EVO'S SPACE ADVENTURES
Official Title  Evo's Space Adventures
Common Title  Evo's Space Adventures
Serial Number(s)  SLES-01871
Region  PAL
Genre / Style  Adventure  / Platformer

Developer  Runecraft
Publisher  Take 2 Interactive
Date Released  15 June 2000
Disc Number &
Printed Serial Number
DISC 1

SLES-01871
Serial Number In Disc SLES-01871
Media Disc ID N / A
Number Of Tracks 1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
461 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  5026555190336 
     

  •  


English

French

German

Italian

Spanish
Menus and gameplay are in Multi-5 (English, French, German, Italian & Spanish); there is a mistake in the game since the Spanish language appears with the Portuguese flag.

Dan Danger and Evo (a self-evolving robot) are the only ones brave enough to investigate the mysterious happenings on Space Station: Silicon Valley. Long ago, it was an experiment designed to see how artificial life would function in a controlled environment. The problem? The structure mysteriously disappeared without a trace -- only to reemerge some 1,000 years later. Unfortunately, Dan and Evo miscalculated their destination and flew straight into the space station! To make matters worse, Evo's robotic body exploded into a million pieces. Now they have to figure out a way to get back...

Evo's Space Adventure has you playing the role of Evo as you make your way through four different environments within the station: Euro Eden, Arctic Kingdom, Jungle Safari and Desert Adventure, each spanning multiple zones filled with a variety of critters that aren't quite natural -- they're robotic versions of Earth's animals. While some may appear to be relatively harmless (dogs, rabbits or sheep), others will attack you on sight (foxes, huskies and walruses).

Since Evo is little more than a microchip, you'll have to assume control of the animals to fully explore the worlds. Gameplay involves using these animal "hosts" throughout each zone to complete objectives detailed by Dan (who remains in the wrecked ship). In order to switch hosts, you'll need to "kill" the animal in question by using your current animal's special attack. This can be as simple as a bite or as exotic as a heat-seeking missile!

Once defeated, the animal will short circuit and you'll be able to enter it by hitting the R1 button (Evo is a chip with legs like a spider -- it can only survive for a short amount of time between hosts). You can reenter these animals as many times as you want; once they are defeated they remain in the zone for as long as you're there.

While early missions are designed to help you get accustomed to the controls, they will progressively become more involving, usually having you trying to accomplish three to four different tasks. Some of these include finding and changing into a specific animal, activating switches and machines or locating a certain number of hidden objects. Besides completing the objectives, you'll also have to be on a lookout for round spheres called Power Cells. Collecting all of these within each zone will get you one step closer to repairing Evo's robotic body.

Also in each zone is one Golden Souvenir that can either be discovered by exploring or revealed after completing certain actions, such as racing a dog around the level or defeating a specific number of enemies.

This game is the PSX version of the Nintendo64 game Space Station Silicon Valley.

  Manufacturer's description:

Evo's Space Adventure are set on a Space Station called Silicon Valey. It was supposed to be the most advanced space theme park ever invented. It's up to you to take control of the most original, wacky and -at times- life threatening characters and unlock the mysteries of the valey. It's all great fun but remember the fate of the world is in your hands!.

  Features:
  • Third person perspective
  • 3D Graphics
  • Cartoon Graphics
  • SCI-FI, Futuristic & Humour themes.
Number Of Players  1 Player
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Analog Controller Compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  Yes
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v1.9.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=1,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.9.0
CD-ROM Plugin  ePSXe Cdrom plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it.
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move character - D-Pad or left analog stick 
  Jump - X Button 
  Enter or exit animals - R1 Button 
  Bark / Bite / Attack - Square Button 
  Zoom in camera - Circle Button 
  Zoom out camera - Triangle Button 
  In game options - Select Button 
  Pause game - Start Button 

 

 GAMESHARK CODES:
  Play Level = (?? = 00-24) -  
8005FF70 00??


 
 - Jewel Case Covers
FRONT BACK
CLICK THE IMAGE
Size - 1434 x 1446 pix.
Resolution - 300 dpi
Download - 288 KB
CLICK THE IMAGE
Size - 1902 x 1416 pix.
Resolution - 300 dpi
Download - 562 KB
 - Disc Covers
DISC
CLICK THE IMAGE
Size - 702 x 708 pix.
Resolution - 150 dpi
Download - 75 KB

 

Gameshark code created by GLADIATOR.
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