SLAM'N'JAM '96 FEATURING MAGIC & KAREEM
Official Title  Slam'N'Jam '96 Featuring Magic & Kareem
Common Title  Slam'N'Jam '96 Featuring Magic & Kareem
Serial Number(s)  SLES-00076
Region  PAL
Genre / Style  Basketball 

Developer  Left Field Productions
Publisher  Crystal Dynamics.
Date Released  26 July 1996
Disc Number &
Printed Serial Number
DISC 1

SLES-00076
Serial Number In Disc SLES-00076
Media Disc ID N / A
Number Of Tracks 1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  768964043920  - 
     

  •  


English
Menus and gameplay are in English.

Slam 'N Jam was released for the 3DO first and later updated for the Saturn and PlayStation. This is the first attempt by Crystal Dynamics at a basketball game and, depite the lack of typical features, they were likely influenced by the two major basketball franchises by EA Sports and Sega.

Get ready to take it to the hole with Magic Johnson and Kareem Abdul Jabbar in Slam 'N Jam '96: featuring Magic & Kareem! Featuring fully rendered 3D arenas, players can execute the ever-famous sky-hook, pull off no-look passes, view instant replays for spectacular plays, and set up all kinds of offensive and defensive strategies. Additionally, Van Earl Wright returns as the play-by-play commentator!

Slam 'N Jam '96 features a few gameplay options including the Exhibition Game, Season, and Playoffs modes. The Exhibition is a single game of basketball using any of the teams. This is ideal for new players as it will get them accustomed to the gameplay mechanics and various controls. On the other hand, starting a new Playoffs session will save you the time and hassle of going through an actual season of basketball. Choose your favorite team and guide them to the finals!

After selecting the Season mode, players can select a full season of basketball (82 games), opt to play each team twice (56 games), once (28 games), or half the teams (13 or 14 games). Not only will you have to guide your team through the season by actually playing in the games, you'll also be acting as general manager. This means you'll be setting up starting rosters, trading players and picking up free agents, setting strategies, etc.

In addition to a full calendar of games, this game keeps track of season statistics with a realistic tracker. At any point during the season, you'll be able to find out who has the most assists, rebounds, points-per-game, etc. You can use the tracker to your advantage to not only scope out potential trades, but to see which teams are going to give you the most trouble throughout the coming weeks.

There's also a Franchise mode that allows you to utilize one superstar throughout the entire game. It allows you to play as your favorite player without switching between other stars on the team. This is opposed to the Manual option that always places you in control of whoever has the ball.

Slam 'N Jam '96: featuring Magic & Kareem is Multi-Tap adaptable with up to four-player support! Statistics and Season mode progression is savable to a Memory Card.

  Manufacturer's description:

IT'S SHOWTIME!

* Magic and Kareem are BACK! Dish the no-look pass or post up to sink the 'sky-hook'.
* Call plays: isolate players, set picks, and double-team on defense.
* Substitute players from a deep bench.
* Track team, game, and league leaders' stats.
* Bang the boards in the Franchise-Player mode: be the go-guy for the entire game.
* Up to four players.
* View instant replays from multiple angles.
* Supercharged commentary of sports favorite, Van Earl Wright.

  Features:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • Basketball theme.
Number Of Players  1-4 Players
Number Of Memory Card Blocks  5 Blocks
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  Yes ( 1 to 4 Players )
Link Cable Function Compatibile  No
Emulator  ePSXe v.2.0.5
Video Plugin  Pete's OpenGL2 GPU Core 2.0.0 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 5 (GLSlang Files (gpuPeteOGL2-slv/slf))
Audio Plugin  ePSXe SPU Core v.2.0.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move character:  D-Pad
  Pass / Change player -  X Button
  Shoot / Jump -  Circle Button
  Steal -  Square Button
  Pick -  L1 Button
  Isolate -  R1 Button
  Turbo 1 -  L2 Button
  Turbo 2 -  R2 Button
  Pause game -  Start Button

 

MISC CODES:
  Hidden Teams -   Left, Right, Up, Down, R1, L1, Square, Down, after you hear the buzzer press Left, Right, Up, Down, R1, L1, Square, Up 
  Big head mode -   Select the teams and go to the scouting report screens. Highlight the ''Continue'' option on the second scouting report screen and press X. Immediately tap L1 repeatedly until tip off. During the game, press Start to pause, then Start again to resume 
  Shot % Indicator -   Go to the second scouting report screen, highlight ''continue'', and press X or start; as the screen disappears, immediately hold the L1 button untill the tip-off. After the tip-off, press the start button to pause. Unpause and whenever a player takes a shot an on screen percent indicator will show how likely the player will make the shot. 
  Small Player Mode -   Go to the second scouting report screen, highlight ''continue'' and press X or start; as the screen dissappears, immediately tap the R1 button and repeat untill tip-off. After the tip-off, press start to pause and when you unpause, all of the players will be tiny. 

GAMEBUSTER CODES:
  Player 1 score modifier (?0000-FFFF) -  
800EB520 ????
 
  Player 2 score modifier (?0000-FFFF) -  
800EB704 ????
 

 - Jewel Case Covers
FRONT BACK
CLICK THE IMAGE
Dim. - 462 x 468 pix.
Res. - 72 dpi
File Size - 47 KB
CLICK THE IMAGE
Dim. - 557 x 411 pix.
Res. - 72 dpi
File Size - 83 KB
 - Advert Covers
SPANISH ADVERT
CLICK THE IMAGE
Dim. - 1950 x 1659 pix.
Res. - 300 dpi
File Size - 1'26 MB
 - Disc Cover
DISC
MISSING
PLEASE CONTRIBUTE

 NTSC-J:
  • Slam'N'Jam '96 Featuring Magic & Kareem [SLPS-00476]   
     
 NTSC-U:
  • Slam'N'Jam '96 Featuring Magic & Kareem [SLUS-00022]   
     

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