The Lightspan games was a strategic partnership with Sony, San Diego-based educational software and Internet company Lightspan has cornered the K-8 market on video games in the classroom. Created under the guidance of educators and adhering to national educational objectives and standards, the company’s Lightspan Achieve Now series consists of 80 ‘adventures’ that hinge on lessons in reading, language arts and math.
PlayStation produces all of Lightspan’s software at Sony Disc Manufacturing, and Sony charges license fees for the use of its gaming platform for a for-profit venture. Launched back in 1996, today more than 3,600 schools in 43 states are using Lightspan systems, according to the Interactive Digital Software Assocation.
Lightspan - Calamity 3 - Around the World: The third game in the Calamity series of educational video games produced for the PlayStation by Lightspan. This game is designed to improve reading and language arts skill.
Still trapped in the Old west with Jules Verne and Calamity Jane, Mona and Moki must finish their quest to get back to their own century. To help our heroes on the final part of their journey, your child will read articles about careers, hobbies, children's adventures, and those whose lives made a difference. So get ready for the exciting finale - and a surprise ending!
Features:
Use reading strategies to answer questions
Analyze words containing Greek or Latin roots, prefixes, or suffixes
Learn new vocabulary words
Understand and solve analogies and riddles
Identify the main idea
Analyze information
Appreciate and learn about cultures around the world.
As with all Lightspan games, this title was not released to retail to the general public. Instead, it was only available to schools for educational purposes.
Manufacturer's description:
Features:
- First person perspective.
- 2D graphics
- Cartoon graphics
- Nature & Educational themes.
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