MEGAMAN 8
Official Title  Megaman 8
Common Title  Megaman 8
Serial Number(s)  SLUS-00453
Region  NTSC-U
Genre / Style  Action  / Platformer

Developer  Capcom Production Studio 2 / Laguna videogames.
Publisher  Capcom.
Date Released  28 February 1997
Disc Number &
Printed Serial Number
DISC 1

SLUS-00453
Serial Number In Disc SLUS-00453
Media Disc ID N / A
Number Of Tracks 3
( 1 Data Track &
2 Audio Tracks )
Approx. Image Size
( Image Format Used )
MB
( .bin / .cue )
Approx.Size On Disc MB
Approx. Archive Size
( Archive Type Used )
MB
( 1 RAR File with
2% Recovery )
Barcode Number(s)
( UPC / EAN )

From the back cover.
  •  013388210220  - 
     

  •  


English
Menus and gameplay are in English.

Mega Man 8, known as Rockman 8: Metal Heroes in Japan, is a video game released by Capcom. It is the eighth installment in original Mega Man series, and was originally released in Japan on the Sony PlayStation on December 17, 1996. The following year, Mega Man 8 saw a release on the Sega Saturn and was localized for both consoles in North America and the PlayStation in PAL regions. Upon its release, Capcom reached the franchise's tenth anniversary. Mega Man 8 is the first game in the series made available on 32-bit consoles.

The plot begins as the robotic hero Mega Man is called to investigate a mysterious energy reading coming from a recent meteor crash on an island. Mega Man discovers that his arch nemesis Dr. Wily has beaten him there and immediately retreats with the energy source. Mega Man is charged with stopping Wily's evil plans to use the energy, as well as discover the purpose of a mysterious, alien robot found at the crashsite.

Like Mega Man 7, the player completes an introductory stage and is presented with four Robot Master stages (Tengu Man, Frost Man, Grenade Man, and Clown Man) to tackle in any order he or she chooses.[6] At the end of each stage is a boss battle with a Robot Master; defeating the Robot Master earns the player its Master Weapon

A noteworthy addition to gameplay in Mega Man 8 is the ability to display and use multiple weapons onscreen simultaneously. This change introduces a unique way of using weapons strategicallyThis is also the first (and only) game in the series in which Mega Man can swim.

Another significant addition is the use of scrolling shooter segments in stages. At certain intervals of some stages, the player pilots Rush in the dog's Jet mode. Busting open large capsules will free Dr. Light's other creations (Auto, Beat, or Eddie), thus granting the player more firepower. In other stages, Mega Man jumps onto a rocketboard, which gradually accelerates as it proceeds across the level

The United States release of the game comes with a collector's special Bonus Enclosed: A full-color history booklet of Megaman including artwork previously unreleased in the U.S.

  Manufacturer's description:

A gigantic space explosion sends two strange meteors crashing to Earth. The call goes out and Mega Man speeds to the site. There he sees his arch-rival, Dr. Wiley, fleeing the scene, clutching one of the mysterious metallic meteors. Now Mega Man must uncover the secret of the second meteor in a race to stay one step ahead of Dr. Wiley and his new deadly breed of super-powered robots.

Capcom is celebrating Mega Man's 10th anniversary with the release of MegaMan 8: Anniversary Collector's Edition for both the Sony PlayStation and the Sega Saturn. Mega Man, Capcom's best-selling character, is making his first foray into the 32-bit realm with a brand new adventure featuring beautiful Japanese-anime style intros and new, innovative gameplay. As a Special Bonus, every package will include a 12-page collector's booklet containing Mega Man's 1 - 7 game history and featuring artwork previously unavailable in the United States.

With the whole cast assembled for Mega Man's 32-bit debut and a 12-page Picture Anthology enclosed, the 10th Anniversary Edition is the ultimate Mega package. The Blue Bomber's back!

• Battle across 14 huge stages to face eight devious new enemies.
• Multiple upgrades for Mega Man - customize to your specifications every game.
• Intense Japanese anime intros, cut scenes and cinema screens.
• Incredibly fluid animation and highly detailed backgrounds.

  Features:
  • Third person perspective.
  • 2D graphics
  • Cartoon graphics
  • SCI-FI & Futuristic themes.
Number Of Players  1 Player
Number Of Memory Card Blocks  1 Block
Compatible Controllers Tested
( Official Gamepads Only )
 Standard Controller ( Analog Controller compatible )
Compatible Light Guns
( Official Light Guns Only )
 None
Other Compatible Controllers
( Official Controllers Only )
 None
Special Controllers Included Or
Supported ( Official Only )
 None
Vibration Function Compatible  No
Multi-Tap Function Compatible  No
Link Cable Function Compatibile  No
Emulator  ePSXe v.2.0.5
Video Plugin  Pete's OpenGL2 GPU Core 2.0.0 ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=2,3,2; Shader effects= 5 (GLSlang Files (gpuPeteOGL2-slv/slf))
Audio Plugin  ePSXe SPU Core v.2.0.0
CD-ROM Plugin  ePSXe CDRom Plugin
Game Pad Plugin  N / A
Vibration Compatible  The game doesn't have it.
Console Bios Used  SCPH7502

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
  Move character:  D-Pad
  Jump, swim, hold to jump higher:  X or Circle Button
  Fire Mega Power, fire Mega Buster, press and hold to charge:  Square Button
  Fire Mega Buster, press and hold to charge blast, cancel item in menu:  Triangle Button
  Change Mega Power, switch menu in Mega Power screen:  L1 or R1 Button
  Slide under narrow passages:  Circle or X Button + D-Pad down
  Open reset menu from Mega Power screen:  Select Button
  Open Mega Power screen, select item in menu:  Start Button

 

GAMESHARK CODES:
  Infinite Energy -  
8015E282 2800
 
  Invincible -  
8015E2AA 2D00
 
  Infinite Lives -  
801C3370 0005
 

 - Jewel Case Covers
FRONT BACK INSIDE
CLICK THE IMAGE
Dim. - 1430 x 1416 pix.
Res. - 300 dpi
File Size - 275 KB
CLICK THE IMAGE
Dim. - 1612 x 1390 pix.
Res. - 300 dpi
File Size - 424 KB
CLICK THE IMAGE
Dim. - 1612 x 1390 pix.
Res. - 300 dpi
File Size - 352 KB
 - Jewel Case Covers
GREATEST HITS FRONT GREATEST HITS BACK GREATEST HITS INSIDE
CLICK THE IMAGE
Dim. - 1450 x 1441 pix.
Res. - 300 dpi
File Size - 417 KB
CLICK THE IMAGE
Dim. - 1900 x 1480 pix.
Res. - 300 dpi
File Size - 526 KB
CLICK THE IMAGE
Dim. - 1750 x 1370 pix.
Res. - 300 dpi
File Size - 494 KB
 - Jewel Case Covers
USA ADVERT
CLICK THE IMAGE
Dim. - 2364 x 3131 pix.
Res. - 300 dpi
File Size - 668 KB
 - Disc Cover
DISC
CLICK THE IMAGE
Dim. - 1485 x 1488 pix.
Res. - 300 dpi
File Size - 331 KB

 NTSC-J:
  • Rockman 8 - Metal Heroes [SLPS-00630]   
     
  • Rockman 8 - Metal Heroes [Playstation the Best] [SLPS-91045]   
     
 PAL:
  • Megaman 8 [SLES-01064]   
     

Thanks to CORN POPPER for providing the game hires covers.
Thanks to KRACKER624 for providing the game Greatest Hits hires covers.
We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. You will find instructions on how to proceed.