RAYMAN JUNIOR - ENGLISH
Official Title  Rayman Junior - English
Common Title  Rayman Junior - English
Serial Number(s)  SLES-02797
Region  PAL
Genre / Style  Educational / Platformer

Developer  Aqua Pacific.
Publisher  Ubi Soft.
Date Released  10 November 2000
Disc Number &
Printed Serial Number
DISC 1

SLES-02797
Serial Number In Disc SLES-02797
Media Disc ID N / A
Number Of Tracks 12
( 1 Data Track &
11 Audio Tracks )
Approx. Image Size
( Image Format Used )
686 MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  3307212806183   
     

  •  


French

German

Italian

Spanish
Menus and gameplay are in Multi-4 (French, German, Italian & Spanish).

Rayman Junior (also known as Rayman Brain Games in the United States) is an educational video game based on Rayman that was designed to teach children aged 6-8 years old the basics of mathematics and literacy. Many variations of the game are known to have been released for MS-DOS starting from 1996, with the Sony PlayStation version being released in 2000.

GAMEPLAY:
The gameplay in Rayman Junior is somewhat simplified specially for the young player. The number of levels in the game has been reduced to just twelve, two per world, and each one covers an educational topic, such as phonics, adding and subtracting, number recognition etc. The questions asked come in three difficulties, which may or may not be selectable depending on the version.

Each level starts with the Magician giving Rayman an overview on what he has to do. Then the player will see the Magician's hat at various points of the level where he asks the player a question when you walk past it. The player then has three paths to choose from, the right path being the right answer to the question. A life is lost if the wrong path is taken. After the level is completed, the player is then sent to a bonus stage and given a time limit in which he or she must complete whatever challenge the Magician has now set for him or her. Once all of these levels are cleared, Rayman can then have access to Mr Dark's hideout.

The game contains a new world map, and, separately from the main levels, there is an extra one called Betilla's Garden, which the player may use to practice. This is the first time in which Betilla the Fairy speaks English. It also has a new title theme, and the level music is extended.

Rayman Junior English is an alternate title to Rayman Junior, since the plot is different and the levels are different too.

The plot of this game is that one day the Magician & Betilla are in Betilla's garden when the magician receive a letter from his english cousing but all the letter is in english and the Magician doesn't understand a single word, and suddendly Mr Dark's appears and stole the letter and put a spell on them that will transform them into garden gnomes. The Magician decide to call Rayman so he can decode the cousin's letter, defeat Mr Dark and brake the spell.

In the game levels the player will have to advance using english words to choose the right way to reach each level's end.

  Manufacturer's description:

Spielend lernen mit dem Jump 'N' Run-Helden Rayman. Das ist die spannende Übungssoftware für Grundschüler, die in erster Linie Spaß am Lernen vermittelt. Um in diesem Spiel vorwärts zu kommen, müssen verschiedene Fragen beantwortet werden, die von Pädagogen erarbeitet und von Schülern getestet worden sind. Und schon geht's los!

Features:
- 600 questions
- 60 game stages to go through
- Twelve maths and reading activities.

  Features:
  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • Fantasy & Educational themes.
Number Of Players  1 Player
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.2.0
Video Plugin  ePSXe GPU v.2.0.0
Audio Plugin  ePSXe SPU Core v.2.0.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move character - D-Pad
  Magicfist - X Button
  Action - Circle Button
  Jump - Square Button
  Exit a menu & return to the previous screen - Triangle Button
  Help - R2 Button
  Pause game - Select Button
  Access main menu - Start Button

 


     

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 953 x 953 pix.
Res. - 200 dpi
File Size - 120 KB
CLICK THE IMAGE
Dim. - 1189 x 929 pix.
Res. - 200 dpi
File Size - 115 KB
MISSING
PLEASE CONTRIBUTE
 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 1460 x 1486 pix.
Res. - 300 dpi
File Size - 726 KB
CLICK THE IMAGE
Dim. - 1928 x 1443 pix.
Res. - 300 dpi
File Size - 985 KB
MISSING
PLEASE CONTRIBUTE
 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 715 x 715 pix.
Res. - 150 dpi
File Size - 98 KB
MISSING
PLEASE CONTRIBUTE
MISSING
PLEASE CONTRIBUTE
 - Disc Cover
DISC
CLICK THE IMAGE
Dim. - 922 x 922 pix.
Res. - 200 dpi
File Size - 89 KB

 

Thanks to USU for providing the game french front & back hires covers.
We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.