Official Title  Zoku Gussun Oyoyo
Common Title  Zoku Gussun Oyoyo
Serial Number(s)  SLPS-00488
Region  NTSC-J
Genre / Style  Puzzle

Developer  Irem.
Publisher  Banpresto.
Date Released  10 October 1996
Disc Number &
Printed Serial Number

Serial Number In Disc SLPS-00488
Media Disc ID N / A
Number Of Tracks 18
( 1 Data Track &
17 Audio Tracks )
Approx. Image Size
( Image Format Used )
599 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
279 MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4983164738155  - 


Menus and gameplay are in Japanese.

Gussun Oyoyo is a game that can be described as a cross between Tetris, Solomon's Key and Lemmings. The game is a conversion of the Irem's arcade machine from 1993.

The other games in the Gussun Oyoyo series which are featured on the Saturn and Super Famicom are all based on the same idea. Except for Gussun Paradise on PSone, which is much closer to single screen platformers like Bubble Bobble and Don Doko Don.

The difference with other games that appear to be in the same category is that you can't control the character that walks around the screen (Gussun), instead you control falling blocks and occasionally falling bombs. This way you can shape the landscape and indirectly make Gussun go the way you want too.

The object of the game is to get Gussun to the goal of each level and in the process saving as many other baby Gussuns as possible, while grabbing as much items as he can for points. There are a variety of enemies, that can be dealt with in various ways.

Gussun automatically runs from left to right and turns back whenever he bumps into an object which is at least twice his size. He can climb over blocks that are the same size as him. By dropping bombs you can destroy blocks that are in the way, but you have to watch out not to bomb Gussun.

Zoku Gussun Oyoyo is the sequel to Gussun Oyoyo and features new game modes.

Not content with the twilight years of the SNES, Banpresto finally moved their act to the next generation. The Sega Saturn & Playstation ports followed in January & October of the next year. This amazing release puts Xing to shame.

The graphics have been completely revamped, featuring new sprites with better animations and lush environments. The music and voices sound great, making the whole experience warm and fuzzy. The difficulty has been smoothed out completely. It's still a tough nut to crack, but you won't want to kill yourself at the end of the day. The enemy respawns now have ample warning, the water isn't so quick to rise, and extra lives are more plentiful.

The storyline is kinda new with some liberal lift from the second SNES title. Strangely, George isn't in this game. I guess all those naked pecs weighed too heavily on the sanity of Banpresto's artists.

The stage map looks nice, the animated tiles are appealing, etc. You'll appreciate all the little additions that make the whole experience stand out from its brethren. Banpresto also added some cool new modes. There is a better Versus Mode with new ideas remixed from the SNES sequel. You'll notice Puzzle Mode makes a triumphant and welcome return. There is also a single-player Survival Mode that makes the Tetris allusion complete. This mode is pretty laid-back for those of you that want to relax and zone out. For the masochists, the last new mode presents a challenge that is more focused on killing and staying alive in a frantic environment.

Sometimes this title is (erroneously) referred to as Tsuzu Gussun Oyoyo. Sometimes it's even credited to Xing instead of Banpresto. I really have no idea how that all started, but I'm here to set the record straight.

  Manufacturer's description:

There are elements out of the dungeon action puzzle Tetris Gussunoyoyo ?[SS sequel to power appeared. New game modes and packing mode and 4. Not move directly to the main character "Gussun" "I'm you," the two men, to guide you safely to the goal to create or destroy blocks fall from the scaffolding and use on the screen.

  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • Fantasy theme.
Number Of Players  1-2 Players
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
Other Compatible Controllers
( Official Controllers Only )
Special Controllers Included Or
Supported ( Official Only )
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.1.7.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.7.0
CD-ROM Plugin  ePSXe Cdrom plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.

  Move piece -  D-Pad
  Rotate piece Left -  X Button
  Rotate piece Right -  Circle Button
  Pause -  Start Button



 - Jewel Case Covers
Dim. - 500 x 506 pix.
Res. - 72 dpi
File Size - 174 KB
Dim. - 500 x 445 pix.
Res. - 72 dpi
File Size - 174 KB
 - Disc Cover


Thanks to HARDCORE GAMING 101 for providing part of the game description.
We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.