REAL ROBOTS FINAL ATTACK
Official Title  Real Robots Final Attack
Common Title  Real Robots Final Attack
Serial Number(s)  SLPS-01125
Region  NTSC-J
Genre / Style  Fighting 

Developer  Banpresto.
Publisher  Banpresto.
Date Released  1 August 1998
Disc Number &
Printed Serial Number
DISC 1

SLPS-01125
Serial Number In Disc SLPS-01125
Media Disc ID N / A
Number Of Tracks 13
( 1 Data Track &
12 Audio Tracks )
Approx. Image Size
( Image Format Used )
295 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4983164734256  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

Super Robot Wars , or Super Robot Taisen, abbreviated as SRW) is a series of tactical role-playing video games produced by Banpresto, a Japanese division of Namco Bandai. Its main feature is having a plot involving multiple mecha titles, allowing characters from different titles to team up or battle each other. The first game in the franchise was released for the Nintendo Game Boy in 1991 and later games are released on various consoles and handhelds.

In most games, the player selects or is given a Banpresto original character and machine, who is connected to the overarching storyline which ties together the events of the constituent anime for the game. Some featured anime also has their plot intertwined: in Super Robot Wars Alpha, the White Fang from New Mobile Report Gundam Wing allies with Paptimus Scirocco's rebellion from Mobile Suit Zeta Gundam, resulting in the two enemy forces working together.

The first mecha series featured are Mazinger Z, Getter Robo and the earliest incarnations of Mobile Suit Gundam. It was tradition for a Super Robot Wars game to include a Mazinger, a Getter and a Universal Century Gundam series, forming what fans call the "Holy Trinity"; however, newer handheld titles began omitting one or more of these series in favor of increased focus on newer properties. Since the second game, the series has also included a number of original characters and mecha designed specifically for each game. These serve as viewpoint characters for the player, who follows the events of the game through their perspective. Most games also will end with an original threat that may ally itself with other villains from the series' involved, and usually serves as the final villain(s) in the game. These heroes and villains are collectively knows as Banpresto Originals.

Theme of the R-series mechas from Real Robots Final Attack, Banpresto's Virtual-On (The fighting game that allows the player to controls fully armored battle droids and duke it out against other droids in duel-like battles over a set of different arenas). clone featuring licensed Real Robots and their own originals.

The gameplay is like in Virtual On since the player have to defeat different enemy robots in different fighting arenas to advance in the game. The game features also 7 different characters and a 2 players vs mode.

  Manufacturer's description:

11 bodies appeared to wage a battle robot works from a popular history of the Sunrise Real 3D shooter game. Every time you accumulate attack "gauge"super finishing move unique to each character ?Ri?Seru the reservoir to enjoy a dynamic battle. The game uses a cable, but you can also enjoy a gripping game two.

  Features:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • SCI-FI, Futuristic & Anime themes.
Number Of Players  1-2 Players
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  Yes
Emulator  ePSXe v.1.7.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.7.0
CD-ROM Plugin  ePSXe Cdrom plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move character:  D-Pad
  Run:  X Button + D-Pad
  Guard:  Square Button
  Fire weapon:  Circle Button
  Use weapon:  Triangle Button
  Fly:  R1 Button
  Turn:  L2 or R2 Button
  Super Fire:  L2 + R2 + Circle Button
  Super movement:  L2 + R2 Button + D-Pad + Circle Button
  Pause game:  Start Button
 

MISC CODES:
  Fight as the R1 robot -   Enter the character selection screen. Highlight Danbain and press [Triangle]. Highlight Elgaim and press [Triangle]. Highlight Z Gundam and press [Triangle]. Highlight Danbain and press [Triangle]. Highlight DI Custom and press [Triangle]. The R1 robot will appear next to GX Divide 
  Fight as the R2 robot -   Enter the character selection screen. Highlight Z Gundam and press [Triangle]x2. Highlight DI Custom and press [Triangle]. Highlight Danbain and press [Triangle]. Highlight DI Custom and press [Triangle]. The R2 robot will appear to the right of the R1 robot 
  Fight as Boss -   Highlight the R1 robot and press [Triangle]. Highlight the R2 robot and press [Triangle]. Highlight the R3 robot and press [Triangle]. Highlight the R1 robot and press [Triangle]. Highlight Garia and press [Triangle]. Boss will appear between the R3 robot and Garia 
  CG Gallery mode -   Hold Down/Left + Triangle + X and press Start on pad two at the title screen 

ACTION REPLAY CODES:
  Infinite health Player 1 -  
800A756C 0080
 
  Infinite health Player 2 -  
800A7618 0080
 
  Infinite Time -  
800606A8 0984
 
 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 105 KB
CLICK THE IMAGE
Dim. - 500 x 443 pix.
Res. - 300 dpi
File Size - 93 KB
MISSING
PLEASE CONTRIBUTE
 - Disc Cover
DISC
MISSING
PLEASE CONTRIBUTE

 

We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.