MLB 99
Official Title  MLB 99
Common Title  MLB 99
Serial Number(s)  SCUS-94233
Region  NTSC-U
Genre / Style  Baseball 

Developer  Sony Interactive Studios America.
Publisher  Sony.
Date Released  1 April 1998
Disc Number &
Printed Serial Number
DISC 1

SCUS-94233
Serial Number In Disc SCUS-94233
Media Disc ID N / A
Number Of Tracks 3
( 1 Data Track &
2 Audio Tracks )
Approx. Image Size
( Image Format Used )
681 MB
( .bin / .cue )
Approx.Size On Disc 594 MB
Approx. Archive Size
( Archive Type Used )
307 MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  711719423324  - 
     

  •  


English
Menus and gameplay are in English.

Sony's MLB 99 offers a number of options to set it apart from most games based on the national pastime. The first advancement is a Spring Training mode. This involves creating a player at any position and nurturing him in spring training; if he does well both in the field and at the plate, he'll earn points.

If you manage to reach 50 points by the end of spring training, the player will make the parent club's roster. It doesn't just end there, however. The pressure is on your player to maintain his right to play in the majors. If you continually strike out or miss routine grounders, then it's back to the minors.

Other notable features include over 200 authentic pitching motions and batter stances, 300 unique animations (including collisions at the plate), and Hall of Fame broadcaster Vin Scully calling the play-by-play. The game features both Major League Baseball and MLBPA licenses, so you'll get real players (based on the 1997 season), authentic uniforms and actual stadiums.

Improvements in the batting interface allow you to guess the pitch type and location, swing for contact or power, or adjust your stance. The game utilizes a cursor system for hitting and pitching, with the hitter's ability during the 1997 season affecting its size.

MLB 99 also allows you to customize season length, trade players, sign free agents, enter the Home Run Derby or draft a new team. Statistics are tracked by team, player and league leaders, with performance awards given at the end of the season. You will need a memory card in order to save statistics, however. Batter-up, it's time to play ball!

Features:
* Create and customize a full roster of players are choose from among all MLBPA licensed players
* Five modes of play: Home Run Derby, Exhibition, All-Star Game, World Series, and Playoffs
* Trade players and sign free agents

  Manufacturer's description:

# UNPRECEDENTED GRAPHICS
Over 200 new pitching motions and stances of MLB™ pitchers and batters. Over 300 animations including homeplate collisions, barehanded pick ups, jump & twirl throws, over the fence and diving catches and more!

# REVOLUTIONARY SPRING TRAINING MODE
Create and play players to see if you have what it takes to get the SHOW. Player's performance determines if you make the roster of your favorite team and stay for the whole year.

LEGENDARY VIN SCULLY PLAY BY PLAY
# Major League Baseball Hall of Fame Broadcaster describes all of the action.

# ADVANCED MLB™ GAMEPLAY
Total Control Fielding™ lets you select how you want to field and throw. Total Control Batting™ allows you to guess pitch type and location for unparalleled bat control. Clubhouse intelligence has players learning your tendencies. Mark McGwire hits tape measure home runs, Nomar Garciaparra makes diving backhand stabs, Raul Mondesi has a cannon for an arm, Derek Jeter makes twirl throws, Roger Clemens throws intimidating heat and Jim Edmonds makes over the fence catches.

# MLB™ AUTHENTICITY
All the Teams, Stadiums and MLBPA Players including the Arizona Diamondbacks and Tampa Bay Devil Rays. Stadium specific ambiances like the waterfalls in Kansas City and fireworks in Seattle. Participate in The Draft. Full team, player and league leader stat tracking. Real awards like the Cy Young, MVP and more!

  Features:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • Baseball theme.
Number Of Players  1 or 2 Players
Number Of Memory Card Blocks  1-4 Blocks
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Digital Controller compatible only )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.2.0
Video Plugin  Pete's OpenGL2 GPU Core 2.0.0 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 5 (GLSlang Files (gpuPeteOGL2-slv/slf))
Audio Plugin  ePSXe SPU Core v.2.0.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it (Digital only).
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BATTING CONTROLS:
  Move bat cursor:  D-Pad
  Swing:  X Button
  Bunt:  Circle Button
  Hit for average or power:  Square Button
  Move batter in box:  D-Pad + R2 Button
  Open of close stance:  L1 or L2 + R2 Button
  Center bat cursor:  Select Button
  Pause game:  Start Button

 BASE RUNNING CONTROLS:
  Advance specific runner:  D-Pad + Triangle Button
  Return specific runner:  D-Pad + X Button
  Return all:  Circle Button
  Advance all:  Square Button
  Head first manual slide:  L1 Button
  Feet first manual slide:  L2 Button
  Speed burst:  R1 Button
  Stop runners:  R2 Button
  Pause game:  Start Button

 FIELDING CONTROLS:
  Move fielder:  D-Pad
  Throw home, dive:  X Button
  Throw to first, speed burst:  Circle Button
  Throw to 3rd, change fielder:  Square Button
  Throw to 2nd, jump:  Triangle Button
  Rob a home run:  Triangle Button (when near a wall)
  Throw to a cut-off man, throw to a cut-off man in a pickle:  R1, R2, L1 or L2 Button
  Pause game:  Start Button

 PITCHING CONTROLS:
  Adjust pitch location:  D-Pad
  Select pitch type, pitch in default view:  X Button
  Select pitch type, pick off to 1st:  Circle Button
  Select pitch type, pick off to 3rd:  Square Button
  Select pitch type, pitch in pitcher's perspective, pick off to 2nd:  Triangle Button
  Pitch menu:  L1 Button
  Adjust infielders:  R1 Button
  Adjust outfielders:  R2 Button
  Adjust view:  Select Button
  Pause game:  Start Button

 

MISC CODES:
  Super Player -   When creating a player, enter the following name - Super Player Scott Murray. 

GAMESHARK CODES:
  Joker Command -  
D00B1900 0000
 
  Away Team Scores 0 -  
80019208 0000
 
  Away Team Scores 99 -  
80019208 0063
 
  Home Team Scores 0 -  
800191C6 0000
 
  Home Team Scores 99 -  
800191C6 0063
 

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 1402 x 1403 pix.
Res. - 300 dpi
File Size - 471 KB
CLICK THE IMAGE
Dim. - 1734 x 1384 pix.
Res. - 300 dpi
File Size - 658 KB
CLICK THE IMAGE
Dim. - 800 x 681 pix.
Res. - 300 dpi
File Size - 104 KB
 - Advert Covers
USA ADVERT PAGE 1 USA ADVERT PAGE 2
CLICK THE IMAGE
Dim. - 1600 x 2156 pix.
Res. - 300 dpi
File Size - 1'68 MB
CLICK THE IMAGE
Dim. - 1600 x 2155 pix.
Res. - 300 dpi
File Size - 1'60 MB
 - Disc Cover
DISC
CLICK THE IMAGE
Dim. - 800 x 794 pix.
Res. - 300 dpi
File Size - 84 KB

 

Thanks to AKRATE69 for providing the game front & back hires covers.
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