Kino's Journey: the Beautiful World, shortened to Kino's Journey, is a Japanese light novel series written by Keiichi Sigsawa, with illustrations by Kouhaku Kuroboshi. The series originally started serialization in volume five of MediaWorks' now-defunct light novel magazine Dengeki hp on March 17, 2000. The first volume of the series was published on July 10, 2000 by ASCII Media Works under their Dengeki Bunko publishing imprint. As of October 2013, 17 volumes have been published, and over 7.85 million copies of the novels have been sold in Japan. In Kino's Journey, the protagonist, Kino, accompanied by a talking motorcycle named Hermes, travels through a mystical world of many different countries and forests, each unique in its customs and people. A spin-off light novel series titled Gakuen Kino began with the first volume published on July 10, 2006 by ASCII Media Works; four volumes have been released as of July 2010.
A 13-episode anime adaptation produced by A.C.G.T and Genco aired between April and July 2003 on WOWOW in Japan. Two visual novels for the PlayStation 2 were released by ASCII Media Works, the first in July 2003, and the second in December 2005. There have also been two 30-minute animated films produced, the first in February 2005, and the second in April 2007. A Kino's Journey light novel was only released as a promotional gift for the second animated movie. Additional merchandise includes an art book, three picture books, and a drama CD.
In Kino's Journey, the protagonist, Kino, accompanied by a talking motorcycle named Hermes, travels through a mystical world of many different countries and forests, each unique in its customs and people. Kino only spends three days and two nights in every town, without exception, on the principle that three days is enough time to learn almost everything important about a place, while leaving time to explore new lands. Kino says in The Land of Visible Pain that this principle is probably a lie, specifically noting "if I stay any longer, I'm afraid I will settle down." A phrase repeated in the anime and novels is "The world is not beautiful, therefore it is [beautiful]." Kino's Journey explores what the anime director Ryutaro Nakamura described as "a radical sense of 'beauty," and brutality, loneliness, nonsense, oppression and tragedy are often juxtaposed against compassion and a fairy-tale atmosphere.
Kino's Journey has been adapted into two visual novel adventure games for the PlayStation 2 by Tycoon and ASCII Media Works. The first game, entitled Kino's Journey -the Beautiful World-, was released on July 17, 2003, and a "best" version was later released on November 25, 2004. Most of the story for the first game is taken from volumes one, two, three, five, and six of the original light novels, but there is one scenario written specifically for the game by Keiichi Sigsawa.
Kino no Tabi - The Beautiful World: Based on the light novels of the same name. The protagonist, Kino, accompanied by a talking motorcycle, a Brough Superior motorcycle named Hermes, travels through a mystical world of many different countries and forests, each unique in its customs and people. Kino only spends three days and two nights in every town, without exception, on the principle that three days is enough time to learn almost everything important about a place, while leaving time to explore new lands.
A digital novel spaced across 9 chapters where a player joins a character named Kino who travels the world and meets a motley assortment of characters. Although the stories are taken from the published works, a new chapter was written exclusively for the Playstation 2 release. Revel in Kino's adventures by way of stationary pictures, animation and engaging sound.
"Kino’s Journey" is a novel series written by Keiichi Sigsawa and published by Dengeki Bunko. The story follows the unique travels of a young adventurer named Kino as well as Kino's traveling companion - a talking motorcycle named Hermes. Together, they visit many different places throughout their adventures and meet many different people. They spend three days at each location they visit before heading out to their next destination. Everyone they encounter during their journey is somewhat compassionate and very admirable.
The second game, entitled Kino's Journey II -the Beautiful World-, was released on December 1, 2005, and a "best" version was later released on March 8, 2007. Like the first game, most of the story is taken from the light novels, but there is another original scenario written by Sigsawa. Additionally, the second game came bundled with a thirty-six page book entitled Various Stories -a Beautiful Dreamer- containing the story of the original scenario written for the game. Both of the visual novels were voiced, mainly using the same cast from the anime series. At one time, ASCII Media Works had planned to release a version for the PlayStation Portable.
Appeared to PS2 popular novel "Kino's Journey" has become a Digital Novel + adventure. Deployed in two modes enjoy eye sound and story which selected carefully from the original novel as "Novell scenario part", a game characteristics such as branching story of "adventure scenario part". Let's enjoy the digital adventure novel of the new sense.
- First person perspective.
- 2D graphics
- Cartoon graphics
- Romance, Travels & Anime themes.