Tales of Rebirth is a Japanese role-playing video game published for the PlayStation 2. It is the sixth main entry of Namco's Tales series of video games. The game was developed by Namco Tales Studio and published by Namco Games. The game was released for the PlayStation 2 on December 16, 2004, and then later re-released on the PlayStation Portable on March 19, 2008. Rebirth, set in a world populated by humans (Huma) and beast people (Gajuma), follows the adventures of Veigue Lungberg, a human whose friend Claire Bennett is kidnapped by agents of Agarte, heir to the throne of the kingdom of Karegia. Setting out to rescue Claire, Veigue and those who join him becomes entangled in escalating racial conflicts consuming the land.
As with previous Tales games, it features an action-based battle system, called the Three-Line Linear Motion Battle System. The game was developed by the 2D Tales development unit Team Destiny. The characters were designed by Mutsumi Inomata, who had previously worked on Tales of Destiny. The scenario, written by Hiramatsu Masaki, dealt extensively with issues of coexistence between races and ethnic conflicts. The game has received positive reviews and strong sales in Japan, with the PlayStation 2 version eventually selling over 600,000 units and the PSP re-release selling over 83,000. Western sites have been positive about the game, though neither version of the game have received English localizations.
PLOT:
Tales of Rebirth is set in a world where humans (called Huma) and beast people (Gajuma) coexist in relative peace. The world's magical power is called Force, which manifests in various people as control over an element or aspect of the physical laws. In ancient times, after a war sparked when Huma attempted to enslave Gajuma, both races joined forces to found the kingdom of Karegia.
An unspecified time before the events of the game, Geyorkias, the ruler of a spirit race called the Sacred Beasts, sought to destroy the Huma as their dark emotions were fueling a primordial destructive force known as Yuris: the other Sacred Beasts put a stop to Geyorkias' plan by sealing him away, then acting to nullify Yuris' threat. The story opens with the death of Karegia's king, Ladras Lindblum, poisoned by the royal adviser Zilva Madigan: during his final moments, he releases his power into the world, causing many humans to become possessed by Force, including Veigue, Annie and Tytree. As the king has failed to name a successor, Karegia enters an interregnum at his death.
You play the role of the 18-year old Veigue, an orphan who grew up in a village together with Claire. One day Claire is kidnapped by a group of soldiers who belong to a mysterious organization. Veigue and his friends embark on a journey to save Claire, but soon the plot evolves into a conflict between humans and Gajumas, beast-like creatures with their own culture, and Veigue and his friends must restore peace in the world.
GAMEPLAY:
The game abandons the free-roaming combat of Tales of Symphonia, and returns to 2D combat style of earlier Tales of... games. You can move on three horizontal lines during the battles, and attack enemies in real time. Other party members can be controlled by the AI, but you also can choose to assign general commands to them. The game includes other challenges such as cooking healing items for yourself.
MANUFACTURER'S DESCRIPTION:
Popular RPG "Tales of" series! The battle developed into "three-line linear motion battle system", the possible fight with depth! Excellent Humanity and in intellectual activity, Gajuma that have the appearance of superior beast human body's ability, the world-Karegia to stage the two "human" co-exist, in the shadow of Humanity of Youth and Vu~eigu covers the Karegia together with comrades defy!
FEATURES:
- Third person perspective.
- 2D graphics
- Cartoon graphics
- Medieval Fantasy & Anime themes.
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