Carnage Heart is a video game for the PlayStation, developed by Artdink. Its gameplay is a mecha-based, turn-based strategy game, where the player takes the role of a commander in a war fought by robots. The robots, called Overkill Engines (OKEs), cannot be directly controlled in battle; they must be programmed beforehand to behave in a certain way under certain conditions using a flow diagram system.
GAMEPLAY:
The game also features a fairly complex negotiation system that allows the player to purchase, research, or upgrade new equipment and parts. The OKEs themselves can be upgraded as well through this system, allowing for extended use of the same model for as long as possible. The various companies involved in the negotiation process can also provide valuable information about the purchases of the enemy, allowing the player to better plan for the next advancement in enemy technology.
OKE PRODUCTION:
The main focus of the game is really in the design and programming of the OKEs. The OKEs will only be ready to produce once they have a complete hardware and software profile. Both of these profiles are stored in the form of a "card" that can be named as the player likes. It is possible for there to be a total of 28 cards but in reality the player may use only 25 as there are three pre-made cards that can not be deleted.
COMBAT:
Once a player has created OKEs and formed them into units (with a maximum of three OKEs per unit), they may then assign a task to each unit; these include defending or capturing a base, patrolling, or moving to a specific location. When an enemy unit moves into the same space as one of the player's units, combat begins. The combat is carried out entirely based upon the software that was designed for each OKE during the programming phase.
The playing board itself varies in size depending on the mission. Each mission is the same, however, and only the strength of the opponent and the board itself will change. The mission is always to simply capture each enemy base on the map, and it becomes increasingly difficult as the game progresses.
Manufacturer's description:
DESIGN IT, BUILD IT, PROGRAM IT, UNLEASH IT!
The World Federation has been looking for a First Commander with your set of qualifications. Your mission is to defend the mining outposts on the Jovian moons from competing corporate pirates. Go from blueprint to battlefield as you design, build, program and launch your mechanized warriors into the conflict.
Hard-core strategy gamers rage! It doesn't get any better than this!
The Game Hombre, Game Informer Magazine
Deep Military Strategy:
Build your Mech from the ground up by selecting from 4 types of mech bodies and an unlimited combination of equipment.
Negotiate with manufacturers of weapons and systems to gain the ultimate military advantage.
The AI you design determines the outcome of the real-time, 3-D battle sequences.
Use a Memory Card to challenge your friends to a tournament using the VS. Mode.
SPECIAL TUTORIAL CD INCLUDED
Design and Build your Mech
Unleash your Mech into Battle
Program your Mech
Features:
- Third & First person perspectives.
- 3D graphics
- Cartoon graphics
- SCI-FI & Futuristic themes.
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