School Days is a Japanese visual novel developed by 0verflow, released on April 28, 2005 for Windows and later ported as a DVD game and for the PlayStation 2 (PS2) and PlayStation Portable (PSP). The story, a dramatic slice-of-life, follows Makoto Ito, a high school student who becomes the ambivalent love-interest of several girls during his second term, and the effects this has on himself and his relationships with other characters. Though the game requires little interaction from users, School Days engages the player through a plot that they are given opportunities to change the course of during play. The game concludes with an ending specific to the outcome of the story, some of which became notorious for their graphic violence.
The game ranked as the best-selling visual novel in Japan for the time of its release, continuing to chart in the national top 50 for nearly five months afterward. 0verflow would then go on to produce two sequels: a spin-off of the original story called Summer Days, and a parallel story called Cross Days. School Days was remastered as School Days HQ on October 8, 2010 and localized in North America on June 27, 2012.
Based on the story of the original game, School Days was reimagined as a manga, illustrated by Homare Sakazuki and serialized in the Kadokawa Shoten magazine Comp Ace from May 26, 2006 to September 26, 2007. School Days was adapted into a twelve-episode anime television series by TNK.
PLOT:
School Days focuses on the life of Makoto Ito, a first-year high school student living with his divorced and unseen mother in the fictional city of Haramihama. During his second term, he begins to take notice of Kotonoha Katsura, a cute and soft-spoken schoolmate who happens to share train rides with him to and from campus. Sought by boys and harassed by girls, Kotonoha is for the most part withdrawn and friendless, though she finds comfort in reading and is a member of the student council. It is during the rearrangement of his homeroom seating and acquaintance with Sekai Saionji, however, that Makoto's life begins to change. His new and upbeat desk partner, Sekai takes a special interest in Makoto's newfound crush for Kotonoha, befriending the two and providing them the grounds to meet. In spite of her proud and triumphant efforts however, Sekai becomes jealous of the new couple, as it is revealed she has liked Makoto since the beginning of high school.
GAMEPLAY:
As a visual novel, School Days contains extremely minimal gameplay. The game's core onscreen presentation is composed of scenes that are viewed from a mostly third-person perspective. At predetermined intervals, the game pauses, and players are presented with one to two responses or actions relevant to the scene in progress to make, or not make, on behalf of characters.
MANUFACTURER'S DESCRIPTION:
PC software boasts a high transplant hope "School Days" appeared in the PS2! Significant additional original ending, such as to change the scenario, such as animation cut! Love story of three of Saionji world had heart brandished it is the relationship swing, a complex thought, Katsura words hero and Ito Makoto, Makoto is a concern, cheering it begins ....
FEATURES:
- First person perspective.
- 2D graphics
- Cartoon graphics
- Romance & Anime themes.
|
|