DOUBLE DRAGON
Official Title  Double Dragon
Common Title  Double Dragon
Serial Number(s)  SLPS-00191
Region  NTSC-J
Genre / Style  Fighting

Developer  Urban Plant
Publisher  Technos Japan.
Date Released  26 April 1996
Disc Number &
Printed Serial Number
DISC 1

SLPS-00191
Serial Number In Disc SLPS-00191
Media Disc ID N / A
Number Of Tracks 20
( 1 Data Track &
19 Audio Tracks )
Approx. Image Size
( Image Format Used )
431 MB
( .bin / .cue )
Approx.Size On Disc 375 MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4513438230018   
     

  •  


Japanese
Menus and gameplay are in Japanese.

Double Dragon 6-1 is a 1995 fighting game spinoff of the Double Dragon series developed and published by Technos Japan. It is based on the 1994 Double Dragon movie, which in turn was based on the original arcade game. It was originally released for the Neo Geo (in AES and MVS formats) and later released for the Neo Geo CD and PlayStation (the latter ported by Urban Plant). It was Technos Japan's last Double Dragon game before the company went out of business.

The game plays like a conventional fighting game of its time, that is battles are one-on-one and conducted on best two-out-of-three matches. One of the unique aspects of Double Dragon is the lack of specific punch and kick buttons like most fighting games. Instead, there are four attack buttons of varying strength and speed, which can perform punches or kicks depending on the character's position. The player's character and his opponent have a super move meter called the "charge meter", which is overlaid on the character's remaining health. The less health the character has, the quicker it will fill up. "Charge moves" are usually performed by executing the command of a regular special move and pressing two attack buttons simultaneously at the end instead of just one.

The characters and stages are inspired by the Double Dragon movie featured prominently in the game's intro. This includes the appearances of a submerged Hollywood, the Dragon Mobile vehicle, Billy and Jimmy's ability to transform themselves and the inclusion of Koga Shuko as the game's final boss. However, the game's characters are depicted in a more anime-like style and only six of the game's twelve fighters are actually featured in the movie; Burnov and Duke are from previous Double Dragon games and rest were created specifically for this game.

Released around the same time as the film of the same name and loosely based on its story, this installment in the Double Dragon series also moves away from the traditional roam-the-streets-fighting to a pure one-on-one fighter. There are ten characters to choose from, including Billy and Jimmy and the game has colorful interactive backgrounds, screen zooming, over-the-top special moves and with the inclusion of double jumps, combos, charges for the losing player and counter hits, there is plenty of room for advanced fighting strategies.

The Playstation version of this Neo-Geo game got a new feature: A new "3d mode" since in this mode the screen it seems like it is in a sort of 3d...

Game Modes:
- Over Drive
- Normal Mode
- Tiny 3D Mode

  Manufacturer's description:

Return to the Legend of the Dragons!

Powerful special attacks, which have never been seen!!
Special tricks which allow the player who is behind to help catch up!
Transformations by Billy & Jimmy, which are unthinkable.
Auto-zoom play field, which depends on the distance between two players.
Introduced a system that has not been considered so far, such as 3D mode, 2D games in the world of the new PlayStation was born.

  Features:
  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • Martial Arts & Futuristic themes.
Number Of Players  1-2 Players
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.1.7.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.7.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move character - D-pad
  Left punch - X Button
  Right punch - Circle Button
  Right Kick - Square Button
  Left Kick - Triangle Button
  Rotate camera left or right (In 3d mode) - L1 or R1 Button
  Move camera Up (in 3d mode) - L2 Button
  Move camera down (in 3d mode) - R2 Button
  Pause game - Start Button

 


     

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 78 KB
CLICK THE IMAGE
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 91 KB
MISSING
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 - Disc Cover
DISC
MISSING
PLEASE CONTRIBUTE

 

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