PAC-MAN WORLD 2
OFFICIAL TITLE  Pac-Man World 2
COMMON TITLE  Pac-Man World 2
SERIAL NUMBER(S)  SCES-50888
REGION  PAL
GENRE / STYLE  Action / Platformer.

DEVELOPER  Namco.
PUBLISHER  Sony.
DATE RELEASED  28 February 2003
DISC NUMBER &
PRINTED SERIAL NUMBER
DISC 1

SCES-50888
SERIAL NUMBER IN DISC SCES-50888
MEDIA DVD-5
NUMBER OF TRACKS 1
( 1 Data Track )
BARCODE NUMBER(S)
( UPC / EAN )

From the back cover.
  •  711719381822  - 
     

  •  


English

French

German

Italian

Spanish
Menus and gameplay are in Multi-5 (English, French, German, Italian & Spanish); voices in English.

This sequel to Pac-Man World has the circular yellow star running and jumping through a 3D world instead of the side-scrolling stages found in the original. While clumsily making their way through Pac-Land, the four ghosts inadvertently plucked magical golden fruit from a tree in the center of Pac-Village. This awakened a dark creature named Spooky, who orders the ghosts to hide the fruit throughout the land. Thus begins a quest to regain the golden fruit across six multi-staged areas: Forest, Tree Tops, Snow Mountain, Lava, Ocean, and Ghost Island.

Players begin the game in Pac-Village, which offers a number of dots to munch, fruit to gulp, and tokens to collect, setting the stage for the rest of the adventure. Each level features a specific number of fruit types, which earn players points and contribute to an overall completion percentage. In order to receive a 100 percent rating on each level, every item must be collected. While dots and fruit offer points, tokens hidden throughout the levels allow players access to emulated versions of Pac-Man, Ms. Pac-Man, Pac-Mania, and Pac-Attack.

Also hidden on certain levels is a Galaxian icon, which opens up a single 3D maze played in a similar manner as Pac-Man. Players can revisit these mazes in the arcade once they are unlocked in the main game. Power-ups found on levels include the Steel Ball, which allows Pac-Man to open crates underwater or withstand fiery blasts, Power Pellets enabling him to munch on the deadly ghosts lurking about, and Shrink, which allows Pac-Man to fit into tiny openings otherwise inaccessible. Heath Wedges and Extra Lives are also available at various points.

While levels generally involve jumping, rolling, or bouncing atop suspended platforms while avoiding enemies, other stages have Pac-Man using ice skates, rollerblades, flippers, and a Pac-Sub. As he progresses through the game, Pac-Man must battle mechanical contraptions piloted by one of the ghosts. Only by successfully defeating these bosses will Pac-Man be able to acquire the golden fruit and advance to the final showdown with Spooky. Players can also revisit completed levels to enter a Time Trial event, where bonus tokens are earned for completing a level within the target time.

Features:
* Eat your way to a high score by gobbling up familar items like Power Pellets and fruit
* Replay any completed stage to achieve a perfect rating or to race against the clock
* Talk with characters Professor Pac, Pac-Ranger, Handy-Pac, and Sue while advancing through the game
* Comical enemies include Pac-Bears, Pac-Asites, Pooka Plants, and Rev Roll Rams
* Unlock four authentic arcade games as well as a special museum by earning tokens

  MANUFACTURER'S DESCRIPTION:

THE GHOST GANG STRIKES AGAIN!

They have picked the Magical Golden Fruit from an ancient tree and unleashed the most wicked entity Pac-Land has ever seen. It's time for Pac-Man to take control and return what was taken. With brand new skills, a zany cast of enemies and friends, and a vast world to explore, his heroics will be pushed to the limits. Step aside 'cause Pac-Man is coming through, and he's on a mission!

Six worlds and over 20 levels to explore
Play a variety of arcade games and traditional 3-D Pac Mazes
New skills include in-inline skating and ice-skating
Explore stages in the new Pac-Sub
New mechanics like the Shimmy and Flip Kick

  FEATURES:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • Fantasy theme.
NUMBER OF PLAYERS  1 or 2 Players
NUMBER OF MEMORY CARD BLOCKS  90 KB Minimum
COMPATIBLE CONTROLLERS TESTED
( OFFICIAL GAMEPADS ONLY )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
COMPATIBLE LIGHT GUNS
( OFFICIAL LIGHT GUNS ONLY )
 None
OTHER COMPATIBLE CONTROLLERS
( OFFICIAL CONTROLLERS ONLY )
 None
SPECIAL CONTROLLERS INCLUDED OR
SUPPORTED ( OFFICIAL ONLY )
 None.
VIBRATION FUNCTION COMPATIBLE  Yes
VIDEO MODES  50 Hz = Yes / 60 Hz = No / Progressive Scan = No / 16:9 Option = Yes
AUDIO MODES  Stereo = Yes / Mono = No / Dolby Surround = No / Dolby Digital = Yes; Dolby Pro logic II = No
MULTI-TAP FUNCTION COMPATIBLE  
LANGUAGE SELECTOR  Yes
NETWORK ADAPTOR (ETHERNET) COMPATIBLE  No
EMULATOR  PCSX 2 v.0.1.4.0
SPEED HACKS USED  EE Cyclerate = 0; VU Cycle Stealing = 0; Enable INTC Spin detection = Yes; Enable Wait Loop Detection = Yes; Enable fast CDVD = No; mVU Flag Hack = Yes; MTVU (Multi-Threaded Micro VU1) = Yes
SPECIAL GAME FIXES USED  None
VIDEO PLUGIN  GSDX v.1.1.0 ( Allow 8-bit textures = Yes; Alpha Hack = No; Offset Hack = No; Skipdraw Hack = 0 )
AUDIO PLUGIN  SPU2-X v.2.0.0 ( Interpolation = 4; Disable Effects Processing = No; Use the de-alias filter = No; Enable Dubug options = No; Module = 1; Synchronizing Mode = TimeStretch Mix; Audio Expansion Mode = Stereo )
CD-ROM PLUGIN  CDVDolio Cdrom plugin v.0.1.0
GAME PAD PLUGIN  LilyPad svn (r3993) 0.10.0
VIBRATION COMPATIBLE  Yes.

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 BASIC CONTROLS:
 Move character -  D-Pad or Left Analog Stick
 Jump -  X Button
 Butt-bounce -  X Button (Twice)
 Flip kick -  X + Square Button
 Rev roll -  Square Button
 Action -  Triangle Button
 Pause game -  Start Button


 CAMERA CONTROLS:
 Rotate camera -  Right Analog Stick
 Rotate camera directly behind character -  L1 Button
 Sneak mode with camera close behind character -  L1 Button + Left Analog Stick
 Cycle camera distances -  R1 Button


 SWIMMING CONTROLS:
 Move character -  Left Analog Stick
 Swim up, jump out of water -  X Button
 Swim down -  Square Button


 PAC-SUB CONTROLS:
 Move sub -  Left Analog Stick
 Fire torpedo -  X Button
 Fire gatling gun -  Square Button
 Fire smart bomb -  Circle Button


 SWIMMING WITH FLIPPERS CONTROLS:
 Move character -  Left Analog Stick
 Flipper torpedo attack -  Square Button


 SHIMMY CONTROLS:
 Move character -  Left Analog Stick
 Flip up -  X Button
 Jump backward off ledge -  Square Button

 

RAW CODES:

Pac Man Invulnerable -  
005F68A8 00000001
 
No Timer Invulnerable -  
005F68B0 00000001
 
Ghosts Frozen -  
005F6810 00000001
 
Infinite Lives -  
204AF770 00000009
 
Have 9999 coins -  
204AF7A0 0000270F
 

 - JEWEL CASE COVERS
FRONT BACK
CLICK THE IMAGE
Dim. - 1015 x 1437 pix.
Res. - 300 dpi
File Size - 728 KB
CLICK THE IMAGE
Dim. - 1013 x 1437 pix.
Res. - 300 dpi
File Size - 953 KB
 - JEWEL CASE COVERS
FRONT BACK
CLICK THE IMAGE
Dim. - 1004 x 1428 pix.
Res. - 300 dpi
File Size - 374 KB
CLICK THE IMAGE
Dim. - 1004 x 1432 pix.
Res. - 300 dpi
File Size - 564 KB
 - JEWEL CASE COVERS
FRONT BACK
CLICK THE IMAGE
Dim. - 1020 x 1436 pix.
Res. - 300 dpi
File Size - 351 KB
CLICK THE IMAGE
Dim. - 1002 x 1434 pix.
Res. - 300 dpi
File Size - 475 KB
 - JEWEL CASE COVERS
FRONT
CLICK THE IMAGE
Dim. - 2144 x 1443 pix.
Res. - 300 dpi
File Size - 1'09 MB
 - JEWEL CASE COVERS
FRONT
CLICK THE IMAGE
Dim. - 1442 x 965 pix.
Res. - 300 dpi
File Size - 253 KB
 - DISC COVER
DISC
CLICK THE IMAGE
Dim. - 961 x 962 pix.
Res. - 300 dpi
File Size - 595 KB

 NTSC-J:
  • Pac-Man World 2 [SLPS-25141]   
     
 NTSC-U:
  • Pac-Man World 2 [SLUS-20224]   
     

Thanks to CHARLIE 2.0 for providing most of the game hires covers.
Infinite lives and Have 9999 coins raw codes created by GLADIATOR.
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