GUNPARADE ORCHESTRA - MIDORI NO SHOU
OFFICIAL TITLE  Gunparade Orchestra - Midori no Shou
COMMON TITLE  Gunparade Orchestra - Midori no Shou
SERIAL NUMBER(S)  SCPS-15108
REGION  NTSC-J
GENRE / STYLE  Action / Adventure / Simulation.

DEVELOPER  Alfa System.
PUBLISHER  Sony Computer Entertainment.
DATE RELEASED  30 March 2006
DISC NUMBER &
PRINTED SERIAL NUMBER
DISC 1

SCPS-15108
SERIAL NUMBER IN DISC SCPS-15108
MEDIA DVD-5
NUMBER OF TRACKS 1
( 1 Data Track )
BARCODE NUMBER(S)
( UPC / EAN )

From the back cover.
  •  4948872151085  - 
     

  •  


Japanese
Menus and gameplay are in Japanese.

Gunparade Orchestra is a sequel of Gunparade March. It’s a sequel in the sense that they are (supposedly) set in the same universe, but there is no real continuity from the first series. In fact, the GPO has quite a different feel in terms of character and mecha designs that give it a lighter atmosphere.

Just like in the original series, GPO is about a world that has been plagued by monsters called genjuu for fifty years and Japan is one of the few places on the planet still holding out. A Diet act was passed to conscript children to be pilots for HWT (Humanoid Walking Tanks), a new weapon developed by the Shibamura Group in 1978. Each high school has a company of HWT pilots and areas designated for military use. The pilots are drafted from the school population based on compatibility tests and have a seperate class of their own. In the original series, there was also a special genetically modified child who was responsible for activating PBE bombs which generate mini-blackholes that are used to destroy genjuu brain units.

The main character is Sara Ishida, a graduate of an elite officer-training school called Shinbudai in Tokyo. She has been assigned as company commander in a remote division located somewhere in Tohoko (northeast of Japan), where the scenery won’t be out of place in Siberia.

Gunparade Orchestra - Midori no Shou is the second part of a PS2 trilogy in the Gun Parade series. The second part of a PS2 trilogy in the Gun Parade series. Gun Parade Orchestra expands on the mech-based battle events of the previous title, utilizing a unique fighting system, AI-controlled characters and freedom to explore your options. Players make use of mechs in battle as they interact with the members of the 108th Security Unit working in Japan's snowy Hokkaido region.

The second salvo in the Gunparade Orchestra trilogy features more escapades at a not-so-average high school where trainees defend the school and the city they're in from invaders known as Genju. The action consists of interactive scenarios, going to class, and 3D run 'n gun action where the player takes direct control of a deft and agile student soldier who's outfitted in a nimble suit of armor.

The first Gunparade Orchestra featured a waddling penguin as the school mascot since it was winter. As GPO Midori no Shou opens up, the birds are singing, the insects are wheezing, and spring is literally in the air. The new mascot is a raggedy white cat who calmly pads around the school as the world whirls around it.

Similar to the first game, the defense forces consist of teenage soldier who head out to battle as soon as they're of age. The interaction scenarios that take place at school serve to reinforce relationships with fellow students. The stronger the bond between students, the more they'll cooperate like a cohesive force during missions.

Every copy of the Limited Edition game includes a bonus 25-minute DVD which contains an OVA episode of the Gunparade Orchestra Midori no Shou animation, a Soundtrack CD & a book.

  MANUFACTURER'S DESCRIPTION:

Part 2 of the sequel series "Gunparade Orchestra" trilogy of "cancer parade march". The stage, spring of Chugoku Mountains. As one of the "105th Mountain Division", in order to help people, it would be to play a fierce defense to tow the "animal weapons for mountain warfare." It is possible to take over the save data of the previous chapter "white of chapter", Characters increases.

  FEATURES:
  • Third person perspective.
  • 3D graphics
  • Cartoon graphics
  • SCIFI, Futuristic & Fantasy themes.
NUMBER OF PLAYERS  1 Player
NUMBER OF MEMORY CARD BLOCKS  482 KB Minimum
COMPATIBLE CONTROLLERS TESTED
( OFFICIAL GAMEPADS ONLY )
 Standard Controller / Analog Controller ( Dual Shock Controller compatible )
COMPATIBLE LIGHT GUNS
( OFFICIAL LIGHT GUNS ONLY )
 None
OTHER COMPATIBLE CONTROLLERS
( OFFICIAL CONTROLLERS ONLY )
 None
SPECIAL CONTROLLERS INCLUDED OR
SUPPORTED ( OFFICIAL ONLY )
 None
VIBRATION FUNCTION COMPATIBLE  Yes
VIDEO MODES  50 Hz = No / 60 Hz = Yes / Progressive Scan = No / 16:9 Option = No
AUDIO MODES  Stereo = Yes / Mono = No / Dolby Surround = No / Dolby Digital = Yes; Dolby Pro logic II = No
MULTI-TAP FUNCTION COMPATIBLE  No
LANGUAGE SELECTOR  No
NETWORK ADAPTOR (ETHERNET) COMPATIBLE  No
EMULATOR  PCSX 2 v.0.1.2.1 (Software)
SPEED HACKS USED  EE Cyclerate = 1; VU Cycle Stealing = 0; Enable INTC Spin detection = Yes; Enable Wait Loop Detection = Yes; Enable fast CDVD = Yes; mVU Flag Hack = Yes; MTVU (Multi-Threaded Micro VU1) = Yes
SPECIAL GAME FIXES USED  None
VIDEO PLUGIN  GSDX r5864 ( Allow 8-bit textures = Yes; Alpha Hack = No; Offset Hack = No; Skipdraw Hack = 0 )
AUDIO PLUGIN  SPU2-X r5830 ( Interpolation = 4; Disable Effects Processing = No; Use the de-alias filter = No; Enable Dubug options = No; Module = 1; Synchronizing Mode = TimeStretch Mix; Audio Expansion Mode = Stereo )
CD-ROM PLUGIN  CDVDolio Cdrom plugin v.0.1.0
GAME PAD PLUGIN  LilyPad svn (r3993) 0.10.0
VIBRATION COMPATIBLE  Yes.

  NOTE:   This is not the only possible combination of plugins. There are others that will work (better or worse) for your particular hardware. We provide you with one working set-up so that you may get the game up and running, hassle-free. Testing other emulators/plugins is up to you.
 

 ADVENTURE CONTROLS:
 Move character -  Left Analog Stick
Move cursor in menus -  D-Pad
Cancel action -  X Button
Select action or answer -  Circle Button
Walk -  X Button (Hold)
Character status -  Triangle Button
Map -  Select Button
Display exits names -  L2 Button
Options menu -  Start Button


 BATTLE CONTROLS:
 Move character -  Left Analog Stick
Move gunsight -  Right Analog Stick
Cancel action -  X Button
Select action -  Circle Button
Order attack -  Square Button
Choose weapon -  Triangle Button
Fire weapon -  R1 Button
Change radar display -  L1 Button
Map -  Select Button

 

RAW CODES:

Even without weapons parts and possible remodeling -  
203607D8 00000000
 

 - JEWEL CASE COVERS
FRONT BACK
CLICK THE IMAGE
Dim. - 500 x 711 pix.
Res. - 300 dpi
File Size - 100 KB
CLICK THE IMAGE
Dim. - 700 x 1015 pix.
Res. - 300 dpi
File Size - 251 KB
 - DISC COVER
DISC
MISSING
PLEASE CONTRIBUTE

 NTSC-J:
  • Gunparade Orchestra - Midori no Shou [Limited Edition] [SCPS-15107]   
     

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