Official Title  Forget me not Palette
Common Title  Forget me not Palette
Serial Number(s)  SLPS-03191
Region  NTSC-J
Genre / Style  Adventure  / Puzzle

Developer  Enterbrain.
Publisher  Enterbrain.
Date Released  26 April 2001
Disc Number &
Printed Serial Number

Serial Number In Disc SLPS-03191
Media Disc ID N / A
Number Of Tracks 1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
432 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
135 MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4541993002009  - 


Menus and gameplay are in Japanese.

Palette is a Japanese language freeware adventure game that was made with RPG Tsukuru 95 by Nishida Yoshitaka. The game was highly acclaimed in the Fourth ASCII Entertainment Software Contest, awarded a Grand Prix of 10,000,000 yen, which resulted in remaking the game for PlayStation by Enterbrain. That version, entitled Forget me not -Palette-, saw the release on April 26, 2001 exclusively in Japan.

In Palette, players would help a girl, referred to as B.D., whom apparently turned amnesiac by an accident, restore her memory as a well-known psychiatrist, Dr. Shian. Players essentially control B.D. in the scenery of her memory, which constitutes a maze with rooms and passages.

When B.D. examines a specific object in the said mode, the game switches to the other mode. In that mode, in which maps are tinted with sepia-toned colors, while not allowed to change scenes, players can restore B.D.'s "missing" memories by examining objects framed in a white line. When a specific thing is checked, a range of exploration would be expanded with a new passage lifted. If players check on the object that switched the gameplay mode once again, the gameplay mode would be changed back to the one mentioned before.

Continuing the game, players would discover a "piece of memory", which not only would increase scales of the said gauge by one, but also might be a clue to find her further memory. When all of B.D. memory is restored the gauge valo is equal to twenty.

The story begins when Shianosu B. Shian writes about memory for the Central News newspaper in his office. At midnight, when he decides to leave his office, he is visited by a woman. He first declines her, yet when he is threatened with a gun, he reluctantly agrees and answers a phone call from the amnesiac girl, B.D.

After that everytime that he use the phone he switches to the other world and there he will have to investigate murderers using the body of a girl.

Forget Me Not plays similarly to an adventure game with the emphasis on cognitive detective work and suspense. The view of the game pans on the action from an overhead perspective and illustrative flick screens narrate the tale during key moments. When you progress to a milestone in the girl's re-development, you'll witness the change in her attitude as well as her ability to communicate better. In the beginning of your association, she calls you, the psychiatrist, and emotes insecurity and confusion but her condition improves as you help her recover from trauma.

  Manufacturer's description:

Was held in 1999, in ASCII Entertainment Software Contest 4th, commercialized "palette" work which was awarded the Grand Prix. To explore the maze of memory that run throughout the complex, it is an adventure story a new sense to proceed with while regaining memories that have been sealed in the back of the mind. A novel production and use story to attract players from immediately after the start, the sound is the work of a variety of charm.

  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • Fantasy & Mystery themes.
Number Of Players  1 Player
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
Other Compatible Controllers
( Official Controllers Only )
Special Controllers Included Or
Supported ( Official Only )
Vibration Function Compatible  Yes
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v1.9.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=1,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.9.0
CD-ROM Plugin  ePSXe Cdrom plugin
Game Pad Plugin  N / A
Vibration Compatible  Yes.
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.

  Move character:  D-Pad
  Select action:  Circle Button
  Skip dialogue:  X Button
  Run:  R2 Button
  Menu options:  Triangle Button


 - Jewel Case Covers
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 86 KB
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 81 KB
 - Disc Cover


We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.