
- Cartoon graphics
- SCI-FI, Futuristic, Horror & Fantasy themes.