TOBAL Nš 1
Official Title  Tobal Nš 1
Common Title  Tobal Nš 1
Serial Number(s)  SCES-00497
Region  PAL
Genre / Style  Fighting / Action / RPG

Developer  Dreamfactory.
Publisher  Sony Computer Entertaiment Europe / Square Enix.
Date Released  10 January 1997
Disc Number &
Printed Serial Number
DISC 1

SCES-00497
Serial Number In Disc SCES-00497
Media Disc ID N / A
Number Of Tracks 1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  4988601004992  - 
     

  •  


English
Menus and gameplay are in English.

Tobal No. 1 is a fighting game for the PlayStation developed by DreamFactory and published by Square in 1996. The game was DreamFactory's first release, as well as Square's first release on the CD-based console.

Tobal No. 1 marks Square's incursion into the fighting game genre, although an adventure-like quest mode is part of the game. The game's mechanics were designed with the aid of fighter game designer Seiichi Ishii, while all the characters were designed by Akira Toriyama of Dragon Ball fame. The sequel, Tobal 2, was never released in North America and Europe.

Packaged with both the North American and Japanese version of the game was a sampler disc featuring a pre-release demo of Final Fantasy VII and video previews of Final Fantasy Tactics, Bushido Blade, and SaGa Frontier.

STORY:
Tobal No. 1 takes place in the year 2027 on a fictional planet called Tobal, which has large deposits of Molmoran, an ore that can be used as an energy source. The planet's 98th tournament is held to determine who has the rights to the ore. A number of humans and aliens compete for the title. The game's plot and character backstories are only explored in the instruction manual. All of the initial eight playable characters receive the same ending.

The game's immediately playable characters include Chuji Wu, Oliems, Epon, Hom, Fei Pusu, Mary Ivonskaya, Ill Goga, and Gren Kutz. Bosses include Nork, Mufu, and the emperor Udan. All bosses are unlockable after defeating them in Dungeon Mode except Nork. Instead, the game allows the player to select Snork (Small Nork), a pint-sized version of the very large character. There is also one secret fighter named Toriyama Robo (named for Akira Toriyama) who is unlockable if the player can complete the 30-floor Udan's Dungeon level in the quest mode. Toriyama Robo is not seen at any point in the game except at the very end of the dungeon.

GAMEPLAY:
Tobal No. 1 has various gameplay modes including a tournament mode, two player versus mode, practice mode, and the unique quest mode, all of which utilize the same fighting system. The game itself runs at up to a smooth 60 frames per second due to its lack of textured polygons and reduced details which gave the game a distinctive look in comparison to other fighting games at the time, such as Tekken 2. The game's controls are unique in that they allow full freedom of movement in the ring as long as the player faces the opponent. The player has the ability to dash and jump, and certain buttons execute high, medium, and low attacks for each character. Tobal No. 1 also has an intuitive grappling and blocking system, offering the player a variety of throws and counter moves.

Perhaps the most distinctive feature of Tobal No. 1 is the "Quest Mode", which combines the game's fighting controls with three-dimensional dungeon exploration. The player must advance down a number of floors, contend with traps, and engage in fights with a variety of enemies including the game's playable characters. Several items can be found, dropped by enemies, or bought using crystals. These items can be picked up, consumed, or thrown at enemies, and include foodstuffs that can restore the player's HP or potions that have a range of effects including raising the player's maximum health or bringing it down to 1 point. There is no way to save one's progress, and dying means starting over from the beginning. Defeating certain characters in this mode unlocks them as playable characters in the game's other modes.

Each of the eight initially playable characters can perform high, medium, and low attacks, and the game makes use of a grappling and blocking system that lets players execute a variety of throws and counterattacks.

Features:
Featuring such modes of play as "Tournament," "Vs.," and "Quest"
Kick, punch, guard, jump, dash, and attack your way through the darkness of a dungeon to locate the Molmoran
Select from 11 different characters including Emperor Udan, Nork, Hom, Epon, and Oliems

  Manufacturer's description:

"...a groundbreaking new fighting game featuring new levels of 3D freedom and a totally original Quest mode!"
-Ultra Game Players

Final Fantasy VII Sample CD included! (SLPS-00401)

  Features:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • SCI-FI, Futuristic & Martial Arts themes.
Number Of Players  1 or 2 Players
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.1.7.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 53, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.7.0
CD-ROM Plugin  ePSXe Cdrom plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move character:  D-Pad
  Low attack -  X Button
  Mid attack -  Square Button
  High attack -  Triangle Button
  Block -  R1 or R2 Button
  Jump -  L1 or L2 Button
  Pause game -  Start Button

 SPECIAL CONTROLS:
  Dash:  D-Pad Right (tap) + D-Pad Right (tap)
  Run -  D-Pad Right (tap) + D-Pad Right (held)
  Running Jump -  D-Pad Right (tap) + D-Pad Right (held) + L1 Button
  Abrupt stop -  R1 Button (while running)

 GETTING UP CONTROLS (if you don't use any of the controls below to get up you will get up as you are):
  Spring forward:  D-Pad Forward (toward feet)
  Spring backwards -  D-Pad Backward (toward head)
  Spring sideways -  D-Pad Sideways (toward your left or right side)
  Rising attack -  Triangle Button, Square Button or X Button

 SPECIAL ATTACKS CONTROLS (Some character doesn't have any):
  Hard upper body attack:  Triangle Button + R1 Button
  Hard lower body attack -  X Button + R1 Button
  One/two attack -  Triangle Button Triangle Button
  Rising jump kick -  Triangle Button or Square Button + L1 Button
  Jump kick -  Triangle Button, Square Button or X Button + L1 Button
  Down attack -  X Button + L1 Button

 SPECIAL DEFENSE CONTROLS:
  Guard:  R1 Button
  Upper body attack/guard or Mid-body attack/guard -  Circle Button
  Crouch guard -  D-Pad Down + R1 Button

 GRAPPILING TECHNIQUE CONTROLS:
  Standing hold/grab:  Square + R1 Button
  Crouching hold grab -  D-Pad Down + Square Button + R1 Button

 GRAPPLING MOVES FOR BOTH HOLDER AND HOLDEE CONTROLS:
  Strike moves:  Square Button, Triangle Button, or X Button
  Throw move (there are other variations of this move) -  Square Button + R1 Button

 

MISC CODES:
  Alternate Outfits -   Select any character while holding Up on the d-pad 
  Change camera angle in fight -   At the character select screen hold L2 + R2 until the match starts 
  Suicide -   During a match press L1 + R1 + Down. 

GAMEBUSTER CODES:
  Infinite Energy P1 -  
801F07EA 0100
 
  Infinite Time -  
800CC9BC 07C0
 
  All Characters Selectable -  
800DC656 1F0F
 

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 800 x 789 pix.
Res. - 299 dpi
File Size - 778 KB
CLICK THE IMAGE
Dim. - 800 x 670 pix.
Res. - 299 dpi
File Size - 621 KB
MISSING
PLEASE CONTRIBUTE
 - Advert Cover
SPANISH ADVERT
CLICK THE IMAGE
Dim. - 2711 x 3490 pix.
Res. - 300 dpi
File Size - 1'27 MB
 - Disc Cover
DISC
CLICK THE IMAGE
Dim. - 640 x 632 pix.
Res. - 200 dpi
File Size - 45 KB

 NTSC-J:
  • Tobal Nš 1 [SLPS-00400-1]  - 
     
  • Tobal Nš 1 [Legendary Hits] [SLPM-87405]  - 
     
 NTSC-J:
  • Tobal Nš 1 [SCUS-94208 & SCUS-94961]  - 
     

We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.