CARNAGE HEART
Official Title  Carnage Heart
Common Title  Carnage Heart
Serial Number(s)  SCUS-94604 & SCUS-94964
Region  NTSC-U
Genre / Style  Strategy

Developer  Artdink Corporation.
Publisher  Sony Computer Entertainment America.
Date Released  10 January 1997
Disc Number &
Printed Serial Number
DISC 1

SCUS-94604
DISC 2

SCUS-94964
Serial Number In Disc SCUS-94604 SCUS-94964
Media Disc ID N / A N / A
Number Of Tracks 3
( 1 Data Track &
2 Audio Tracks )
1
( 1 Data Track )
Approx. Image Size
( Image Format Used )
MB
( .bin / .cue )
MB
( .bin / .cue )
Approx.Size On Disc MB MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  711719460428  - 
     

  •  


English
Menus and gameplay are in English.

Carnage Heart is a video game for the PlayStation, developed by Artdink. Its gameplay is a mecha-based, turn-based strategy game, where the player takes the role of a commander in a war fought by robots. The robots, called Overkill Engines (OKEs), cannot be directly controlled in battle; they must be programmed beforehand to behave in a certain way under certain conditions using a flow diagram system.

GAMEPLAY:
The game also features a fairly complex negotiation system that allows the player to purchase, research, or upgrade new equipment and parts. The OKEs themselves can be upgraded as well through this system, allowing for extended use of the same model for as long as possible. The various companies involved in the negotiation process can also provide valuable information about the purchases of the enemy, allowing the player to better plan for the next advancement in enemy technology.

OKE PRODUCTION:
The main focus of the game is really in the design and programming of the OKEs. The OKEs will only be ready to produce once they have a complete hardware and software profile. Both of these profiles are stored in the form of a "card" that can be named as the player likes. It is possible for there to be a total of 28 cards but in reality the player may use only 25 as there are three pre-made cards that can not be deleted.

COMBAT:
Once a player has created OKEs and formed them into units (with a maximum of three OKEs per unit), they may then assign a task to each unit; these include defending or capturing a base, patrolling, or moving to a specific location. When an enemy unit moves into the same space as one of the player's units, combat begins. The combat is carried out entirely based upon the software that was designed for each OKE during the programming phase.

The playing board itself varies in size depending on the mission. Each mission is the same, however, and only the strength of the opponent and the board itself will change. The mission is always to simply capture each enemy base on the map, and it becomes increasingly difficult as the game progresses.

  Manufacturer's description:

DESIGN IT, BUILD IT, PROGRAM IT, UNLEASH IT!

The World Federation has been looking for a First Commander with your set of qualifications. Your mission is to defend the mining outposts on the Jovian moons from competing corporate pirates. Go from blueprint to battlefield as you design, build, program and launch your mechanized warriors into the conflict.

Hard-core strategy gamers rage! It doesn't get any better than this!
The Game Hombre, Game Informer Magazine

Deep Military Strategy:
Build your Mech from the ground up by selecting from 4 types of mech bodies and an unlimited combination of equipment.

Negotiate with manufacturers of weapons and systems to gain the ultimate military advantage.
The AI you design determines the outcome of the real-time, 3-D battle sequences.
Use a Memory Card to challenge your friends to a tournament using the VS. Mode.

SPECIAL TUTORIAL CD INCLUDED

Design and Build your Mech

Unleash your Mech into Battle

Program your Mech

  Features:
  • Third & First person perspectives.
  • 3D graphics
  • Cartoon graphics
  • SCI-FI & Futuristic themes.
Number Of Players  1 or 2 Players
Number Of Memory Card Blocks  5 Blocks
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Analog Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.1.9.0
Video Plugin  Pete's OpenGL Driver v2.9 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 1 (Fullscreen smoothin))
Audio Plugin  ePSXe SPU Core v.1.9.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move between actions -  D-Pad
  Select action -  X Button
  Cancel action -  Circle Button
  Camera options in battle -  Select Button
  Pause game -  Start Button

 

MISC CODES:
  Manual OKE Control -   During the battle, press Select 12 times then select Manual from the menu that appears 

GAMESHARK CODES:
  Infinite Funds -  
800DF38C 86A0
 
  Always On Turn 1 -  
800DF37C 0001
800DF380 0001
 
  Unit 1 Ammo Modifier -  
80134B7E 0063
 
  Unit 1 Fuel Modifier -  
80134B80 009B
 

 - Jewel Case Covers
FRONT BACK INLAY INSIDE
CLICK THE IMAGE
Dim. - 1767 x 1383 pix.
Res. - 600 dpi
File Size - 337 KB
CLICK THE IMAGE
Dim. - 1771 x 1382 pix.
Res. - 600 dpi
File Size - 563 KB
CLICK THE IMAGE
Dim. - 1770 x 1382 pix.
Res. - 600 dpi
File Size - 330 KB
CLICK THE IMAGE
Dim. - 1769 x 1383 pix.
Res. - 600 dpi
File Size - 263 KB
 - Advert Covers
USA ADVERT
CLICK THE IMAGE
Dim. - 2364 x 3131 pix.
Res. - 300 dpi
File Size - 693 KB
 - Disc Cover
DISC 1 DISC 2
CLICK THE IMAGE
Dim. - 1416 x 1412 pix.
Res. - 600 dpi
File Size - 279 KB
CLICK THE IMAGE
Dim. - 708 x 706 pix.
Res. - 600 dpi
File Size - 103 KB

 NTSC-J:
  • Carnage Heart [SLPS-00151]  - 
     
  • Carnage Heart [Artdink Best Choice] [SLPS-02540]  - 
     
  • Carnage Heart [SuperLite 1500 Series] [SLPM-87239]  - 
     
 PAL:
  • Carnage Heart [SCES-00441]  - 
     

Thanks to MRFAUST for providing the game hires covers.
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