Qix 2000 offers both a perfectly-translated version of the original and the insanely fun arrangement version, which updates the graphics (giving the Qix itself a Tempest X3-style psychedelic flair) and adds a few power-ups to the mix. The speed-up power-up makes even slow draw fast, and fast draw faster, but the speed-down power-up negates that effect - and heaven help you if you hit the latter while already operating at normal speed.
As with just about every Qix variation since the bizarre Super Qix, claiming space on the playing field also gradually reveals an animè-style picture of a girl; I'll never truly understand why the original Qix underwent this transformation from a game of pure geometrics to a game of revealing pictures, but hey, it really doesn't affect the game.
Letting Qix 2000 sit on its startup screen for a bit will eventually show you the original arcade attract mode in both graphics sets (with a few Kanji subtitles here and there - Qix is a rarity in that it originated from Taito's U.S. operation, and therefore it's always only had on-screen instructions in English).
The most important new features of the Playstation version are the vibration function and the new arrangement mode.
Manufacturer's description:
The game mode is the mode faithfully reproduces the original original, has made arrangements to provide two improvements.
The player operates the marker, draw a line in the area. Area becomes enclosed in base line, more than 75% (can be changed in three stages option) and clear the stage if the area in base. One aircraft lost contact with an enemy ship while you are pulling a line of markers and the game is over and you lose all your ship.
Features:
- First person perspective.
- 2D graphics
- Cartoon graphics
- Fantasy themes
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